bool UILabelTest::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        UILabel *alert = UILabel::create();
        alert->setText("Label");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the label
        UILabel* label = UILabel::create();
        label->setText("Label");
        label->setFontName("AmericanTypewriter");
        label->setFontSize(30);
//        label->setPosition(ccp(screenSize.width / 2, screenSize.height / 2 + label->getRect().size.height / 4));
        m_pUiLayer->addWidget(label);
        
        return true;
    }
    return false;
}
Esempio n. 2
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bool ChallengeLayer::init()
{
	if (!CCLayer::init())
		return false;

	//窗口大小
	CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
	//当前层的位置
	CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();

	CCLayerColor* layercolor = CCLayerColor::create(ccc4(0,0,0,150),800,480) ;
	addChild(layercolor);

	ui = TouchGroup::create();
	ui->addWidget(GUIReader::shareReader()->widgetFromJsonFile("UI/GameMainMenu_1/challengeLayer.ExportJson"));

	ui->setScale(0.8);
	addChild(ui, 2);

	registerTouchEvent(ui, "resume_challenge", this, ChallengeLayer::buttonClicked) ;
	registerTouchEvent(ui, "backtomain", this, ChallengeLayer::buttonClicked) ;
	registerTouchEvent(ui, "reagain", this, ChallengeLayer::buttonClicked) ;

	//playSound("music/win.ogg");
	::playUIBackgroundMusic();

	UIImageView* pImageNewRecord= imageObj_name(ui, "new_record");
	pImageNewRecord -> setVisible(false);
	Achievement& achi = RunningData::getInstance()->getAchievement();
	int mostTopTimes = achi.getMostTopTimes();
	if(mostTopTimes < repeatTimes)
	{
		achi.setMostTopTimes(repeatTimes);
		achi.save();

		CCActionInterval*  action1 =CCShake::create(0.1,8);
		pImageNewRecord->runAction(action1);
		pImageNewRecord -> setVisible(true);
	}

	UILabel* times = labelObj_name(ui, "challenge_num_1");
	UILabel* top = labelObj_name(ui, "challenge_num_2");
	UILabel* gold = labelObj_name(ui, "challenge_num_3");

	char tem[10];

	sprintf(tem, "%i", repeatTimes);
	times->setText(tem);

	sprintf(tem, "%i", achi.getMostTopTimes());
	top->setText(tem);

	sprintf(tem, "%i", totolGold);
	gold->setText(tem);
	
	return true;
}
void Scene_GameItem::itemBtnCallBack(cocos2d::CCObject *object)
{
    UIButton* btn = (UIButton*)object;
    UIImageView* img;
    
    //通过游戏的道具信息获取道具价钱.
    sItemData* itemData = CGameInfoMan::sharedInstance().getItemDate(GameShare_Global::shareGlobal()->gameType, btn->getTag());

    UILabel* itemInfo = dynamic_cast<UILabel*>(ul->getWidgetByName("Label_591"));
    
    
    switch (btn->getTag()) {
        case Btn_1:
            img = dynamic_cast<UIImageView*>(ul->getWidgetByName("IsSelectImg_1"));
            break;
        case Btn_2:
            img = dynamic_cast<UIImageView*>(ul->getWidgetByName("IsSelectImg_2"));
            break;
        case Btn_3:
            img = dynamic_cast<UIImageView*>(ul->getWidgetByName("IsSelectImg_3"));
            break;
        case Btn_4:
            img = dynamic_cast<UIImageView*>(ul->getWidgetByName("IsSelectImg_4"));
            break;
        default:
            break;
    }
    
    if (img->isVisible()) {
        
        img->setVisible(false);

        if (itemData) {
            CCString infoStr;
            infoStr.initWithFormat("%s:%s",itemData->ItemName.c_str(),itemData->ItemDetail.c_str());
            itemInfo->setText(infoStr.getCString());
            needGold -= itemData->CurrencyValue;
        }
    }else{
        img->setVisible(true);
        if (itemData) {
            CCString infoStr;
            infoStr.initWithFormat("%s:%s",itemData->ItemName.c_str(),itemData->ItemDetail.c_str());
            itemInfo->setText(infoStr.getCString());
            needGold += itemData->CurrencyValue;
            if (CPlayerInfoMan::sharedInstance().getPlayerInfo().nMoney < needGold) {
                GameLayer_Alert *alertUl = GameLayer_Alert::creatWithOnlySure(Type_OnlySure);
                needGold -= itemData->CurrencyValue;
                alertUl->setText(GET_STRING_CSV(1010000021));
                this->addChild(alertUl,1);
                img->setVisible(false);
            }
        }
        
