Esempio n. 1
0
unsigned
Ndb_cluster_connection::max_nodegroup()
{
  TransporterFacade *tp = m_impl.m_transporter_facade;
  if (tp == 0 || tp->ownId() == 0)
    return 0;

  Bitmask<MAX_NDB_NODES> ng;
  tp->lock_mutex();
  for(unsigned i= 0; i < no_db_nodes(); i++)
  {
    //************************************************
    // If any node is answering, ndb is answering
    //************************************************
    trp_node n = tp->theClusterMgr->getNodeInfo(m_impl.m_all_nodes[i].id);
    if (n.is_confirmed() && n.m_state.nodeGroup <= MAX_NDB_NODES)
      ng.set(n.m_state.nodeGroup);
  }
  tp->unlock_mutex();

  if (ng.isclear())
    return 0;

  Uint32 n = ng.find_first();
  Uint32 m;
  do
  {
    m = n;
  } while ((n = ng.find(n+1)) != ng.NotFound);

  return m;
}
Esempio n. 2
0
int
Ndb_cluster_connection::wait_until_ready(int timeout,
					 int timeout_after_first_alive)
{
  DBUG_ENTER("Ndb_cluster_connection::wait_until_ready");
  TransporterFacade *tp = TransporterFacade::instance();
  if (tp == 0)
  {
    DBUG_RETURN(-1);
  }
  if (tp->ownId() == 0)
  {
    DBUG_RETURN(-1);
  }
  int secondsCounter = 0;
  int milliCounter = 0;
  int noChecksSinceFirstAliveFound = 0;
  do {
    unsigned int foundAliveNode = 0;
    tp->lock_mutex();
    for(unsigned i= 0; i < no_db_nodes(); i++)
    {
      //************************************************
      // If any node is answering, ndb is answering
      //************************************************
      if (tp->get_node_alive(m_impl.m_all_nodes[i].id) != 0) {
	foundAliveNode++;
      }
    }
    tp->unlock_mutex();

    if (foundAliveNode == no_db_nodes())
    {
      DBUG_RETURN(0);
    }
    else if (foundAliveNode > 0)
    {
      noChecksSinceFirstAliveFound++;
      // 100 ms delay -> 10*
      if (noChecksSinceFirstAliveFound > 10*timeout_after_first_alive)
	DBUG_RETURN(1);
    }
    else if (secondsCounter >= timeout)
    { // no alive nodes and timed out
      DBUG_RETURN(-1);
    }
    NdbSleep_MilliSleep(100);
    milliCounter += 100;
    if (milliCounter >= 1000) {
      secondsCounter++;
      milliCounter = 0;
    }//if
  } while (1);
}
inline
int
trp_client::raw_sendSignal(const NdbApiSignal * signal, Uint32 nodeId)
{
  assert(m_poll.m_locked);
  return m_facade->sendSignal(this, signal, nodeId);
}
inline
int
trp_client::raw_sendFragmentedSignal(const NdbApiSignal * signal, Uint32 nodeId,
                                     const LinearSectionPtr ptr[3], Uint32 secs)
{
  assert(m_poll.m_locked);
  return m_facade->sendFragmentedSignal(this, signal, nodeId, ptr, secs);
}
Esempio n. 5
0
inline
int
trp_client::raw_sendSignal(const NdbApiSignal * signal, Uint32 nodeId,
                           const GenericSectionPtr ptr[3], Uint32 secs)
{
  assert(m_poll.m_locked);
  return m_facade->sendSignal(signal, nodeId, ptr, secs);
}
Esempio n. 6
0
int
Ndb_cluster_connection::wait_until_ready(int timeout,
					 int timeout_after_first_alive)
{
  DBUG_ENTER("Ndb_cluster_connection::wait_until_ready");
  TransporterFacade *tp = m_impl.m_transporter_facade;
  if (tp == 0)
  {
    DBUG_RETURN(-1);
  }
  if (tp->ownId() == 0)
  {
    DBUG_RETURN(-1);
  }
  int secondsCounter = 0;
  int milliCounter = 0;
  int noChecksSinceFirstAliveFound = 0;
  do {
    unsigned int foundAliveNode = get_no_ready();

