Esempio n. 1
0
 void visitFuncImpl(FuncImpl * p)
 {
     p->m_attribute.m_scope = m_st->get_scope();
     p->m_type->accept(this);
     add_func_symbol(p);
     m_st->open_scope();
     p->visit_children(this);
     m_st->close_scope();
     check_return_type(p);
 }
Esempio n. 2
0
    void visitClassImpl(ClassImpl *p) {
      int stop;
      m_symboltable->open_scope();
      Symbol * symPtr = new Symbol;

      // = new ClassNode;
      Symbol * symp;// = new Symbol;

      ClassIDImpl * ClassIdP = dynamic_cast<ClassIDImpl*>(p->m_classid_1);
      ClassIDImpl * ClassIdP2 = dynamic_cast<ClassIDImpl*>(p->m_classid_2);
      char * key1 = strdup(ClassIdP->m_classname->spelling());
      symPtr->classType.classID = ClassIdP->m_classname->spelling();
      char * progFinder = strdup("Program");
      ClassName * nm = new ClassName(key1);

      if(progger == true){
        t_error(no_program, p->m_attribute);
      }

      if(std::string(key1) == std::string(progFinder)){
        progger = true;
      }


      //char * key2 = strdup(ClassIdP2->m_classname->spelling());

      if(m_classtable->exist(key1)){
        t_error(dup_ident_name, p->m_attribute);
      }
      else{
         if(ClassIdP2->m_classname != NULL){
            char * key2 = strdup(ClassIdP2->m_classname->spelling());
            ClassName * nm2 = new ClassName(key2);
           // cout<<"inserted class: " <<key1 <<" from :"<<key2 <<endl;
            m_classtable->insert(nm, nm2, p,  m_symboltable->get_scope());
            ClassNode * clasp = m_classtable->getParentOf(key2);
            // cout<<"Class: " <<key1 <<", Super class:  "<<clasp->name->spelling()<<endl;

         }
        else{  
         // cout<< "instered this in class table: "<< key1 <<endl;
        m_classtable->insert(nm, NULL, p,  m_symboltable->get_scope());
        }
      }
     m_symboltable->insert((char *)"xxx", symPtr);

      p->visit_children(this);




      m_symboltable->close_scope();
      //WRITE ME
    }
Esempio n. 3
0
    void visitMethodImpl(MethodImpl *p) {
     m_symboltable->open_scope();

      if (p->m_type != NULL) {
        p->m_type->accept( this );
      } else {
        this->visitNullPointer();
      }
   //  cout<<"my type: "<<p->m_type->m_attribute.m_type.baseType<<endl;


    Symbol *symp = new Symbol;
      Symbol *Msymp = new Symbol;
      Symbol *test;
      MethodIDImpl * MethIdP = dynamic_cast<MethodIDImpl*>(p->m_methodid);

      p->m_attribute.m_type.baseType = p->m_type->m_attribute.m_type.baseType;
//this is dealing with duplicate method names
      char * key = strdup(MethIdP->m_symname->spelling());//~!~!~!~!~!~!~!~ place here
         test = InScope(key);
          if(test != NULL){//change this make Msymp = my function
            t_error(dup_ident_name, p->m_attribute);
          }
          else{
                  CompoundType arg;

            p->visit_children(this);

//Adding parameters to sym table and each argument to method vector
       typename std::list<Parameter_ptr>::iterator it = p->m_parameter_list->begin();
       for( ; it != p->m_parameter_list->end(); ++it) {
          ParameterImpl * Pimp = dynamic_cast<ParameterImpl *> (*it);
          VariableIDImpl * VarIdP = dynamic_cast<VariableIDImpl*>(Pimp->m_variableid);
          //char * key = strdup(VarIdP->m_symname->spelling());

            arg.baseType = Pimp->m_type->m_attribute.m_type.baseType;
            Msymp->methodType.argsType.push_back(arg);
          }

            Msymp->methodType.returnType.baseType = p->m_type->m_attribute.m_type.baseType;
            Msymp->baseType = p->m_type->m_attribute.m_type.baseType;
            m_symboltable->insert_in_parent_scope(key, Msymp);
          }

      if(p->m_type->m_attribute.m_type.baseType != p->m_methodbody->m_attribute.m_type.baseType){
           t_error(ret_type_mismatch, p->m_attribute);
        }
      
      m_symboltable->close_scope();
      //WRITE ME
    }