Esempio n. 1
0
/** \brief Draws a musical symbol glyph at given position into input graphic device context.
	It possible to scale the symbol, by specifying a font height and a x-scale.
*/
void 
GRNotationElement::OnDrawSymbol( VGDevice & hdc, unsigned int inSymbol,
								   float inOffsetX, float inOffsetY,
								   float inFontSize ) const //, float inScaleX ) const
{
	// - Setup colors
	if(!mDraw)
		return;
	const unsigned char * colref = getColRef();
	const VGColor prevFontColor = hdc.GetFontColor();
  	if (colref)
		hdc.SetFontColor( VGColor( colref ));

		// 	int nBackmode = hdc.GetBackgroundMode();
		// 	hdc.SetBackgroundMode( VGDevice::kModeTransparent );

	// - Setup text align 
	hdc.SetFontAlign(getTextAlign());

	// - Draw
	DrawSymbol( hdc, inSymbol, inOffsetX, inOffsetY, inFontSize );

//	DrawBoundingBox( hdc, VGColor(0,0,200)); // debug 


	// - Restore context
	if (colref)
		hdc.SetFontColor( prevFontColor );  //(TODO: in a parent method)
}
Esempio n. 2
0
//____________________________________________________________________________________
void GRSingleNote::OnDraw( VGDevice & hdc ) const
{
	float incy = 1;
	float posy = 0;
	int sum = mNumHelpLines;
	if (mNumHelpLines > 0)
	{ 	// ledger lines up
	  	incy = -mCurLSPACE;
	  	posy = -mCurLSPACE;
		hdc.SetFontAlign( VGDevice::kAlignLeft | VGDevice::kAlignBase );
	}
	else if( mNumHelpLines < 0 )
	{
		incy = mCurLSPACE;
		posy = mGrStaff->getNumlines() * mCurLSPACE;
		sum = - sum;
		hdc.SetFontAlign( VGDevice::kAlignLeft | VGDevice::kAlignBase );
	}

	// draw ledger lines
	const float ledXPos = -60 * 0.85f * mSize;
	for (int i = 0; i < sum; ++i, posy += incy)
		 GRNote::DrawSymbol( hdc, kLedgerLineSymbol, ledXPos, ( posy - mPosition.y ));

	const VGColor oldcolor = hdc.GetFontColor();
	if (mColRef) hdc.SetFontColor( VGColor( mColRef ));

	// - Draw elements (stems, dots...)
	DrawSubElements( hdc );

	// - draw articulations & ornament
	const GRNEList * articulations = getArticulations();
	if( articulations )
	{
		for( GRNEList::const_iterator ptr = articulations->begin(); ptr != articulations->end(); ++ptr )
		{
			GRNotationElement * el = *ptr;
			el->OnDraw(hdc);
		}
	}
	if (mOrnament )
		mOrnament->OnDraw(hdc);

	// - Restore
	if (mColRef) hdc.SetFontColor( oldcolor );
	if (gBoundingBoxesMap & kEventsBB)
		DrawBoundingBox( hdc, kEventBBColor);
}
Esempio n. 3
0
//----------------------------------------------------------------------------------
void GRJump::OnDraw( VGDevice & hdc ) const
{
//	DrawBoundingBox (hdc, VGColor(255,0,0));
	if(!mDraw)
		return;

	const ARJump * ar = getARJump();
	if (!ar) return;

    NVRect r = getBoundingBox();
	NVPoint pos = getPosition();
	pos.x += r.left;

