Esempio n. 1
0
void Ctrl::DoPaint()
{
	LLOG("@ DoPaint");
	if(!PaintLock) {
		bool scroll = false;
		if(desktop)
			desktop->SyncScroll();
		for(int i = 0; i < topctrl.GetCount(); i++)
			topctrl[i]->SyncScroll();
		if((invalid.GetCount() || scroll) && desktop) {
			RemoveCursor();
			RemoveCaret();
			for(int phase = 0; phase < 2; phase++) {
				LLOG("DoPaint invalid phase " << phase);
				LDUMPC(invalid);
				SystemDraw painter;
				painter.Begin();
				for(int i = 0; i < invalid.GetCount(); i++) {
					painter.RectPath(invalid[i]);
					AddUpdate(invalid[i]);
				}
				painter.Painter::Clip();
				for(int i = topctrl.GetCount() - 1; i >= 0; i--) {
					Rect r = topctrl[i]->GetRect();
					Rect ri = GetClipBound(invalid, r);
					if(!IsNull(ri)) {
						painter.Clipoff(r);
						topctrl[i]->UpdateArea(painter, ri - r.TopLeft());
						painter.End();
						Subtract(invalid, r);
						painter.ExcludeClip(r);
					}
				}
				Rect ri = GetClipBound(invalid, framebuffer.GetSize());
				if(!IsNull(ri))
					desktop->UpdateArea(painter, ri);
			}
		}
	}
	DoUpdate();
}
Esempio n. 2
0
void Ctrl::CtrlPaint(SystemDraw& w, const Rect& clip) {
	GuiLock __;
	LEVELCHECK(w, this);
	LTIMING("CtrlPaint");
	Rect rect = GetRect().GetSize();
	Rect orect = rect.Inflated(overpaint);
	if(!IsShown() || orect.IsEmpty() || clip.IsEmpty() || !clip.Intersects(orect))
		return;
	Ctrl *q;
	Rect view = rect;
	for(int i = 0; i < frame.GetCount(); i++) {
		LEVELCHECK(w, NULL);
		frame[i].frame->FramePaint(w, view);
		view = frame[i].view;
	}
	Rect oview = view.Inflated(overpaint);
	bool hasviewctrls = false;
	bool viewexcluded = false;
	for(q = firstchild; q; q = q->next)
		if(q->IsShown())
			if(q->InFrame()) {
				if(!viewexcluded && IsTransparent() && q->GetRect().Intersects(view)) {
					w.Begin();
					w.ExcludeClip(view);
					viewexcluded = true;
				}
				LEVELCHECK(w, q);
				Point off = q->GetRect().TopLeft();
				w.Offset(off);
				q->CtrlPaint(w, clip - off);
				w.End();
			}
			else
				hasviewctrls = true;
	if(viewexcluded)
		w.End();
	DOLEVELCHECK;
	if(!oview.IsEmpty()) {
		if(oview.Intersects(clip) && w.IsPainting(oview)) {
			LEVELCHECK(w, this);
			if(overpaint) {
				w.Clip(oview);
				w.Offset(view.left, view.top);
				Paint(w);
				PaintCaret(w);
				w.End();
				w.End();
			}
			else {
				w.Clipoff(view);
				Paint(w);
				PaintCaret(w);
				w.End();
			}
		}
	}
	if(hasviewctrls && !view.IsEmpty()) {
		Rect cl = clip & view;
		w.Clip(cl);
		for(q = firstchild; q; q = q->next)
			if(q->IsShown() && q->InView()) {
				LEVELCHECK(w, q);
				Rect qr = q->GetRect();
				Point off = qr.TopLeft() + view.TopLeft();
				Rect ocl = cl - off;
				if(ocl.Intersects(Rect(qr.GetSize()).Inflated(overpaint))) {
					w.Offset(off);
					q->CtrlPaint(w, cl - off);
					w.End();
				}
			}
		w.End();
	}
}