void ConnectionManager::nmdcConnect(const string& aServer, uint16_t aPort, const string& aNick, const string& hubUrl) { if(shuttingDown) return; UserConnection* uc = getConnection(true, false); uc->setToken(aNick); uc->setHubUrl(hubUrl); uc->setState(UserConnection::STATE_CONNECT); uc->setFlag(UserConnection::FLAG_NMDC); try { uc->connect(aServer, aPort); } catch(const Exception&) { putConnection(uc); delete uc; } }
void ConnectionManager::adcConnect(const OnlineUser& aUser, uint16_t aPort, const string& aToken, bool secure) { if(shuttingDown) return; UserConnection* uc = getConnection(false, secure); uc->setToken(aToken); uc->setState(UserConnection::STATE_CONNECT); if(aUser.getIdentity().isOp()) { uc->setFlag(UserConnection::FLAG_OP); } try { uc->connect(aUser.getIdentity().getIp(), aPort); } catch(const Exception&) { putConnection(uc); delete uc; } }