    }
    this->setItemByTag(btn->getTag());
}
Esempio n. 4
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void KHeroLevUpResultPanel::Show(const KHeroDef& oldHero,const KHeroDef& newHero)
{
    m_bPlay = true;
    if(!m_Panel->getParent()) m_layer->addWidget(m_Panel);
    m_oldHero = oldHero;
    m_newHero = newHero;
    m_elapsed = 0.0f;
    CCDirector::sharedDirector()->getScheduler()->scheduleSelector(schedule_selector(KHeroLevUpResultPanel::DoClose),this,6,0,0.0f,false);

    char sz[64];
    UILabel* labelOldStrong = (UILabel*)m_Panel->getChildByName("old_strong_val");
    sprintf(sz,"%d",oldHero.GetStrong());
    labelOldStrong->setText(sz);
    UIWidget* strongTo = m_Panel->getChildByName("strong_to");
    UILabel* labelNewStrong = (UILabel*)m_Panel->getChildByName("new_strong_val");
    strongTo->setVisible(false);
    labelNewStrong->setVisible(false);
    sprintf(sz,"%d",newHero.GetStrong());
    labelNewStrong->setText(sz);


    UILabel* labelOldLucky = (UILabel*)m_Panel->getChildByName("old_lucky_val");
    sprintf(sz,"%d",oldHero.GetLucky());
    labelOldLucky->setText(sz);
    UIWidget* luckyTo = m_Panel->getChildByName("lucky_to");
    UILabel* labelNewLucky = (UILabel*)m_Panel->getChildByName("new_lucky_val");
    sprintf(sz,"%d",newHero.GetLucky());
    labelNewLucky->setText(sz);
    luckyTo->setVisible(false);
    labelNewLucky->setVisible(false);

    m_pNewSkill = NULL;
    for(int i=0; i<MAX_HERO_SKILL_NUM; i++) {
        if(newHero._skill[i]._id>0 &&
                oldHero._skill[i]._id==0) {
            m_pNewSkill = &newHero._skill[i];
            break;
        }
    }
    UILabel* lableSkill = (UILabel*)m_Panel->getChildByName("skill_name");
    lableSkill->setVisible(false);
    if(m_pNewSkill) {
        lableSkill->setText(m_pNewSkill->GetName());
    }

    for(int i=0; i<MAX_HERO_LEV_NUM; i++) {
        UIWidget* widgetStar = KUIAssist::GetIndexWidget(m_Panel,"star",i);
        widgetStar->setVisible(false);
    }
}
bool UIImageViewTest_Scale9::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        UILabel *alert = UILabel::create();
        alert->setText("ImageView scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the ui layer
        UILayer *ul = UILayer::create();
        ul->scheduleUpdate();
        addChild(ul);
        
        // Create the imageview
        UIImageView *imageView = UIImageView::create();
        imageView->setScale9Enabled(true);
        imageView->loadTexture("cocosgui/buttonHighlighted.png");
//        imageView->setScale9Size(CCSizeMake(200, 85));
//        imageView->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + imageView->getRect().size.height / 4.0f));
        ul->addWidget(imageView);
        
        return true;
    }
    return false;
}
bool UITextAreaTest::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        UILabel *alert = UILabel::create();
        alert->setText("TextArea");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);        
        
