///////////////////////////////////////////////////////////////////////////////////////////
// GetNextIndex()
//
// Returns vertex of the input face which is "next" in the input index list
//
inline int NvStripifier::GetNextIndex(const WordVec &indices, NvFaceInfo *face){
	
	int numIndices = indices.size();
	assert(numIndices >= 2);
	
	int v0  = indices[numIndices-2];
	int v1  = indices[numIndices-1];
	
	int fv0 = face->m_v0;
	int fv1 = face->m_v1;
	int fv2 = face->m_v2;
	
	if (fv0 != v0 && fv0 != v1){
		if ((fv1 != v0 && fv1 != v1) || (fv2 != v0 && fv2 != v1)){
			printf("GetNextIndex: Triangle doesn't have all of its vertices\n");
			printf("GetNextIndex: Duplicate triangle probably got us derailed\n");
		}
		return fv0;
	}
	if (fv1 != v0 && fv1 != v1){
		if ((fv0 != v0 && fv0 != v1) || (fv2 != v0 && fv2 != v1)){
			printf("GetNextIndex: Triangle doesn't have all of its vertices\n");
			printf("GetNextIndex: Duplicate triangle probably got us derailed\n");
		}
		return fv1;
	}
	if (fv2 != v0 && fv2 != v1){
		if ((fv0 != v0 && fv0 != v1) || (fv1 != v0 && fv1 != v1)){
			printf("GetNextIndex: Triangle doesn't have all of its vertices\n");
			printf("GetNextIndex: Duplicate triangle probably got us derailed\n");
		}
		return fv2;
	}
	
	// shouldn't get here, but let's try and fail gracefully
	if( (fv0 == fv1) || (fv0 == fv2) )
		return fv0;
	else if( (fv1 == fv0) || (fv1 == fv2) )
		return fv1;
	else if( (fv2 == fv0) || (fv2 == fv1) )
		return fv2;
	else
		return -1;
}
Esempio n. 2
0
///////////////////////////////////////////////////////////////////////////////////////////
// GetNextIndex()
//
// Returns vertex of the input face which is "next" in the input index list
//
IC int NvStripifier::GetNextIndex(const WordVec &indices, NvFaceInfo *face){
	
	int numIndices = indices.size();
	assert(numIndices >= 2);
	
	int v0  = indices[numIndices-2];
	int v1  = indices[numIndices-1];
	
	int fv0 = face->m_v0;
	int fv1 = face->m_v1;
	int fv2 = face->m_v2;
	
	if (fv0 != v0 && fv0 != v1){
		if ((fv1 != v0 && fv1 != v1) || (fv2 != v0 && fv2 != v1)){
			Msg("! WARNING: GetNextIndex: Triangle doesn't have all of its vertices");
			Msg("! WARNING: GetNextIndex: Duplicate triangle probably got us derailed");
		}
		return fv0;
	}
	if (fv1 != v0 && fv1 != v1){
		if ((fv0 != v0 && fv0 != v1) || (fv2 != v0 && fv2 != v1)){
			Msg("! WARNING: GetNextIndex: Triangle doesn't have all of its vertices");
			Msg("! WARNING: GetNextIndex: Duplicate triangle probably got us derailed");
		}
		return fv1;
	}
	if (fv2 != v0 && fv2 != v1){
		if ((fv0 != v0 && fv0 != v1) || (fv1 != v0 && fv1 != v1)){
			Msg("! WARNING: GetNextIndex: Triangle doesn't have all of its vertices");
			Msg("! WARNING: GetNextIndex: Duplicate triangle probably got us derailed");
		}
		return fv2;
	}
	
	// shouldn't get here
	Msg("! WARNING: GetNextIndex: Duplicate triangle sent");
	return -1;
}
Esempio n. 3
0
////////////////////////////////////////////////////////////////////////////////////////
// GenerateStrips()
//
// in_indices: input index list, the indices you would use to render
// in_numIndices: number of entries in in_indices
// primGroups: array of optimized/stripified PrimitiveGroups
// numGroups: number of groups returned
//
// Be sure to call delete[] on the returned primGroups to avoid leaking mem
//
bool GenerateStrips(const unsigned short* in_indices, const unsigned int in_numIndices,
					PrimitiveGroup** primGroups, unsigned short* numGroups, bool validateEnabled)
{
	int i = 0;
	
