CreatureObject* ThreatMap::getHighestDamagePlayer() { Locker locker(&lockMutex); uint32 maxDamage = 0; VectorMap<uint64,uint32> damageMap; CreatureObject* player = NULL; for (int i = 0; i < size(); ++i) { ThreatMapEntry* entry = &elementAt(i).getValue(); uint32 totalDamage = 0; for (int j = 0; j < entry->size(); ++j) { uint32 damage = entry->elementAt(j).getValue(); totalDamage += damage; } CreatureObject* creature = elementAt(i).getKey(); if (creature->isPlayerCreature()) { if(!damageMap.contains(creature->getObjectID())){ damageMap.put(creature->getObjectID(),totalDamage); } else { damageMap.get(creature->getObjectID()) += totalDamage; } if (damageMap.get(creature->getObjectID()) > maxDamage) { maxDamage = damageMap.get(creature->getObjectID()); player = cast<CreatureObject*>(creature); } } else if (creature->isPet()) { CreatureObject* owner = creature->getLinkedCreature().get(); if (owner != NULL && owner->isPlayerCreature()) { if(!damageMap.contains(owner->getObjectID())){ damageMap.put(owner->getObjectID(),totalDamage); } else { damageMap.get(owner->getObjectID()) += totalDamage; } if (damageMap.get(owner->getObjectID()) > maxDamage) { maxDamage = damageMap.get(owner->getObjectID()); player = cast<CreatureObject*>(owner); } } } } return player; }
uint32 ThreatMap::getTotalDamage() { Locker locker(&lockMutex); uint32 totalDamage = 0; for (int i = 0; i < size(); ++i) { ThreatMapEntry* entry = &elementAt(i).getValue(); for (int j = 0; j < entry->size(); ++j) { uint32 damage = entry->elementAt(j).getValue(); totalDamage += damage; } } return totalDamage; }
CreatureObject* ThreatMap::getHighestDamageGroupLeader(){ Locker locker(&lockMutex); VectorMap<uint64,uint32> groupDamageMap; int64 highestGroupDmg = 0; //Logger::Logger tlog("Threat"); ManagedReference<CreatureObject*> leaderCreature = NULL; for (int i = 0; i < size(); ++i) { ThreatMapEntry* entry = &elementAt(i).getValue(); uint32 totalDamage = 0; for (int j = 0; j < entry->size(); ++j) { uint32 damage = entry->elementAt(j).getValue(); totalDamage += damage; } CreatureObject* creature = elementAt(i).getKey(); //tlog.info("Group id is " + String::valueOf(creature->getGroupID()),true); if(creature->isGrouped()){ CreatureObject* thisleader = cast<CreatureObject*>(creature->getGroup()->getLeader()); //tlog.info("leader is " + thisleader->getFirstName(),true); if(thisleader == NULL || !thisleader->isPlayerCreature()) break; if(!groupDamageMap.contains(creature->getGroupID())){ //tlog.info("first dmg for group " + String::valueOf(creature->getGroupID()) + " dmg: " + String::valueOf(totalDamage), true); groupDamageMap.put(creature->getGroupID(),totalDamage); } else { groupDamageMap.get(creature->getGroupID()) += totalDamage; //tlog.info("adding to group " + String::valueOf(creature->getGroupID()) + " dmg total: " + String::valueOf(groupDamageMap.get(creature->getGroupID())) + " this player dmg: " + String::valueOf(totalDamage),true); } if(groupDamageMap.get(creature->getGroupID()) > highestGroupDmg){ highestGroupDmg = groupDamageMap.get(creature->getGroupID()); leaderCreature = thisleader; } } else if (creature->isPet()) { CreatureObject* owner = creature->getLinkedCreature().get(); if (owner != NULL && owner->isPlayerCreature()) { if (owner->isGrouped()) { CreatureObject* thisleader = cast<CreatureObject*>(owner->getGroup()->getLeader()); if(thisleader == NULL || !thisleader->isPlayerCreature()) break; if(!groupDamageMap.contains(owner->getGroupID())){ groupDamageMap.put(owner->getGroupID(),totalDamage); } else { groupDamageMap.get(owner->getGroupID()) += totalDamage; } if(groupDamageMap.get(owner->getGroupID()) > highestGroupDmg){ highestGroupDmg = groupDamageMap.get(owner->getGroupID()); leaderCreature = thisleader; } } else { if(!groupDamageMap.contains(owner->getObjectID())){ groupDamageMap.put(owner->getObjectID(),totalDamage); } else { groupDamageMap.get(owner->getObjectID()) += totalDamage; } if(totalDamage > highestGroupDmg) { highestGroupDmg = totalDamage; leaderCreature = owner; } } } } else { //tlog.info("adding single creature damage " + String::valueOf(totalDamage),true); groupDamageMap.put(creature->getObjectID(),totalDamage); if(totalDamage > highestGroupDmg) { highestGroupDmg = totalDamage; leaderCreature = creature; } } } //tlog.info("highest group is " + leaderCreature->getFirstName() + " damage of " + String::valueOf(highestGroupDmg),true); return leaderCreature; }