        // Create the text area
        UITextArea* textArea = UITextArea::create();
        textArea->setTextAreaSize(CCSizeMake(280, 150));
        textArea->setTextHorizontalAlignment(kCCTextAlignmentCenter);
        textArea->setText("TextArea widget can line wrap");
        textArea->setFontName("AmericanTypewriter");
        textArea->setFontSize(32);
        textArea->setPosition(ccp(screenSize.width / 2, screenSize.height / 2 - textArea->getRect().size.height / 8));
        m_pUiLayer->addWidget(textArea);
        
        return true;
    }
    return false;
}
bool UILoadingBarTest_Left_Scale9::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("LoadingBar left scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(20);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 2.7));
        m_pUiLayer->addWidget(alert);
        
        // Create the loading bar
        UILoadingBar* loadingBar = UILoadingBar::create();
        loadingBar->setName("LoadingBar");
        loadingBar->loadTexture("cocosui/slider_bar_active_9patch.png");
        loadingBar->setScale9Enabled(true);
        loadingBar->setCapInsets(CCRectMake(0, 0, 0, 0));
        /*===*/
        loadingBar->setSize(CCSizeMake(300, loadingBar->getContentSize().height));
        /*=*/
        loadingBar->setPercent(0);
        
        loadingBar->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getSize().height / 4.0f));
        m_pUiLayer->addWidget(loadingBar);
        
        return true;
    }
    return false;
}
bool UILoadingBarTest::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("LoadingBar");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the loading bar
        UILoadingBar* loadingBar = UILoadingBar::create();
        loadingBar->setName("LoadingBar");
        loadingBar->loadTexture("cocosgui/sliderProgress.png");
//        loadingBar->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + loadingBar->getRect().size.height / 4.0f));
        m_pUiLayer->addWidget(loadingBar);
        
        return true;
    }
    return false;
}
bool UIWidgetAddNodeTest::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Widget Add Node");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the ui node container
        UIWidget* widget = UIWidget::create();
        widget->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(widget);
        
        CCSprite* sprite = CCSprite::create("cocosui/ccicon.png");
        sprite->setPosition(ccp(0, sprite->boundingBox().size.height / 4));
        widget->addNode(sprite);
        
        return true;
    }
    return false;
}
bool UILoadingBarTest_Left::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("LoadingBar left");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the loading bar
        UILoadingBar* loadingBar = UILoadingBar::create();
        loadingBar->setName("LoadingBar");
        loadingBar->loadTexture("cocosui/sliderProgress.png");        
        loadingBar->setPercent(0);
        
        loadingBar->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getSize().height / 4.0f));
        m_pUiLayer->addWidget(loadingBar);
        
        return true;
    }
    return false;
}
void CocosGUIExamplesPageScene::onEnter()
{
    CCScene::onEnter();
    
    m_pUILayer = UILayer::create();
    m_pUILayer->scheduleUpdate();
    addChild(m_pUILayer);
    
    PageInit();
    
    CCSize winSize = CCDirector::sharedDirector()->getWinSize();
    
    UILabel* label = UILabel::create();
    label->setText("Move by horizontal direction");
    label->setFontName("Marker Felt");
    label->setFontSize(32);
    label->setAnchorPoint(ccp(0.5f, -1));
    label->setPosition(ccp(winSize.width / 2.0f, winSize.height / 2.0f + label->getContentSize().height * 1.5));
    m_pUILayer->addWidget(label);
    
    // left button
    UIButton* left_button = UIButton::create();
    left_button->setTouchEnable(true);
    left_button->loadTextures("cocosgui/UITest/b1.png", "cocosgui/UITest/b2.png", "");
    float left_button_width = left_button->getContentSize().width;
    left_button->setPosition(ccp(left_button_width - left_button_width / 2, m_pUILayer->getContentSize().height / 2));
    left_button->addReleaseEvent(this, coco_releaseselector(CocosGUIExamplesPageScene::toCocosGUIExamplesMapScene));
    m_pUILayer->addWidget(left_button);
}
Esempio n. 12
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UILabel* UI::addLabel(int id, int x, int y, int width, int height, const char* text)
{
    UILabel* label = new UILabel(mRootNode);
    label->nodeID = id;
    label->setPos(x, y);
    label->setText(text);
    label->setSize(width, height);
    nodeList.push_back(label);
    return label;
}
Esempio n. 13
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/*===*/
bool UISliderTest::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the slider alert will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("Move the slider thumb");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Slider");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the slider
        UISlider* slider = UISlider::create();
        slider->setTouchEnabled(true);
        slider->loadBarTexture("cocosgui/sliderTrack.png");
        slider->loadSlidBallTextures("cocosgui/sliderThumb.png", "cocosgui/sliderThumb.png", "");
        slider->loadProgressBarTexture("cocosgui/sliderProgress.png");
        slider->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
//        slider->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + slider->getSize().height * 2));
        slider->addEventListenerSlider(this, sliderpercentchangedselector(UISliderTest::sliderEvent));
        m_pUiLayer->addWidget(slider);