	FormatStringParserResult::const_iterator assoc;
	for (assoc = ar->getMark().begin(); assoc != ar->getMark().end(); assoc++) {
		if (assoc->second == FormatStringParser::kSpecial) {
			unsigned int symbol = mSymbols[assoc->first];
			if (symbol) {
				OnDrawSymbol( hdc, symbol, pos.x - getPosition().x, 0, getSymbolSize() );
				pos.x += GetSymbolExtent( symbol ) * getSymbolSize();
			}
		}
        else {
            const VGColor prevTextColor = hdc.GetFontColor();
            if (mColRef)
                hdc.SetFontColor(VGColor(mColRef));

            const VGFont* font = SelectTextFont (hdc);
            const char * text = assoc->first.c_str();
            int size = int(assoc->first.size());
            float w, h, texty = pos.y + r.bottom + getOffset().y;
            font->GetExtent ( 'a', &w, &h, &hdc );
            texty += (r.bottom - r.top - h) / 2;
            hdc.DrawString( pos.x + getOffset().x, texty, text, size);
            font->GetExtent ( text, size, &w, &h, &hdc );
            pos.x += w;

            if (mColRef)
                hdc.SetFontColor(prevTextColor);
		}
	}
}
Esempio n. 4
0
void GRCrescendo::OnDraw( VGDevice & hdc) const
{
	if (!mDraw)
		return;

    if (fCrescInfos->points[0].x == fCrescInfos->points[1].x)
        return;

    assert(gCurSystem);

	GRSystemStartEndStruct * sse = getSystemStartEndStruct(gCurSystem);
	if (sse == 0)
		return;

    const VGColor prevTextColor = hdc.GetFontColor();

    if (mColRef) {
        hdc.PushPenColor(VGColor(mColRef));
        hdc.PushFillColor(VGColor(mColRef));
        hdc.SetFontColor(VGColor(mColRef));
    }

    hdc.PushPenWidth(fCrescInfos->thickness);

    hdc.Line(fCrescInfos->points[0].x , fCrescInfos->points[0].y, fCrescInfos->points[1].x , fCrescInfos->points[1].y);
	hdc.Line(fCrescInfos->points[0].x , fCrescInfos->points[0].y, fCrescInfos->points[2].x , fCrescInfos->points[2].y);

    const float xMarkingOffset = fCrescInfos->points[1].x + 30;
    const float yMarkingOffset = fCrescInfos->points[0].y - 277 + (mTagSize - 1) * 25;

    if (fCrescInfos->fMarkingSymbol != 0)
        OnDrawSymbol(hdc, fCrescInfos->fMarkingSymbol, xMarkingOffset, yMarkingOffset, mTagSize);
    
    hdc.PopPenWidth();

    if (mColRef) {
        hdc.SetFontColor(prevTextColor);
        hdc.PopFillColor();
        hdc.PopPenColor();
    }
}
Esempio n. 5
0
// ----------------------------------------------------------------------------
void GRTempo::OnDraw( VGDevice & hdc ) const
{
	if(!mDraw)
		return; 
	
    ARTempo *ar = static_cast<ARTempo *>(mAbstractRepresentation);
	
    if (!ar)
        return;

    VGColor prevFontColor = hdc.GetFontColor();

    if (mColRef)
        hdc.SetFontColor(VGColor(mColRef));

	const float noteOffsetY = 0; // LSPACE * 1.85f;
	float currX = getOffset().x;

	float dy = 0;
	if (ar->getDY())
		dy = - ar->getDY()->getValue(LSPACE);

	FormatStringParserResult::const_iterator assoc;

	for (assoc = ar->getTempoMark().begin(); assoc != ar->getTempoMark().end(); assoc++) {
		if ((*assoc).second == FormatStringParser::kSpecial) {
			TYPE_DURATION duration = getDuration((*assoc).first.c_str());
			currX += DrawNote( hdc, duration, currX + LSPACE, noteOffsetY + dy ) + LSPACE;
		}
		else {
			float textwidth;
			DrawText( hdc, (*assoc).first.c_str(), currX, dy, &textwidth );
			currX += textwidth;
		}
	}

    if (mColRef)
        hdc.SetFontColor(prevFontColor);
}
Esempio n. 6
0
// -------------------------------------------------------------------------
void GRNotationElement::OnDrawText( VGDevice & hdc,  const char * cp, int inCharCount ) const
{
	// first we have to get a font ....
	if(!mDraw)
		return;
	