    if (foundAliveNode == no_db_nodes())
    {
      DBUG_RETURN(0);
    }
    else if (foundAliveNode > 0)
    {
      noChecksSinceFirstAliveFound++;
      // 100 ms delay -> 10*
      if (noChecksSinceFirstAliveFound > 10*timeout_after_first_alive)
	DBUG_RETURN(1);
    }
    else if (secondsCounter >= timeout)
    { // no alive nodes and timed out
      DBUG_RETURN(-1);
    }
    NdbSleep_MilliSleep(100);
    milliCounter += 100;
    if (milliCounter >= 1000) {
      secondsCounter++;
      milliCounter = 0;
    }//if
  } while (1);
}
Esempio n. 7
0
int Ndb_cluster_connection::get_no_ready()
{
  TransporterFacade *tp = m_impl.m_transporter_facade;
  if (tp == 0 || tp->ownId() == 0)
    return -1;

  unsigned int foundAliveNode = 0;
  tp->lock_mutex();
  for(unsigned i= 0; i < no_db_nodes(); i++)
  {
    //************************************************
    // If any node is answering, ndb is answering
    //************************************************
    if (tp->get_node_alive(m_impl.m_all_nodes[i].id) != 0) {
      foundAliveNode++;
    }
  }
  tp->unlock_mutex();

  return foundAliveNode;
}
Esempio n. 8
0
Uint32
Ndb_cluster_connection_impl::get_next_alive_node(Ndb_cluster_connection_node_iter &iter)
{
  Uint32 id;

  TransporterFacade *tp = m_impl.m_transporter_facade;
  if (tp == 0 || tp->ownId() == 0)
    return 0;

  while ((id = get_next_node(iter)))
  {
    tp->lock_mutex();
    if (tp->get_node_alive(id) != 0)
    {
      tp->unlock_mutex();
      return id;
    }
    tp->unlock_mutex();
  }
  return 0;
}
inline
void
trp_client::wakeup()
{
  m_facade->wakeup(this);
}
Esempio n. 10
0
/**
 * The execute function : Handle received signal
 */
void
execute(void * callbackObj, SignalHeader * const header, 
	Uint8 prio, Uint32 * const theData,
	LinearSectionPtr ptr[3]){

  TransporterFacade * theFacade = (TransporterFacade*)callbackObj;
  TransporterFacade::ThreadData::Object_Execute oe; 
  Uint32 tRecBlockNo = header->theReceiversBlockNumber;
  
#ifdef API_TRACE
  if(setSignalLog() && TRACE_GSN(header->theVerId_signalNumber)){
    signalLogger.executeSignal(* header, 
			       prio,
                               theData,
			       theFacade->ownId(), 
                               ptr, header->m_noOfSections);
    signalLogger.flushSignalLog();
  }
#endif  

  if (tRecBlockNo >= MIN_API_BLOCK_NO) {
    oe = theFacade->m_threads.get(tRecBlockNo);
    if (oe.m_object != 0 && oe.m_executeFunction != 0) {
      /**
       * Handle received signal immediately to avoid any unnecessary
       * copying of data, allocation of memory and other things. Copying
       * of data could be interesting to support several priority levels
       * and to support a special memory structure when executing the
       * signals. Neither of those are interesting when receiving data
       * in the NDBAPI. The NDBAPI will thus read signal data directly as
       * it was written by the sender (SCI sender is other node, Shared
       * memory sender is other process and TCP/IP sender is the OS that
       * writes the TCP/IP message into a message buffer).
       */
      NdbApiSignal tmpSignal(*header);
      NdbApiSignal * tSignal = &tmpSignal;
      tSignal->setDataPtr(theData);
      (* oe.m_executeFunction) (oe.m_object, tSignal, ptr);
    }//if
  } else if (tRecBlockNo == API_PACKED) {
    /**
     * Block number == 2047 is used to signal a signal that consists of
     * multiple instances of the same signal. This is an effort to
     * package the signals so as to avoid unnecessary communication
     * overhead since TCP/IP has a great performance impact.
     */
    Uint32 Tlength = header->theLength;
    Uint32 Tsent = 0;
    /**
     * Since it contains at least two data packets we will first
     * copy the signal data to safe place.
     */
    while (Tsent < Tlength) {
      Uint32 Theader = theData[Tsent];
      Tsent++;
      Uint32 TpacketLen = (Theader & 0x1F) + 3;
      tRecBlockNo = Theader >> 16;
      if (TpacketLen <= 25) {
	if ((TpacketLen + Tsent) <= Tlength) {
	  /**
	   * Set the data length of the signal and the receivers block
	   * reference and then call the API.
	   */
	  header->theLength = TpacketLen;
	  header->theReceiversBlockNumber = tRecBlockNo;
	  Uint32* tDataPtr = &theData[Tsent];
	  Tsent += TpacketLen;
	  if (tRecBlockNo >= MIN_API_BLOCK_NO) {
	    oe = theFacade->m_threads.get(tRecBlockNo);
	    if(oe.m_object != 0 && oe.m_executeFunction != 0){
	      NdbApiSignal tmpSignal(*header);
	      NdbApiSignal * tSignal = &tmpSignal;
	      tSignal->setDataPtr(tDataPtr);
	      (*oe.m_executeFunction)(oe.m_object, tSignal, 0);
	    }
	  }
	}
      }
    }
    return;
  } else if (tRecBlockNo == API_CLUSTERMGR) {
Esempio n. 11
0
/******************************************************************************
 * int init( int aNrOfCon, int aNrOfOp );
 *
 * Return Value:   Return 0 : init was successful.
 *                Return -1: In all other case.  
 * Parameters:	aNrOfCon : Number of connections offered to the application.
 *		aNrOfOp : Number of operations offered to the application.
 * Remark:		Create pointers and idle list Synchronous.
 ****************************************************************************/ 
int
Ndb::init(int aMaxNoOfTransactions)
{
  DBUG_ENTER("Ndb::init");