        /*
        // Create the slider that set allow min progress and allow max progress
        UISlider* sliderAllow = UISlider::create();
        //===//
//        sliderAllow->setMinAllowPercent(20);
//        sliderAllow->setMaxAllowPercent(80);
        //
        sliderAllow->setTouchEnabled(true);
        sliderAllow->loadBarTexture("cocosgui/sliderTrack.png");
        sliderAllow->loadSlidBallTextures("cocosgui/sliderThumb.png", "cocosgui/sliderThumb.png", "");
        sliderAllow->loadProgressBarTexture("cocosgui/sliderProgress.png");
        sliderAllow->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - sliderAllow->getSize().height * 2));
        sliderAllow->addEventListenerSlider(this, sliderpercentchangedselector(UISliderTest::sliderEvent));
        m_pUiLayer->addWidget(sliderAllow);
         */
        
        return true;
    }
    return false;
}
Esempio n. 14
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bool UIScrollViewTest_Both::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();;
        
        // Add a label in which the dragpanel events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("Move by any direction");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + m_pDisplayValueLabel->getSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("ScrollView both");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075));
        m_pUiLayer->addWidget(alert);
        
        Layout *background = dynamic_cast<Layout*>(m_pUiLayer->getWidgetByName("background_Panel"));
        
        // Create the dragpanel
        UIScrollView* scrollView = UIScrollView::create();
        scrollView->setDirection(SCROLLVIEW_DIR_BOTH);
        scrollView->setTouchEnabled(true);
        scrollView->setBounceEnabled(true);
        scrollView->setBackGroundImageScale9Enabled(true);
        scrollView->setBackGroundImage("cocosgui/green_edit.png");
        scrollView->setSize(CCSizeMake(210, 122.5));
        CCSize backgroundSize = background->getContentSize();
        scrollView->setPosition(ccp((widgetSize.width - backgroundSize.width) / 2 +
                                    (backgroundSize.width - scrollView->getSize().width) / 2,
                                    (widgetSize.height - backgroundSize.height) / 2 +
                                    (backgroundSize.height - scrollView->getSize().height) / 2));
        UIImageView* imageView = UIImageView::create();
        imageView->setTouchEnabled(true);
        imageView->loadTexture("cocosgui/b11.png");
        scrollView->addChild(imageView);
        
        scrollView->setInnerContainerSize(imageView->getContentSize());
        CCSize innerSize = scrollView->getInnerContainerSize();
        imageView->setPosition(ccp(innerSize.width / 2, innerSize.height / 2));
        
        m_pUiLayer->addWidget(scrollView);
        
        return true;
    }
    
    return false;
}
Esempio n. 15
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bool UILayoutTest_Color::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel* alert = UILabel::create();
        alert->setText("Layout color render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075));
        m_pUiLayer->addWidget(alert);
        
        UILayout *background = dynamic_cast<UILayout*>(m_pUiLayer->getWidgetByName("background_Panel"));
        