	const VGFont* hmyfont = FontManager::gFontText;
	
	const int size = getFontSize();
	const NVstring * font = getFont();
	const unsigned char * colref = getColRef();
	
	if (font && font->length() > 0)
	{
		// handle font-attributes ...
		hmyfont = FontManager::FindOrCreateFont( size, font, getFontAttrib());
	}
	
	hdc.SetTextFont( hmyfont );
	const VGColor prevTextColor = hdc.GetFontColor();
	if (colref) hdc.SetFontColor( VGColor( colref ));
	
//	const unsigned int ta = hdc.GetTextAlign();

//	GColor backColor = hdc.GetTextBackgroundColor();
//	hdc.SetTextBackgroundColor( 255, 255, 255, 255 );

	const NVPoint & refpos = getReferencePosition();
	const NVPoint & offset = getOffset();

	hdc.SetFontAlign(getTextAlign());
	hdc.DrawString(	(float)(mPosition.x + offset.x + (refpos.x * size)), 
					(float)(mPosition.y + offset.y + (refpos.y * size)), 
					cp, inCharCount );

//	hdc.SetTextAlign( ta );
//	hdc.SetTextBackgroundColor( backColor );
	if (colref) hdc.SetFontColor( prevTextColor );
}
Esempio n. 7
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/** \brief Manage the drawing of trill line
*/
void GRTrill::OnDraw(VGDevice & hdc , float right, float noteY, int nVoice)
{
	VGColor oldColor = hdc.GetFontColor();
	
	if (fType == 0) { //TRILL=0
		NVRect r = mBoundingBox;
		r += getPosition();
		float left;
		float lastPos = GRTrill::getLastPosX(nVoice);

		// we check if the trill line is begining or continuing another

		if (begin) {
			// the 'tr' is drawn only at the begining of the trill, if the parameter 'tr' isn't set as false
			if (fShowTR)
				GRNotationElement::OnDraw(hdc);

			// in order to adapt the accidental to the size of the trill :
			fAccidental->setPosition(fAccidental->getPosition() + NVPoint(mBoundingBox.Width()/2*(mTagSize-1), - mBoundingBox.Height()/2*(mTagSize-1)));
			fAccidental->setSize(mTagSize/2);
			fAccidental->OnDraw(hdc);

			NVRect rAcc = fAccidental->getBoundingBox();
			rAcc += fAccidental->getPosition();
			float leftR = r.left + r.Width()*mTagSize;
			float leftA = rAcc.left + rAcc.Width()*mTagSize + fAccidental->getOffset().x - mTagOffset.x;

			// check the position of the accidental to know where to begin the trill line
			if (leftA > leftR && (fAccidental->getOffset().y - mTagOffset.y) > 0 && (fAccidental->getOffset().y - mTagOffset.y) < r.Height()+rAcc.Height())
				left = leftA;
			else
				left = leftR;
		}
		else {	// continue the line from the last position (or at the begining of a new system)
			if (lastPos < right)
				left = lastPos;
			else
				left = r.left - LSPACE;
		}

		// now we iterates the symbol kTilde as many times as posible from "left" to "right"
		float x = (left - r.left);

		if (!begin)
			x -= mTagOffset.x;
		else
			left += mTagOffset.x;

		while (left + widthOfTilde <= right) {
			if (fDrawOnNoteHead)
				GRNotationElement::OnDrawSymbol(hdc, kTilde, x, noteY - getPosition().y, mTagSize);
			else
				GRNotationElement::OnDrawSymbol(hdc, kTilde, x, 0, mTagSize);

			x    += widthOfTilde;
			left += widthOfTilde;
		}

		GRTrill::getLastPosX(nVoice) = left;		
	}
    else {	
		if (fShowTR)
			GRNotationElement::OnDraw(hdc);

		fAccidental->OnDraw(hdc);
	}
	
	hdc.SetFontColor(oldColor);
}
Esempio n. 8
0
// --------------------------------------------------------------------------
void GRRepeatBegin::OnDraw(VGDevice & hdc ) const
{
    if (!mDraw || fSize < kMinNoteSize)
		return;