	//put data in format that the stripifier likes
	WordVec tempIndices;
	tempIndices.resize(in_numIndices);
	unsigned short maxIndex = 0;
	unsigned short minIndex = 0xFFFF;
	for(i = 0; i < in_numIndices; i++)
	{
		tempIndices[i] = in_indices[i];
		if (in_indices[i] > maxIndex)
			maxIndex = in_indices[i];
		if (in_indices[i] < minIndex)
			minIndex = in_indices[i];
	}
	NvStripInfoVec tempStrips;
	NvFaceInfoVec tempFaces;

	NvStripifier stripifier;
	
	//do actual stripification
	stripifier.Stripify(tempIndices, cacheSize, minStripSize, maxIndex, tempStrips, tempFaces);

	//stitch strips together
	IntVec stripIndices;
	unsigned int numSeparateStrips = 0;

	if(bListsOnly)
	{
		//if we're outputting only lists, we're done
		*numGroups = 1;
		(*primGroups) = new PrimitiveGroup[*numGroups];
		PrimitiveGroup* primGroupArray = *primGroups;

		//count the total number of indices
		unsigned int numIndices = 0;
		for(i = 0; i < tempStrips.size(); i++)
		{
			numIndices += tempStrips[i]->m_faces.size() * 3;
		}

		//add in the list
		numIndices += tempFaces.size() * 3;

		primGroupArray[0].type       = PT_LIST;
		primGroupArray[0].numIndices = numIndices;
		primGroupArray[0].indices    = new unsigned short[numIndices];

		//do strips
		unsigned int indexCtr = 0;
		for(i = 0; i < tempStrips.size(); i++)
		{
			for(int j = 0; j < tempStrips[i]->m_faces.size(); j++)
			{
				//degenerates are of no use with lists
				if(!NvStripifier::IsDegenerate(tempStrips[i]->m_faces[j]))
				{
					primGroupArray[0].indices[indexCtr++] = tempStrips[i]->m_faces[j]->m_v0;
					primGroupArray[0].indices[indexCtr++] = tempStrips[i]->m_faces[j]->m_v1;
					primGroupArray[0].indices[indexCtr++] = tempStrips[i]->m_faces[j]->m_v2;
				}
				else
				{
					//we've removed a tri, reduce the number of indices
					primGroupArray[0].numIndices -= 3;
				}
			}
		}

		//do lists
		for(i = 0; i < tempFaces.size(); i++)
		{			
			primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v0;
			primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v1;
			primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v2;
		}
	}
	else
	{
		stripifier.CreateStrips(tempStrips, stripIndices, bStitchStrips, numSeparateStrips, bRestart, restartVal);

		//if we're stitching strips together, we better get back only one strip from CreateStrips()
		assert( (bStitchStrips && (numSeparateStrips == 1)) || !bStitchStrips);
		
		//convert to output format
		*numGroups = numSeparateStrips; //for the strips
		if(tempFaces.size() != 0)
			(*numGroups)++;  //we've got a list as well, increment
		(*primGroups) = new PrimitiveGroup[*numGroups];
		
		PrimitiveGroup* primGroupArray = *primGroups;
		
		//first, the strips
		int startingLoc = 0;
		for(int stripCtr = 0; stripCtr < numSeparateStrips; stripCtr++)
		{
			int stripLength = 0;

			if(!bStitchStrips)
			{
				int i;
				//if we've got multiple strips, we need to figure out the correct length
				for(i = startingLoc; i < stripIndices.size(); i++)
				{
					if(stripIndices[i] == -1)
						break;
				}
				
				stripLength = i - startingLoc;
			}
			else
				stripLength = stripIndices.size();
			
			primGroupArray[stripCtr].type       = PT_STRIP;
			primGroupArray[stripCtr].indices    = new unsigned short[stripLength];
			primGroupArray[stripCtr].numIndices = stripLength;
			
			int indexCtr = 0;
			for(int i = startingLoc; i < stripLength + startingLoc; i++)
				primGroupArray[stripCtr].indices[indexCtr++] = stripIndices[i];

			//we add 1 to account for the -1 separating strips
			//this doesn't break the stitched case since we'll exit the loop
			startingLoc += stripLength + 1; 
		}
		