        // Create the layout with color render
        UILayout* layout = UILayout::create();
        layout->setBackGroundColorType(LAYOUT_COLOR_SOLID);
        layout->setBackGroundColor(ccc3(128, 128, 128));
        layout->setSize(CCSizeMake(280, 150));
        CCSize backgroundSize = background->getContentSize();
        layout->setPosition(ccp((widgetSize.width - backgroundSize.width) / 2 +
                                (backgroundSize.width - layout->getSize().width) / 2,
                                (widgetSize.height - backgroundSize.height) / 2 +
                                (backgroundSize.height - layout->getSize().height) / 2));
        m_pUiLayer->addWidget(layout);
        
        UIButton* button = UIButton::create();
        button->setTouchEnabled(true);
        button->loadTextures("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png", "");
        button->setPosition(ccp(button->getSize().width / 2, layout->getSize().height - button->getSize().height / 2));
        layout->addChild(button);
        
        UIButton* titleButton = UIButton::create();
        titleButton->setTouchEnabled(true);
        titleButton->loadTextures("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png", "");
        titleButton->setTitleText("Title Button");
        titleButton->setPosition(ccp(layout->getSize().width / 2, layout->getSize().height / 2));
        layout->addChild(titleButton);
        
        UIButton* button_scale9 = UIButton::create();
        button_scale9->setTouchEnabled(true);
        button_scale9->loadTextures("cocosui/button.png", "cocosui/buttonHighlighted.png", "");
        button_scale9->setScale9Enabled(true);
        button_scale9->setSize(CCSizeMake(100, button_scale9->getContentSize().height));
        button_scale9->setPosition(ccp(layout->getSize().width - button_scale9->getSize().width / 2, button_scale9->getSize().height / 2));
        layout->addChild(button_scale9);        
        
        return true;
    }
    return false;
}
void GameLayer_Menu::setInfoNum()
{
    UIImageView* img = dynamic_cast<UIImageView*>(gameMenu->getWidgetByName("Email_RemindImg"));
    if (CPlayerInfoMan::sharedInstance().getPlayerInfo().sysInfoNum <= 0) {
        img->setVisible(false);
    }else{
        img->setVisible(true);
        UILabel* label = dynamic_cast<UILabel*>(gameMenu->getWidgetByName("InfoLabel"));
        CCString str;
        str.initWithFormat("%d",CPlayerInfoMan::sharedInstance().getPlayerInfo().sysInfoNum);
        label->setText(str.getCString());
    }
}
Esempio n. 17
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void ShopLayer::updateBuyLayout(CCObject* pSender,bool isVis)
{
	UIButton* btn = dynamic_cast<UIButton*>(pSender);
	UILabel* nameLab = dynamic_cast<UILabel*>(m_buyLayout->getChildByName("propNameLabel"));
	nameLab->setText(dynamic_cast<UILabel*>(btn->getChildByName("nameLabel"))->getStringValue());

	UIImageView* discountImg = dynamic_cast<UIImageView*>(m_buyLayout->getChildByName("discountImg"));
	discountImg->setVisible(isVis);
	m_onePri = atoi(dynamic_cast<UILabel*>(btn->getChildByName("priLabel"))->getStringValue());
	m_onePriLabel->setText(CCString::createWithFormat("%d",m_onePri)->getCString());
	m_buyNum = 1;
	m_totalPriLabel->setText(CCString::createWithFormat("%d",m_onePri*m_buyNum)->getCString());
}
Esempio n. 18
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bool QiangHuaLayer::init(HeroType hero)
{
    if(!CCLayer::init())
    {
        return false;
    }
    m_hero=hero;
    bUpgrade=false;
    m_pUiLayer=UILayer::create();

    this->addChild(m_pUiLayer);
    CCSize winSize =CCDirector::sharedDirector()->getWinSize();
    UIImageView* imageView = UIImageView::create();
    imageView->setTexture("herolistbg.png");
    imageView->setPosition(ccp(winSize.width/2,winSize.height/2));
    m_pUiLayer->addWidget(imageView);
    
    UIImageView* heroImage = UIImageView::create();
    heroImage->setTexture(hero.textureName.c_str());
    heroImage->setPosition(ccp(winSize.width/2,winSize.height/2));
    m_pUiLayer->addWidget(heroImage);
    