    VGColor prevColor = hdc.GetFontColor();
    if (mColRef) {
        hdc.PushFillColor(VGColor(mColRef));
        hdc.SetFontColor(VGColor(mColRef));
    }

    // - Vertical adjustement according to staff's line number
    float offsety1 = (fmod(- 0.5f * fLineNumber - 2, 3) + 1.5f) * LSPACE;
    float offsety2 = 0;

    if (fLineNumber != 0 && fLineNumber != 1)
        offsety2 = ((fLineNumber - 5) % 6) * LSPACE;

    float rightLineThickness = 1.8f * kLineThick * fSize;

    // - Horizontal adjustement according to staff's lines size and staff's size
    const float offsetX = 0.5f * (fStaffThickness - 4) - 30 * (fSize - 1) + (fSize - 1) * (fStaffThickness - 4) * 0.5f + 40;

    const float spacing = fBaseThickness + LSPACE * 0.4f * fSize - rightLineThickness;
	const float x1 = mPosition.x - mBoundingBox.Width() + offsetX;
	const float x2 = x1 + spacing;
    const float y1 = mPosition.y + offsety1 * fSize;
	const float y2 = y1 + (mBoundingBox.bottom + offsety2) * fSize;

    hdc.Rectangle(x1, y1, x1 + fBaseThickness, y2);
	hdc.Rectangle(x2, y1, x2 + rightLineThickness, y2);

    /* Two points drawing */
    float offsety1AccordingToLineNumber = 0;
    float offsety2AccordingToLineNumber = 0;

    if (fLineNumber == 0)
        offsety1AccordingToLineNumber = - LSPACE / 2 * fSize;
    else if (fLineNumber == 1)
        offsety1AccordingToLineNumber = - LSPACE * fSize;
    else if (fLineNumber == 2)
    {
        offsety1AccordingToLineNumber = 14 * fSize;
        offsety2AccordingToLineNumber = - 2 * offsety1AccordingToLineNumber;
    }

    int   pointSymbol = 220;
    float pointOffsety1 = - 5 * fSize + offsety1AccordingToLineNumber;
    float pointOffsety2 = pointOffsety1 + LSPACE * fSize + offsety2AccordingToLineNumber;
    float pointOffsetx = 28 * (fSize - 1) + 0.5f * (fStaffThickness - 4) + (fSize - 1) * (fStaffThickness - 4) * 0.5f + 8;
    float pointSize = 0.4f * fSize;

    DrawSymbol(hdc, pointSymbol, pointOffsetx, pointOffsety1, pointSize);
    DrawSymbol(hdc, pointSymbol, pointOffsetx, pointOffsety2, pointSize);
    /**********************/

    if (mColRef) {
        hdc.SetFontColor(prevColor);
        hdc.PopFillColor();
    }
}
Esempio n. 9
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// ----------------------------------------------------------------------------
void GRTuplet::OnDraw(VGDevice & hdc) const
{ 
	if(!mDraw)
		return;

	assert(gCurSystem);
	GRSystemStartEndStruct * sse = getSystemStartEndStruct(gCurSystem);

	if (sse == 0)
		return;

    VGColor prevFontColor = hdc.GetFontColor();

    if (mColRef) {
        hdc.SetFontColor(VGColor(mColRef));
        hdc.PushPenColor(VGColor(mColRef));
    }

	GRTupletSaveStruct * st = (GRTupletSaveStruct *)sse->p;	

	const ARTuplet * arTuplet = getARTuplet();

	int charCount = 0;

    float const thickness = arTuplet->getThickness();
    float const dxOffset  = (arTuplet->getDX() ? arTuplet->getDX()->getValue() : 0);

