static int l_surface_get_renderer_details(lua_State *L) { THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L); lua_pushstring(L, pCanvas->getRendererDetails()); return 1; }
static int l_surface_get_renderer_details(lua_State *L) { THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L); lua_pushstring(L, pCanvas->getRendererDetails()); return 1; }