    UIImageView* coinImage = UIImageView::create();
    coinImage->setTexture("coins.png");
    coinImage->setPosition(ccp(coinImage->getContentSize().width/2+30,winSize.height/2));
    coinImage->setTag(111);
    m_pUiLayer->addWidget(coinImage);
    
    
    UILabel *label = UILabel::create();
    char str[32];
    sprintf(str,"%d",hero.level);
    label->setText(str);
    m_pUiLayer->addWidget(label);
    
    UIButton *btn=UIButton::create();
    btn->setTouchEnabled(true);
    btn->setTextures("qianghua1.png","qianghua2.png","");
    btn->setPosition(ccp(winSize.width/2,winSize.height/2-250));
    btn->addReleaseEvent(this, coco_releaseselector(QiangHuaLayer::qianghua));
    m_pUiLayer->addWidget(btn);
    
    UIButton *btnclose=UIButton::create();
    btnclose->setTouchEnabled(true);
    btnclose->setTextures("close1.png","close2.png","close2.png");
    btnclose->setPosition(ccp(winSize.width-60, winSize.height/2+300));
    btnclose->addReleaseEvent(this, coco_releaseselector(QiangHuaLayer::close));
    m_pUiLayer->addWidget(btnclose);
    getHeros();
    return true;
}
Esempio n. 19
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bool UIScrollViewTest_ScrollToPercentBothDirection_Bounce::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the dragpanel events will be displayed
        m_pDisplayValueLabel = UILabel::create();
//        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + m_pDisplayValueLabel->getSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("ScrollView scroll to percent both directrion bounce");
        alert->setFontName("Marker Felt");
        alert->setFontSize(20);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 4.5));
        m_pUiLayer->addWidget(alert);
        
        UILayout* background = dynamic_cast<UILayout*>(m_pUiLayer->getWidgetByName("background_Panel"));
        
        UIScrollView* sc = UIScrollView::create();
        sc->setBackGroundColor(ccGREEN);
        sc->setBackGroundColorType(LAYOUT_COLOR_SOLID);
        sc->setBounceEnabled(true);
        sc->setDirection(SCROLLVIEW_DIR_BOTH);
        sc->setInnerContainerSize(CCSizeMake(480, 320));
        sc->setSize(CCSizeMake(100,100));
        CCSize backgroundSize = background->getContentSize();
        sc->setPosition(ccp((widgetSize.width - backgroundSize.width) / 2 +
                            (backgroundSize.width - sc->getSize().width) / 2,
                            (widgetSize.height - backgroundSize.height) / 2 +
                            (backgroundSize.height - sc->getSize().height) / 2));
        sc->scrollToPercentBothDirection(ccp(50, 50), 1, true);
        UIImageView* iv = UIImageView::create();
        iv->loadTexture("cocosgui/Hello.png");
        iv->setPosition(ccp(240, 160));
        sc->addChild(iv);
        m_pUiLayer->addWidget(sc);
        return true;
    }
    
    return false;
}
Esempio n. 20
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bool UISwitchTest_VerticalAndTitleVertical::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the switch events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Switch Vertical and Title Vertical");
        alert->setFontName("Marker Felt");
        alert->setFontSize(20);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 2.7));
        m_pUiLayer->addWidget(alert);
        
        // Create the switch
        UISwitch* pSwitch = UISwitch::create();
        pSwitch->setTouchEnabled(true);
        pSwitch->loadTextures("cocosgui/switch-mask_v.png", "cocosgui/switch-on_v.png", "cocosgui/switch-off_v.png", "cocosgui/switch-thumb_v.png");
        pSwitch->setOnTitleText("On");
        pSwitch->setOffTitleText("Off");
        pSwitch->setOnTitleFontName("Arial-BoldMT");
        pSwitch->setOnTitleFontSize(16);
        pSwitch->setOffTitleFontName("Arial-BoldMT");
        pSwitch->setOffTitleFontSize(16);
        CCSize switchSize = pSwitch->getSize();
        pSwitch->setPosition(ccp((widgetSize.width - switchSize.width) / 2.0f, (widgetSize.height - switchSize.height) / 2.0f));
        pSwitch->addEventListenerSwitch(this, switchselector(UISwitchTest_Horizontal::switchEvent));
        m_pUiLayer->addWidget(pSwitch);
        
        
        pSwitch->setDirection(SWITCH_DIRECTION_VERTICAL);
        