	// - Draws the number
	const int numerator = arTuplet->getNumerator();

	if (numerator > 0) {
		std::stringstream bufferNumeratorDenominatorStream;
        
		const int denominator = arTuplet->getDenominator(); 
		if (denominator > 0)
			bufferNumeratorDenominatorStream << numerator << ":" << denominator;
		else
			bufferNumeratorDenominatorStream << numerator;
	
        std::string bufferNumeratorDenominator = bufferNumeratorDenominatorStream.str();
        charCount = bufferNumeratorDenominator.size();

        const VGFont *font = 0;
        const NVstring fontName("Times New Roman");
        NVstring attrs;

        if (arTuplet->isTextBold())
            attrs = "b";

        font = FontManager::FindOrCreateFont(int(80 * arTuplet->getTextSize()), &fontName, &attrs);
        hdc.SetTextFont(font);

        /* In order that numerator/denominator stays at the same vertical position even if size is changed */
        float extentCharNumeratorDenominatorx;
        float extentCharNumeratorDenominatory;
        FontManager::gFontScriab->GetExtent(bufferNumeratorDenominator.c_str(), bufferNumeratorDenominator.size(), &extentCharNumeratorDenominatorx, &extentCharNumeratorDenominatory, &hdc);

        int offset = int(extentCharNumeratorDenominatory / 11.2 * arTuplet->getTextSize() - 40);
        /***************************************************************************************************/

		hdc.SetFontAlign(VGDevice::kAlignCenter | VGDevice::kAlignBottom);
        hdc.DrawString(st->textpos.x + dxOffset, st->textpos.y + offset, bufferNumeratorDenominator.c_str(), charCount);
	}

	// - Draws the braces
	const float middleX = (st->p1.x + st->p2.x) * 0.5f;
	const float middleY = (st->p1.y + st->p2.y) * 0.5f;
	const float slope = (st->p2.y - st->p1.y) / (st->p2.x - st->p1.x); //<- could be stored
    const float textSpace = ((float)charCount + float(0.5)) * LSPACE * float(0.5) * arTuplet->getTextSize();

	if (mShowLeftBrace | mShowRightBrace) {
		hdc.PushPenWidth(thickness);
		
		if (mShowLeftBrace) { //arTuplet->getLeftBrace()) // (mBraceState & BRACELEFT)
            float p1X = st->p1.x + dxOffset;

			if (sse->startflag == GRSystemStartEndStruct::LEFTMOST) {
				GDirection d = mDirection;
				// If a position is explicitely set, we use it.
				if (arTuplet->isPositionAbove() == 1) d = dirUP;
				else if (arTuplet->isPositionAbove() == -1) d = dirDOWN;
				hdc.Line(p1X, st->p1.y + 0.5f * LSPACE * (float)d, p1X, st->p1.y);
            }

			hdc.Line(p1X, st->p1.y, middleX - textSpace + dxOffset, middleY - slope * textSpace );
		}

		if (mShowRightBrace) { //arTuplet->getRightBrace()) // (mBraceState & BRACERIGHT)
            float p2X = st->p2.x + dxOffset;

			hdc.Line(middleX + textSpace + dxOffset, middleY + slope * textSpace, p2X, st->p2.y);

			if (sse->endflag == GRSystemStartEndStruct::RIGHTMOST) {
				GDirection d = mDirection;
				// If a position is explicitely set, we use it.
				if (arTuplet->isPositionAbove() == 1) d = dirUP;
				else if (arTuplet->isPositionAbove() == -1) d = dirDOWN;
				hdc.Line(p2X, st->p2.y, p2X, st->p2.y + 0.5f * LSPACE * (float)d);
            }
		}

		hdc.PopPenWidth();
	}

    if (mColRef) {
        hdc.SetFontColor(prevFontColor);
        hdc.PopPenColor();
    }
}