Esempio n. 1
0
void CSSMatrix::setMatrixValue(const String& string, ExceptionState& exceptionState)
{
    if (string.isEmpty())
        return;

    RefPtr<MutableStylePropertySet> styleDeclaration = MutableStylePropertySet::create();
    if (BisonCSSParser::parseValue(styleDeclaration.get(), CSSPropertyWebkitTransform, string, true, HTMLStandardMode, 0)) {
        // Convert to TransformOperations. This can fail if a property
        // requires style (i.e., param uses 'ems' or 'exs')
        RefPtrWillBeRawPtr<CSSValue> value = styleDeclaration->getPropertyCSSValue(CSSPropertyWebkitTransform);

        // Check for a "none" or empty transform. In these cases we can use the default identity matrix.
        if (!value || (value->isPrimitiveValue() && (toCSSPrimitiveValue(value.get()))->getValueID() == CSSValueNone))
            return;

        DEFINE_STATIC_REF(RenderStyle, defaultStyle, RenderStyle::createDefaultStyle());
        TransformOperations operations;
        if (!TransformBuilder::createTransformOperations(value.get(), CSSToLengthConversionData(defaultStyle, defaultStyle, 0, 0, 1.0f), operations)) {
            exceptionState.throwDOMException(SyntaxError, "Failed to interpret '" + string + "' as a transformation operation.");
            return;
        }

        // Convert transform operations to a TransformationMatrix. This can fail
        // if a param has a percentage ('%')
        if (operations.dependsOnBoxSize())
            exceptionState.throwDOMException(SyntaxError, "The transformation depends on the box size, which is not supported.");
        TransformationMatrix t;
        operations.apply(FloatSize(0, 0), t);

        // set the matrix
        m_matrix = t;
    } else { // There is something there but parsing failed.
        exceptionState.throwDOMException(SyntaxError, "Failed to parse '" + string + "'.");
    }
}
Esempio n. 2
0
void CCLayerAnimationControllerImpl::tickAnimations(double now)
{
    for (size_t i = 0; i < m_activeAnimations.size(); ++i) {
        if (m_activeAnimations[i]->runState() == CCActiveAnimation::Running) {
            double trimmed = m_activeAnimations[i]->trimTimeToCurrentIteration(now);
            switch (m_activeAnimations[i]->targetProperty()) {

            case CCActiveAnimation::Transform: {
                const CCTransformAnimationCurve* transformAnimationCurve = m_activeAnimations[i]->animationCurve()->toTransformAnimationCurve();
                const TransformOperations operations = transformAnimationCurve->getValue(trimmed);
                if (m_activeAnimations[i]->isFinishedAt(now))
                    m_activeAnimations[i]->setRunState(CCActiveAnimation::Finished, now);

                // Decide here if absolute or relative. Absolute for now.
                TransformationMatrix toApply;
                operations.apply(FloatSize(), toApply);
                m_client->setTransform(toApply);
                break;
            }

            case CCActiveAnimation::Opacity: {
                const CCFloatAnimationCurve* floatAnimationCurve = m_activeAnimations[i]->animationCurve()->toFloatAnimationCurve();
                const float opacity = floatAnimationCurve->getValue(trimmed);
                if (m_activeAnimations[i]->isFinishedAt(now))
                    m_activeAnimations[i]->setRunState(CCActiveAnimation::Finished, now);

                m_client->setOpacity(opacity);
                break;
            }

            } // switch
        } // if running
    } // for each animation
}
Esempio n. 3
0
void CSSMatrix::setMatrixValue(const String& string,
                               ExceptionState& exceptionState) {
  if (string.isEmpty())
    return;

  if (const CSSValue* value =
          CSSParser::parseSingleValue(CSSPropertyTransform, string)) {
    // Check for a "none" transform. In these cases we can use the default
    // identity matrix.
    if (value->isIdentifierValue() &&
        (toCSSIdentifierValue(value))->getValueID() == CSSValueNone)
      return;

    DEFINE_STATIC_REF(ComputedStyle, initialStyle, createInitialStyle());
    TransformOperations operations =
        TransformBuilder::createTransformOperations(
            *value, CSSToLengthConversionData(initialStyle, initialStyle,
                                              LayoutViewItem(nullptr), 1.0f));