        // set unicode text with title vertical direction
        pSwitch->setTitleDirection(SWITCH_TITLE_DIRECTION_VERTICAL);
        
        return true;
    }
    return false;
}
Esempio n. 21
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void UIMenu::addMenuBreak() {
	UILabel* label = new UILabel(gfx);
	label->setColor(MENU_TEXT_COLOR);
	label->setText("...", 0, text_size);
	label->setPosition(vector2());
	label->setActive(false);
//	label->fadeIn();
	
	//size[0] = 18;
	size[1] = (labels_n+1)*text_size;
	
	gfx->addSceneNode(label, this);
	labels.push_back(label);
	labels_n++;	
}
Esempio n. 22
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void UIMenu::addMenuOption(const char* text, bool isSelected) {
	UILabel* label = new UILabel(gfx);
	if(isSelected)
		label->setColor(MENU_TEXT_COLOR_SELECTED);
	else label->setColor(MENU_TEXT_COLOR);
	label->setText(text, text_font, text_size);
	label->setPosition(vector2());
	label->setActive(false);
//	label->fadeIn();
	
	float minMenuSizeX = strlen(text)*(text_size-text_size/2);
	if(minMenuSizeX > size[0]) size[0] = minMenuSizeX;
	size[1] = (labels_n+1)*text_size;
	
	gfx->addSceneNode(label, this);
	labels.push_back(label);
	labels_n++;
}
Esempio n. 23
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bool UISwitchTest_Horizontal::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the switch events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Switch Horizontal");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the switch
        UISwitch* pSwitch = UISwitch::create();
        pSwitch->setTouchEnabled(true);
        pSwitch->loadTextures("cocosgui/switch-mask.png", "cocosgui/switch-on.png", "cocosgui/switch-off.png", "cocosgui/switch-thumb.png");
        pSwitch->setOnTitleText("Hello\nWorld");
        pSwitch->setOffTitleText("Come\nOn");
        pSwitch->setOnTitleFontName("Arial-BoldMT");
        pSwitch->setOnTitleFontSize(10);
        pSwitch->setOffTitleFontName("Arial-BoldMT");
        pSwitch->setOffTitleFontSize(10);
        CCSize switchSize = pSwitch->getSize();
        pSwitch->setPosition(ccp((widgetSize.width - switchSize.width) / 2.0f, (widgetSize.height - switchSize.height) / 2.0f));
        pSwitch->addEventListenerSwitch(this, switchselector(UISwitchTest_Horizontal::switchEvent));
        m_pUiLayer->addWidget(pSwitch);
        
        return true;
    }
    return false;
}
Esempio n. 24
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bool UITextFieldTest_LineWrap::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the textfield events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(30);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + m_pDisplayValueLabel->getSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("TextField line wrap");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075));
        m_pUiLayer->addWidget(alert);
        
        // Create the textfield
        UITextField* textField = UITextField::create();
        UICCTextField* render = static_cast<UICCTextField*>(textField->getVirtualRenderer());
        render->setDimensions(CCSizeMake(240, 160));
        render->setHorizontalAlignment(kCCTextAlignmentCenter);
        render->setVerticalAlignment(kCCVerticalTextAlignmentCenter);
        textField->setTouchEnabled(true);
        textField->setFontName("Marker Felt");
        textField->setFontSize(30);
        textField->setPlaceHolder("input words here");
        textField->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        textField->addEventListenerTextField(this, textfieldeventselector(UITextFieldTest_LineWrap::textFieldEvent));
        m_pUiLayer->addWidget(textField);
        
        return true;
    }
    return false;
}
Esempio n. 25
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bool UITextFieldTest_Password::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        // Add a label in which the textfield events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + m_pDisplayValueLabel->getSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("TextField password");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getSize().height * 3.0f));
        m_pUiLayer->addWidget(alert);
        
