Esempio n. 1
0
 inline void update(FT mFT) override
 {
     tlShoot.update(mFT);
     if(tckShoot.getCurrent() > shootDelay / 1.5f &&
         tckShoot.getCurrent() < shootDelay)
         game.createPCharge(1, cPhys.getPosPx(), 20);
     if(tckShoot.update(mFT))
     {
         tlShoot.reset();
         tlShoot.start();
     }
 }