Esempio n. 1
0
void ServiceMain(int argc, char** argv)
{
	serviceStatus.dwServiceType = SERVICE_WIN32_OWN_PROCESS;
	serviceStatus.dwCurrentState = SERVICE_START_PENDING;
	serviceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;
	serviceStatus.dwWin32ExitCode = 0;
	serviceStatus.dwServiceSpecificExitCode = 0;
	serviceStatus.dwCheckPoint = 0;
	serviceStatus.dwWaitHint = 0;

	serviceStatusHandle = RegisterServiceCtrlHandlerW(serviceName, (LPHANDLER_FUNCTION)ControlHandler);

	if (serviceStatusHandle == (SERVICE_STATUS_HANDLE)0)
		return;

	serviceStatus.dwCurrentState = SERVICE_RUNNING;
	SetServiceStatus(serviceStatusHandle, &serviceStatus);

	SocketManager *sock = new SocketManager();
	sock->start();

	while (serviceStatus.dwCurrentState == SERVICE_RUNNING)
	{
		Sleep(1000);
	}
}
Esempio n. 2
0
int _tmain(int argc, _TCHAR* argv[])
{
	SocketManager mng = SocketManager();
	mng.init();
	mng.run();

	return 0;
}
Esempio n. 3
0
int main(int argc, char **argv)
{
    #if 1
    SocketManager * mng = SocketManager::getInstance();
    
    mng->init();
    
    mng->start(); 
    
    mng->fini();
    #endif

    return 0;
}
Esempio n. 4
0
/* 
 * Test that socket creation / closing works.
 */
void Ut_Connection::testSocket()
{
    const char* socketName = "testAccept";
    SocketManager sm;

    sm.initSocket(socketName);
    m_subject.reset(new MyConnection(sm.findSocket(socketName), false));
    m_subject->m_fd = 1000;

    QVERIFY(m_subject->m_fd > 0);

    m_subject->close();
    QVERIFY(m_subject->m_fd == -1);

    unlink(socketName);
}
void* handleTrame() {
    SocketManager* receiveSocketManager = new SocketManager();
    receiveSocketManager->startListening(name);
    pthread_t handleTrame_th;
    sockaddr_in adresse_client_courant;
    int longueur_adresse_courante;
    int newSocketDescriptor;
    for(;;) {
        longueur_adresse_courante = sizeof(adresse_client_courant);
        if((newSocketDescriptor = accept(receiveSocketManager->getSocketDescriptor(),(sockaddr*)(&adresse_client_courant),&longueur_adresse_courante))<0) {
            cout << "unable to accept a new client " << endl;
            return 1;
        }
        if(pthread_create(&handleTrame_th,NULL,singleHandler,(void*)&newSocketDescriptor)) {
            cout << "unable to create a new thread" << endl;
            return 1;
        }
    }
    return;
}
Esempio n. 6
0
// Pass-by-value function (not recommended)
//
void use_SocketManager(SocketManager mgr)
{
  cout << "use_SocketManager(SocketManager)" << endl;
  mgr.send("Sending data...");
}
Esempio n. 7
0
int main()
{
	/*
	IPEndPoint ep(IPAddress("0.0.0.0"),26969);
	Socket s(AF_INET,SOCK_DGRAM,0);
	s.Bind(ep);
	Buffer b(4096);
	StandardStream ss;
	while(true)
	{
		int br=s.Recv(b);
		ss << b.SubBuffer(0,br);
	}
	//*/
	/*IPEndPoint ep(IPAddress("0.0.0.0"),7899);
	Socket s1(AF_INET,SOCK_STREAM,0);
	s1.Bind(ep);
	s1.Listen(10);
	while(true)
	{
		Socket s=s1.Accept();
		try{
			Buffer b(4096);
			StandardStream ss;
			while(true)
			{
				int br=s.Recv(b);
				if(br<=0)break;
				ss << b.SubBuffer(0,br);
			}
		}catch(Exception&ex){
			s.Close();
		}
	}*/
	StringBuilder motd_sb;
	Buffer motd;
	motd_sb << "You are now connected to the chat server.\n";
	try
	{
		FileStream fs("motd",O_RDONLY);
		motd_sb.Clear();
		while(motd_sb.Append(fs,4096)>0);
	}
	catch(Exception& ex){}
	motd_sb << "Please enter a nickname: ";
	motd=motd_sb.ToBuffer();
	IPEndPoint ep(IPAddress("0.0.0.0"),16969);
	Socket s1(AF_INET,SOCK_STREAM,0);
	s1.Bind(ep);
	s1.Listen(10);
	SocketManager* m = SocketManager::GetDefault();
	struct
	{
		SocketManager::Callback cb;
	} tmp1;
	tmp1.cb=SocketManager::Callback([&](void* v, SocketManager* m, Socket sock)
	{
		Socket s=sock.Accept();
		client* zxcv=new client(s);
		zxcv->send(motd);
		broadcast("Connected", zxcv, true);
		clients.insert(zxcv);
		zxcv->cb=SocketManager::Callback([](void* v, SocketManager* m, Socket sock)
		{
			client* zxcv=(client*)v;
			//try
			//{
				int br;
				if((br=m->EndRecv(sock))<=0)goto close;
				if(zxcv->name_init)
					broadcast(zxcv->b.SubBuffer(0,br), zxcv);
				else
				{
					if(br>50)
					{
						zxcv->send("\x1B[41;1;33mNickname can not be longer than 50 chars.\x1B[0;0;0m\nEnter a new one: ");
						goto aaaaa;
					}
					BufferRef tmp=strip_newline(zxcv->b.SubBuffer(0,br));
					zxcv->name=string((char*)tmp.Data,tmp.Length);
					zxcv->name_init=true;
					broadcast("Set name", zxcv, true);
					StringBuilder sb;
					sb << "List of users (";
					sb << (int)(clients.size()-1);
					sb << "): \n";
					for(auto it=clients.begin();it!=clients.end();it++)
					{
						if((*it)!=zxcv)
						{
							if((*it)->name_init)
								sb << (*it)->name << " (";
							sb << (*it)->ep->ToStr();
							if((*it)->name_init)
								sb << ')';
							sb << '\n';
						}
					}
					sb << "You can now chat.\n";
					zxcv->send(sb.ToBuffer());
				}
			aaaaa:
				m->BeginRecv(sock, zxcv->b, zxcv->cb, false);
			//}catch(Exception& ex){goto close;}
			return;
		close:
			m->Cancel(sock);
			sock.Close();
			clients.erase(zxcv);
			broadcast("Disconnected", zxcv, true);
			delete zxcv;
		}, zxcv);
		m->BeginRecv(s, zxcv->b, zxcv->cb, false);
		m->BeginAccept(sock, tmp1.cb);
	});
	m->BeginAccept(s1, tmp1.cb);
	m->EventLoop();
}