        // Create the textfield
        UITextField* textField = UITextField::create();
        textField->setPasswordEnabled(true);
        textField->setPasswordStyleText("*");
        textField->setTouchEnabled(true);
        textField->setFontName("Marker Felt");
        textField->setFontSize(30);
        textField->setPlaceHolder("input password here");
        textField->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
        textField->addEventListenerTextField(this, textfieldeventselector(UITextFieldTest_Password::textFieldEvent));
        m_pUiLayer->addWidget(textField);
        
        return true;
    }
    return false;
}
Esempio n. 26
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bool UIScene::init()
{
    if (CCLayer::init())
    {
        m_pUiLayer = UILayer::create();
        addChild(m_pUiLayer);
        
        m_pWidget = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile("cocosgui/UITest/UITest.json"));
        m_pUiLayer->addWidget(m_pWidget);
        
        m_pSceneTitle = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("UItest"));
        
        UILabel *back_label = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("back"));
        back_label->setVisible(false);
//        back_label->addReleaseEvent(this, coco_releaseselector(UIScene::toExtensionsMainLayer));
        
        UIButton *left_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("left_Button"));
        left_button->addTouchEventListener(this, toucheventselector(UIScene::previousCallback));
        
        UIButton *middle_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("middle_Button"));
        middle_button->addTouchEventListener(this, toucheventselector(UIScene::restartCallback));
        
        UIButton *right_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("right_Button"));
        right_button->addTouchEventListener(this, toucheventselector(UIScene::nextCallback));
        
        
        UILabel* mainMenuLabel = UILabel::create();
        mainMenuLabel->setText("MainMenu");
        mainMenuLabel->setFontSize(20);
        mainMenuLabel->setTouchScaleChangeEnabled(true);
        mainMenuLabel->setPosition(Point(430,30));
        mainMenuLabel->setTouchEnabled(true);
        mainMenuLabel->addTouchEventListener(this, toucheventselector(UIScene::menuCloseCallback));
        m_pUiLayer->addWidget(mainMenuLabel);
    
        
        return true;
    }
    return false;
}
Esempio n. 27
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bool UIButtonTest_Scale9::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the button events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel* alert = UILabel::create();
        alert->setText("Button scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the button
        UIButton* button = UIButton::create();
        button->setTouchEnabled(true);
        // open scale9 render
        button->setScale9Enabled(true);
        button->loadTextures("cocosui/button.png", "cocosui/buttonHighlighted.png", "");
        button->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        button->setSize(CCSizeMake(150, button->getContentSize().height * 1.5f));
        button->addTouchEventListener(this, toucheventselector(UIButtonTest_Scale9::touchEvent));
        m_pUiLayer->addWidget(button);
        
        return true;
    }
    return false;
}
bool UINodeContainerTest::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        // Add a label in which the UINodeContainer alert will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("NodeContainer Add CCNode");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
//        m_pDisplayValueLabel->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + m_pDisplayValueLabel->getContentSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("NodeContainer");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the ui node container
        UINodeContainer* nodeContainer = UINodeContainer::create();
        nodeContainer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
        m_pUiLayer->addWidget(nodeContainer);
        
        CCSprite* sprite = CCSprite::create("cocosgui/ccicon.png");
        sprite->setPosition(ccp(0, sprite->boundingBox().size.height / 4));
        nodeContainer->addCCNode(sprite);
        
        return true;
    }
    return false;
}
bool UIImageViewTest::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();                
        
        UILabel *alert = UILabel::create();
        alert->setText("ImageView");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the imageview
        UIImageView *imageView = UIImageView::create();
        imageView->loadTexture("cocosgui/ccicon.png");
//        imageView->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + imageView->getRect().size.height / 4.0f));
        m_pUiLayer->addWidget(imageView);
        
        return true;
    }
    return false;
}
void GameLayerPkBar::setName(std::string name)
{
    UILabel* label = dynamic_cast<UILabel*>(ul->getWidgetByName("NameLabel"));
    label->setText(name.c_str());
}