Esempio n. 1
0
void TAction::expandToolbar( mudlet * pMainWindow, TEasyButtonBar * pT, QMenu * menu )
{
   typedef list<TAction *>::const_iterator I;
   for( I it = mpMyChildrenList->begin(); it != mpMyChildrenList->end(); it++)
   {
       TAction * pChild = *it;
       if( ! pChild->isActive() ) continue;
       QIcon icon( pChild->mIcon );
       QString name = pChild->getName();
       TFlipButton * button = new TFlipButton( pT,pChild, pChild->mID, mpHost );
       button->setIcon( icon );
       button->setText( name );
       button->setCheckable( pChild->mIsPushDownButton );
       button->setFlat( mButtonFlat );
       button->setStyleSheet( css );
       button->setChecked( (pChild->mButtonState==2) );
       if( mpHost->mIsProfileLoadingSequence && pChild->mButtonState == 2 )
       {
           qDebug()<<"name="<<pChild->mName<<" executing script";
           QStringList bla;
           pChild->_execute(bla);
       }

       pT->addButton( button );

       if( pChild->mIsFolder )
       {
           QMenu * newMenu = new QMenu( button );
           button->setMenu( newMenu );
           newMenu->setStyleSheet( css );
           pChild->fillMenu( pT, newMenu );
       }
   }
}
Esempio n. 2
0
void TAction::expandToolbar( mudlet * pMainWindow, TToolBar * pT, QMenu * menu )
{
   typedef list<TAction *>::const_iterator I;
   for( I it = mpMyChildrenList->begin(); it != mpMyChildrenList->end(); it++)
   {
       TAction * pChild = *it;

       QIcon icon( pChild->mIcon );
       QString name = pChild->getName();
       TFlipButton * button = new TFlipButton( pT,pChild, pChild->mID, mpHost );
       button->setIcon( icon );
       button->setText( name );
       button->setCheckable( pChild->mIsPushDownButton );
       button->setChecked( (pChild->mButtonState==2) );
qDebug()<<"button="<<pChild->mName<<" checked="<<(pChild->mButtonState==2);
       button->setFlat( mButtonFlat );
       button->setStyleSheet( css );

       pT->addButton( button );

       if( pChild->mIsFolder )
       {
           QMenu * newMenu = new QMenu( pT );
           button->setMenu( newMenu );
           newMenu->setStyleSheet( css );
           pChild->insertActions( pMainWindow, pT, newMenu );
       }
   }
}
Esempio n. 3
0
void dlgPackageExporter::recurseActions(TAction* item, QTreeWidgetItem* qItem){
    list<TAction *> * childList = item->getChildrenList();
    if (!childList->size())
        return;
    list<TAction *>::iterator it;
    for(it=childList->begin(); it!=childList->end();it++){
        TAction * pChild = *it;
        QStringList sl;
        sl << pChild->getName();
        QTreeWidgetItem * pItem = new QTreeWidgetItem(sl);
        pItem->setFlags(Qt::ItemIsUserCheckable|Qt::ItemIsTristate|Qt::ItemIsEnabled|Qt::ItemIsSelectable);
        pItem->setCheckState(0, Qt::Unchecked);
        actionMap.insert(pItem, pChild);
        qItem->addChild(pItem);
        recurseActions(pChild, pItem);
    }
}
Esempio n. 4
0
void dlgPackageExporter::listActions()
{
    ActionUnit* tu = mpHost->getActionUnit();
    list<TAction *>::const_iterator it;
    std::list<TAction *> tList = tu->getActionRootNodeList();
    QList<QTreeWidgetItem *> items = treeWidget->findItems(QString("Buttons"), Qt::MatchExactly, 0);
    QTreeWidgetItem * top = items.first();
    for(it = tList.begin(); it != tList.end(); it++)
    {
        TAction * pChild = *it;
        QStringList sl;
        sl << pChild->getName();
        QTreeWidgetItem * pItem = new QTreeWidgetItem(sl);
        pItem->setFlags(Qt::ItemIsUserCheckable|Qt::ItemIsTristate|Qt::ItemIsEnabled|Qt::ItemIsSelectable);
        pItem->setCheckState(0, Qt::Unchecked);
        actionMap.insert(pItem, pChild);
        top->addChild(pItem);
        recurseActions(pChild, pItem);
    }
}