Esempio n. 1
0
void Test::Setup
(
	int samples_per_block,
	ToneGeneratorAudioSource &tone,
	uint32 &active_outputs
)
{
	float amp;

	tone.prepareToPlay(samples_per_block,sample_rate);
	tone.setFrequency(output_frequency);
	amp = pow(10.0f,output_amplitude_db/20.0f);
	tone.setAmplitude( amp );
}
Esempio n. 2
0
void Test::fillAudioOutputs(AudioSampleBuffer &buffer, ToneGeneratorAudioSource &tone)
{
    AudioSourceChannelInfo asci;
    asci.buffer = &buffer;
    asci.numSamples = buffer.getNumSamples();
    asci.startSample = 0;
    tone.getNextAudioBlock(asci);
}
Esempio n. 3
0
void MainPanel::setAudio (int audioId)
{
  AudioSource* source = 0;

  switch (audioId)
  {
  case 1: // Amen Break
    {
      WavAudioFormat waf;
      AudioFormatReader* afr = waf.createReaderFor (
        new MemoryInputStream (binaries::amenbreakloop_wav,
          binaries::amenbreakloop_wavSize,
          false),
        true);

      source = new ResamplingReader (afr);
    }
    break;

  case 2: // sine wave
    {
      ToneGeneratorAudioSource* tgas = new ToneGeneratorAudioSource ();
      tgas->setFrequency (440);
      tgas->setAmplitude (1.f);
      source = tgas;
    }
    break;

  case 3: // White Noise
    source = new NoiseAudioSource;
    break;

  case 4: // Pink Noise
    source = new NoiseAudioSource (true);
    break;
  };

  MainApp::getInstance().getAudioOutput().setSource (source);
}