// Sets default values
AAntCharacter::AAntCharacter()
{
 	// Set this character to call Tick() every frame.  You can turn this off to improve performance if you don't need it.
	PrimaryActorTick.bCanEverTick = true;
	UCapsuleComponent* MyCapsule = CreateDefaultSubobject<UCapsuleComponent>(ACharacter::CapsuleComponentName);
	MyCapsule->InitCapsuleSize(34.0f, 50.0f);
	APhysicsVolume* CapsulePhysicsVolume;
	CapsulePhysicsVolume = MyCapsule->GetPhysicsVolume();
	//CapsulePhysicsVolume->SetPrePivot(FVector(0.0,0.0,0.0));
	MyCapsule->SetPhysicsVolume(CapsulePhysicsVolume, true);
	RootComponent = MyCapsule;
}