  int i;
  int aNrOfCon;
  int aNrOfOp;
  int tMaxNoOfTransactions;
  NdbApiSignal* tSignal[16];	// Initiate free list of 16 signal objects
  if (theInitState != NotInitialised) {
    switch(theInitState){
    case InitConfigError:
      theError.code = 4117;
      break;
    default:
      theError.code = 4104;
      break;
    }
    DBUG_RETURN(-1);
  }//if
  theInitState = StartingInit;
  TransporterFacade * theFacade =  theImpl->m_transporter_facade;
  theEventBuffer->m_mutex = theFacade->theMutexPtr;

  const Uint32 tRef = theImpl->open(theFacade);

  if (tRef == 0)
  {
    theError.code = 4105;
    DBUG_RETURN(-1); // no more free blocknumbers
  }//if
  
  Uint32 nodeId = refToNode(tRef);
  theNdbBlockNumber = refToBlock(tRef);

  if (nodeId > 0)
  {
    connected(Uint32(tRef));
  }

  /* Init cached min node version */
  theFacade->lock_mutex();
  theCachedMinDbNodeVersion = theFacade->getMinDbNodeVersion();
  theFacade->unlock_mutex();
  
  theDictionary->setTransporter(this, theFacade);
  
  aNrOfCon = theImpl->theNoOfDBnodes;
  aNrOfOp = 2*theImpl->theNoOfDBnodes;
  
  // Create connection object in a linked list 
  if((createConIdleList(aNrOfCon)) == -1){
    theError.code = 4000;
    goto error_handler;
  }
  
  // Create operations in a linked list
  if((createOpIdleList(aNrOfOp)) == -1){       
    theError.code = 4000;
    goto error_handler;
  }
  

  tMaxNoOfTransactions = aMaxNoOfTransactions;
  theMaxNoOfTransactions = tMaxNoOfTransactions;
  theRemainingStartTransactions= tMaxNoOfTransactions;  
  thePreparedTransactionsArray = new NdbTransaction* [tMaxNoOfTransactions];
  theSentTransactionsArray = new NdbTransaction* [tMaxNoOfTransactions];
  theCompletedTransactionsArray = new NdbTransaction* [tMaxNoOfTransactions];
  
  if ((thePreparedTransactionsArray == NULL) ||
      (theSentTransactionsArray == NULL) ||
      (theCompletedTransactionsArray == NULL)) {
    goto error_handler;
  }//if
  
  for (i = 0; i < tMaxNoOfTransactions; i++) {
    thePreparedTransactionsArray[i] = NULL;
    theSentTransactionsArray[i] = NULL;
    theCompletedTransactionsArray[i] = NULL;
  }//for     
  for (i = 0; i < 16; i++){
    tSignal[i] = getSignal();
    if(tSignal[i] == NULL) {
      theError.code = 4000;
      goto error_handler;
    }
  }
  for (i = 0; i < 16; i++)
    releaseSignal(tSignal[i]);
  theInitState = Initialised; 

  DBUG_RETURN(0);
  
error_handler:
  ndbout << "error_handler" << endl;
  releaseTransactionArrays();
  delete theDictionary;
  theImpl->close();
  DBUG_RETURN(-1);
}