Esempio n. 1
0
bool D3D9Texture::GetInternalData()
{
	try
	{
		Video *pVideo = m_video.lock().get();
		m_pDevice = boost::any_cast<IDirect3DDevice9*>(pVideo->GetGraphicContext());
	}
	catch (const boost::bad_any_cast &)
	{
		std::wstringstream ss;
		ss << L"D3D9Texture::GetInternalData: Invalid device";
		ShowMessage(ss, GSMT_ERROR);
		return false;
	}
	return true;
}
Esempio n. 2
0
bool D3D9Sprite::GetInternalData()
{
	try
	{
		m_pTexture = boost::any_cast<IDirect3DTexture9*>(m_texture->GetTextureObject());
	}
	catch (const boost::bad_any_cast &)
	{
		std::wstringstream ss;
		ss << L"D3D9Sprite::GetInternalData Invalid texture pointer" << std::endl;
		ShowMessage(ss, GSMT_ERROR);
		return false;
	}

	Video *video = m_video.lock().get();
	try
	{
		m_pDevice = boost::any_cast<IDirect3DDevice9*>(video->GetGraphicContext());
	}
	catch (const boost::bad_any_cast &)
	{
		std::wstringstream ss;
		ss << L"D3D9Sprite::GetInternalData Invalid device" << std::endl;
		ShowMessage(ss, GSMT_ERROR);
		return false;
	}

	try
	{
		m_pVideoInfo = boost::any_cast<D3D9VideoInfoPtr>(video->GetVideoInfo());
	}
	catch (const boost::bad_any_cast &)
	{
		std::wstringstream ss;
		ss << L"D3D9Sprite::GetInternalData Video::GetVideoInfo returns an invalid D3D9VideoInfo object" << std::endl;
		ShowMessage(ss, GSMT_ERROR);
		return false;
	}

	return true;
}