		//next, the list
		if(tempFaces.size() != 0)
		{
			int faceGroupLoc = (*numGroups) - 1;    //the face group is the last one
			primGroupArray[faceGroupLoc].type       = PT_LIST;
			primGroupArray[faceGroupLoc].indices    = new unsigned short[tempFaces.size() * 3];
			primGroupArray[faceGroupLoc].numIndices = tempFaces.size() * 3;
			int indexCtr = 0;
			for(int i = 0; i < tempFaces.size(); i++)
			{
				primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v0;
				primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v1;
				primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v2;
			}
		}
	}

	//validate generated data against input
	if (validateEnabled)
	{
		const int NUMBINS = 100;

		std::vector<NvFaceInfo> in_bins[NUMBINS];
		
		//hash input indices on first index
		for (i = 0; i < in_numIndices; i += 3)
		{
			NvFaceInfo faceInfo(in_indices[i], in_indices[i + 1], in_indices[i + 2]);
			in_bins[in_indices[i] % NUMBINS].push_back(faceInfo);
		}
		
		for (i = 0; i < *numGroups; ++i)
		{
			switch ((*primGroups)[i].type)
			{
				case PT_LIST:
				{
					for (int j = 0; j < (*primGroups)[i].numIndices; j += 3)
					{
						unsigned short v0 = (*primGroups)[i].indices[j];
						unsigned short v1 = (*primGroups)[i].indices[j + 1];
						unsigned short v2 = (*primGroups)[i].indices[j + 2];
						
						//ignore degenerates
						if (NvStripifier::IsDegenerate(v0, v1, v2))
							continue;

						if (!TestTriangle(v0, v1, v2, in_bins, NUMBINS))
						{
							Cleanup(tempStrips, tempFaces);
							return false;
						}
					}
					break;
				}

				case PT_STRIP:
				{
					//int brokenCtr = 0;
					bool flip = false;
					for (int j = 2; j < (*primGroups)[i].numIndices; ++j)
					{
						unsigned short v0 = (*primGroups)[i].indices[j - 2];
						unsigned short v1 = (*primGroups)[i].indices[j - 1];
						unsigned short v2 = (*primGroups)[i].indices[j];
						
						if (flip)
						{
							//swap v1 and v2
							unsigned short swap = v1;
							v1 = v2;
							v2 = swap;
						}

						//ignore degenerates
						if (NvStripifier::IsDegenerate(v0, v1, v2))
						{
							flip = !flip;
							continue;
						}

						if (!TestTriangle(v0, v1, v2, in_bins, NUMBINS))
						{
							Cleanup(tempStrips, tempFaces);
							return false;
						}

						flip = !flip;
					}
					break;
				}

				case PT_FAN:
				default:
					break;
			}
		}

	}

	//clean up everything
	Cleanup(tempStrips, tempFaces);

	return true;
}
///////////////////////////////////////////////////////////////////////////////////////////
// Build()
//
// Builds a strip forward as far as we can go, then builds backwards, and joins the two lists
//
void NvStripInfo::Build(NvEdgeInfoVec &edgeInfos, NvFaceInfoVec &faceInfos)
{
	// used in building the strips forward and backward
	WordVec scratchIndices;
	
	// build forward... start with the initial face
	NvFaceInfoVec forwardFaces, backwardFaces;
	forwardFaces.push_back(m_startInfo.m_startFace);

	MarkTriangle(m_startInfo.m_startFace);
	
	int v0 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v0 : m_startInfo.m_startEdge->m_v1);
	int v1 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v1 : m_startInfo.m_startEdge->m_v0);
	
	// easiest way to get v2 is to use this function which requires the
	// other indices to already be in the list.
	scratchIndices.push_back(v0);
	scratchIndices.push_back(v1);
	int v2 = NvStripifier::GetNextIndex(scratchIndices, m_startInfo.m_startFace);
	scratchIndices.push_back(v2);

	//
	// build the forward list
	//
	int nv0 = v1;
	int nv1 = v2;

	NvFaceInfo *nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace);
	while (nextFace != NULL && !IsMarked(nextFace))
	{
		//check to see if this next face is going to cause us to die soon
		int testnv0 = nv1;
		int testnv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace);
		
		NvFaceInfo* nextNextFace = NvStripifier::FindOtherFace(edgeInfos, testnv0, testnv1, nextFace);

		if( (nextNextFace == NULL) || (IsMarked(nextNextFace)) )
		{
			//uh, oh, we're following a dead end, try swapping
			NvFaceInfo* testNextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, testnv1, nextFace);

			if( ((testNextFace != NULL) && !IsMarked(testNextFace)) )
			{
				//we only swap if it buys us something
				