    // Convert transform operations to a TransformationMatrix. This can fail
    // if a param has a percentage ('%')
    if (operations.dependsOnBoxSize())
      exceptionState.throwDOMException(SyntaxError,
                                       "The transformation depends on the box "
                                       "size, which is not supported.");
    m_matrix = TransformationMatrix::create();
    operations.apply(FloatSize(0, 0), *m_matrix);
  } else {  // There is something there but parsing failed.
    exceptionState.throwDOMException(SyntaxError,
                                     "Failed to parse '" + string + "'.");
  }
}
Esempio n. 4
0
void CSSMatrix::setMatrixValue(const String& string, ExceptionState& exceptionState)
{
    if (string.isEmpty())
        return;

    // FIXME: crbug.com/154772 - should this continue to use legacy style parsing?
    if (RefPtrWillBeRawPtr<CSSValue> value = CSSParser::parseSingleValue(CSSPropertyWebkitTransform, string)) {
        // Check for a "none" transform. In these cases we can use the default identity matrix.
        if (value->isPrimitiveValue() && (toCSSPrimitiveValue(value.get()))->getValueID() == CSSValueNone)
            return;

        // FIXME: This has a null pointer crash if we use ex units (crbug.com/414145)
        DEFINE_STATIC_REF(RenderStyle, defaultStyle, RenderStyle::createDefaultStyle());
        TransformOperations operations;
        if (!TransformBuilder::createTransformOperations(value.get(), CSSToLengthConversionData(defaultStyle, defaultStyle, 0, 0, 1.0f), operations)) {
            exceptionState.throwDOMException(SyntaxError, "Failed to interpret '" + string + "' as a transformation operation.");
            return;
        }

        // Convert transform operations to a TransformationMatrix. This can fail
        // if a param has a percentage ('%')
        if (operations.dependsOnBoxSize())
            exceptionState.throwDOMException(SyntaxError, "The transformation depends on the box size, which is not supported.");
        TransformationMatrix t;
        operations.apply(FloatSize(0, 0), t);

        // set the matrix
        m_matrix = t;
    } else { // There is something there but parsing failed.
        exceptionState.throwDOMException(SyntaxError, "Failed to parse '" + string + "'.");
    }
}
static TransformationMatrix applyTransformAnimation(const TransformOperations& from, const TransformOperations& to, double progress, const FloatSize& boxSize, bool listsMatch)
{
    TransformationMatrix matrix;

    // First frame of an animation.
    if (!progress) {
        from.apply(boxSize, matrix);
        return matrix;
    }

    // Last frame of an animation.
    if (progress == 1) {
        to.apply(boxSize, matrix);
        return matrix;
    }

    // If we have incompatible operation lists, we blend the resulting matrices.
    if (!listsMatch) {
        TransformationMatrix fromMatrix;
        to.apply(boxSize, matrix);
        from.apply(boxSize, fromMatrix);
        matrix.blend(fromMatrix, progress);
        return matrix;
    }

    // Animation to "-webkit-transform: none".
    if (!to.size()) {
        TransformOperations blended(from);
        for (auto& operation : blended.operations())
            operation->blend(nullptr, progress, true)->apply(matrix, boxSize);
        return matrix;
    }

    // Animation from "-webkit-transform: none".
    if (!from.size()) {
        TransformOperations blended(to);
        for (auto& operation : blended.operations())
            operation->blend(nullptr, 1 - progress, true)->apply(matrix, boxSize);
        return matrix;
    }

    // Normal animation with a matching operation list.
    TransformOperations blended(to);
    for (size_t i = 0; i < blended.operations().size(); ++i)
        blended.operations()[i]->blend(from.at(i), progress, !from.at(i))->apply(matrix, boxSize);
    return matrix;
}
TransformOperations TransformOperations::blendByUsingMatrixInterpolation(const TransformOperations& from, double progress, const LayoutSize& size) const
{
    TransformOperations result;

    // Convert the TransformOperations into matrices
    TransformationMatrix fromTransform;
    TransformationMatrix toTransform;
    from.apply(size, fromTransform);
    apply(size, toTransform);

    toTransform.blend(fromTransform, progress);

    // Append the result
    result.operations().append(Matrix3DTransformOperation::create(toTransform));

    return result;
}