Esempio n. 1
0
void WaypointManager::SetNodePosition(uint32 entry, uint32 dbGuid, uint32 point, uint32 pathId, WaypointPathOrigin wpOrigin, float x, float y, float z)
{
    // Support only normal movement tables
    if (wpOrigin == PATH_FROM_EXTERNAL)
        return;

    WaypointPath* path = GetPathFromOrigin(entry, dbGuid, pathId, wpOrigin);
    if (!path)
        return;

    char const* const table     = waypointOriginTables[wpOrigin];
    char const* const key_field = waypointKeyColumn[wpOrigin];
    uint32 const key            = wpOrigin == PATH_FROM_GUID ? dbGuid : entry;
    if (wpOrigin == PATH_FROM_ENTRY)
        WorldDatabase.PExecuteLog("UPDATE %s SET position_x=%f, position_y=%f, position_z=%f WHERE %s=%u AND point=%u AND pathId=%u", table, x, y, z, key_field, key, point, pathId);
    else
        WorldDatabase.PExecuteLog("UPDATE %s SET position_x=%f, position_y=%f, position_z=%f WHERE %s=%u AND point=%u", table, x, y, z, key_field, key, point);

    WaypointPath::iterator find = path->find(point);
    if (find != path->end())
    {
        find->second.x = x;
        find->second.y = y;
        find->second.z = z;
    }
}
Esempio n. 2
0
/// return true if a valid scriptId is provided
bool WaypointManager::SetNodeScriptId(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, uint32 scriptId)
{
    // Support only normal movement tables
    if (wpOrigin != PATH_FROM_GUID && wpOrigin != PATH_FROM_ENTRY)
        return false;

    WaypointPath* path = GetPathFromOrigin(entry, dbGuid, pathId, wpOrigin);
    if (!path)
        return false;

    char const* const table     = wpOrigin == PATH_FROM_GUID ? "creature_movement" : "creature_movement_template";
    char const* const key_field = wpOrigin == PATH_FROM_GUID ? "id" : "entry";
    uint32 const key            = wpOrigin == PATH_FROM_GUID ? dbGuid : entry;
    WorldDatabase.PExecuteLog("UPDATE %s SET script_id=%u WHERE %s=%u AND point=%u", table, scriptId, key_field, key, point);

    WaypointPath::iterator find = path->find(point);
    if (find != path->end())
        find->second.script_id = scriptId;

    ScriptChainMap const* scm = sScriptMgr.GetScriptChainMap(DBS_ON_CREATURE_MOVEMENT);
    if (!scm)
        return false;

    return scm->find(scriptId) != scm->end();
}
Esempio n. 3
0
void WaypointManager::SetNodeOrientation(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, float orientation)
{
    // Support only normal movement tables
    if (wpOrigin != PATH_FROM_GUID && wpOrigin != PATH_FROM_ENTRY)
        return;

    WaypointPath* path = GetPathFromOrigin(entry, dbGuid, pathId, wpOrigin);
    if (!path)
        return;

    char const* const table     = wpOrigin == PATH_FROM_GUID ? "creature_movement" : "creature_movement_template";
    char const* const key_field = wpOrigin == PATH_FROM_GUID ? "id" : "entry";
    uint32 const key            = wpOrigin == PATH_FROM_GUID ? dbGuid : entry;
    WorldDatabase.PExecuteLog("UPDATE %s SET orientation=%f WHERE %s=%u AND point=%u", table, orientation, key_field, key, point);

    WaypointPath::iterator find = path->find(point);
    if (find != path->end())
        find->second.orientation = orientation;
}
Esempio n. 4
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void WaypointManager::SetNodeWaittime(uint32 entry, uint32 dbGuid, uint32 point, uint32 pathId, WaypointPathOrigin wpOrigin, uint32 waittime)
{
    // Support only normal movement tables
    if (wpOrigin == PATH_FROM_EXTERNAL)
        return;

    WaypointPath* path = GetPathFromOrigin(entry, dbGuid, pathId, wpOrigin);
    if (!path)
        return;

    char const* const table     = waypointOriginTables[wpOrigin];
    char const* const key_field = waypointKeyColumn[wpOrigin];
    uint32 const key            = wpOrigin == PATH_FROM_GUID ? dbGuid : entry;
    if (wpOrigin == PATH_FROM_ENTRY)
        WorldDatabase.PExecuteLog("UPDATE %s SET waittime=%u WHERE %s=%u AND point=%u AND pathId=%u", table, waittime, key_field, key, point, pathId);
    else
        WorldDatabase.PExecuteLog("UPDATE %s SET waittime=%u WHERE %s=%u AND point=%u", table, waittime, key_field, key, point);

    WaypointPath::iterator find = path->find(point);
    if (find != path->end())
        find->second.delay = waittime;
}
Esempio n. 5
0
void WaypointManager::SetNodePosition(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, float x, float y, float z)
{
    // Support only normal movement tables
    if (wpOrigin != PATH_FROM_GUID && wpOrigin != PATH_FROM_ENTRY)
        { return; }

    WaypointPath* path = GetPathFromOrigin(entry, dbGuid, pathId, wpOrigin);
    if (!path)
        { return; }

    char const* const table     = wpOrigin == PATH_FROM_GUID ? "creature_movement" : "creature_movement_template";
    char const* const key_field = wpOrigin == PATH_FROM_GUID ? "id" : "entry";
    uint32 const key            = wpOrigin == PATH_FROM_GUID ? dbGuid : entry;
    WorldDatabase.PExecuteLog("UPDATE %s SET position_x=%f, position_y=%f, position_z=%f WHERE %s=%u AND point=%u", table, x, y, z, key_field, key, point);

    WaypointPath::iterator find = path->find(point);
    if (find != path->end())
    {
        find->second.x = x;
        find->second.y = y;
        find->second.z = z;
    }
}
Esempio n. 6
0
/// return true if a valid scriptId is provided
bool WaypointManager::SetNodeScriptId(uint32 entry, uint32 dbGuid, uint32 point, uint32 pathId, WaypointPathOrigin wpOrigin, uint32 scriptId)
{
    // Support only normal movement tables
    if (wpOrigin == PATH_FROM_EXTERNAL)
        return false;

    WaypointPath* path = GetPathFromOrigin(entry, dbGuid, pathId, wpOrigin);
    if (!path)
        return false;

    char const* const table     = waypointOriginTables[wpOrigin];
    char const* const key_field = waypointKeyColumn[wpOrigin];
    uint32 const key            = wpOrigin == PATH_FROM_GUID ? dbGuid : ((entry << 8) + pathId);
    if (wpOrigin == PATH_FROM_ENTRY)
        WorldDatabase.PExecuteLog("UPDATE %s SET script_id=%u WHERE %s=%u AND point=%u AND pathId=%u", table, scriptId, key_field, key, point, pathId);
    else
        WorldDatabase.PExecuteLog("UPDATE %s SET script_id=%u WHERE %s=%u AND point=%u", table, scriptId, key_field, key, point);

    WaypointPath::iterator find = path->find(point);
    if (find != path->end())
        find->second.script_id = scriptId;

    return sCreatureMovementScripts.second.find(scriptId) != sCreatureMovementScripts.second.end();
}