				//add a "fake" degenerate face
				NvFaceInfo* tempFace = new NvFaceInfo(nv0, nv1, nv0, true);
				
				forwardFaces.push_back(tempFace);
				MarkTriangle(tempFace);

				scratchIndices.push_back(nv0);
				testnv0 = nv0;

				++m_numDegenerates;
			}

		}

		// add this to the strip
		forwardFaces.push_back(nextFace);

		MarkTriangle(nextFace);
		
		// add the index
		//nv0 = nv1;
		//nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace);
		scratchIndices.push_back(testnv1);
		
		// and get the next face
		nv0 = testnv0;
		nv1 = testnv1;

		nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace);
	
	}
	
	// tempAllFaces is going to be forwardFaces + backwardFaces
	// it's used for Unique()
	NvFaceInfoVec tempAllFaces;
	for(size_t i = 0; i < forwardFaces.size(); i++)
		tempAllFaces.push_back(forwardFaces[i]);

	//
	// reset the indices for building the strip backwards and do so
	//
	scratchIndices.resize(0);
	scratchIndices.push_back(v2);
	scratchIndices.push_back(v1);
	scratchIndices.push_back(v0);
	nv0 = v1;
	nv1 = v0;
	nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace);
	while (nextFace != NULL && !IsMarked(nextFace))
	{
		//this tests to see if a face is "unique", meaning that its vertices aren't already in the list
		// so, strips which "wrap-around" are not allowed
		if(!Unique(tempAllFaces, nextFace))
			break;

		//check to see if this next face is going to cause us to die soon
		int testnv0 = nv1;
		int testnv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace);
		
		NvFaceInfo* nextNextFace = NvStripifier::FindOtherFace(edgeInfos, testnv0, testnv1, nextFace);

		if( (nextNextFace == NULL) || (IsMarked(nextNextFace)) )
		{
			//uh, oh, we're following a dead end, try swapping
			NvFaceInfo* testNextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, testnv1, nextFace);
			if( ((testNextFace != NULL) && !IsMarked(testNextFace)) )
			{
				//we only swap if it buys us something
				
				//add a "fake" degenerate face
				NvFaceInfo* tempFace = new NvFaceInfo(nv0, nv1, nv0, true);

				backwardFaces.push_back(tempFace);
				MarkTriangle(tempFace);
				scratchIndices.push_back(nv0);
				testnv0 = nv0;

				++m_numDegenerates;
			}
				
		}

		// add this to the strip
		backwardFaces.push_back(nextFace);
		
		//this is just so Unique() will work
		tempAllFaces.push_back(nextFace);

		MarkTriangle(nextFace);
		
		// add the index
		//nv0 = nv1;
		//nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace);
		scratchIndices.push_back(testnv1);
		
		// and get the next face
		nv0 = testnv0;
		nv1 = testnv1;
		nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace);
	}
	
	// Combine the forward and backwards stripification lists and put into our own face vector
	Combine(forwardFaces, backwardFaces);
}
Esempio n. 5
0
File: main.cpp Progetto: zerkh/RAE
int main(int argc, char* argv[])
{
	lbfgsfloatval_t start, end;

	start = clock();
	Parameter* para = new Parameter(argv[1]);
	end = clock();
	cout << "The time of reading parameter is " << (end-start)/CLOCKS_PER_SEC << endl << endl;

	start = clock();
	WordVec* srcWords = new WordVec();
	srcWords->readFile(para, "MixedDomainSrc");
	end = clock();
	cout << "The time of reading srcWordVec is " << (end-start)/CLOCKS_PER_SEC << endl << endl;

	start = clock();
	RAE* srcRAE = new RAE(para, srcWords, SL);
	end = clock();
	cout << "The time of initial source language RAE is " << (end-start)/CLOCKS_PER_SEC << endl << endl;

	bool isDev = atoi(para->getPara("IsDev").c_str());
	bool isTrain = atoi(para->getPara("IsTrain").c_str());
	bool isTest = atoi(para->getPara("IsTest").c_str());

	cout << "Start training RAES......" << endl << endl;
	start = clock();
	if(isTrain || isDev)
	{
		srcRAE->training();
	}
	end = clock();
	cout << "The time of training RAEs is " << (end-start)/CLOCKS_PER_SEC << endl << endl;

	if(isTest)
	{
		start = clock();
		srcRAE->loadWeights(para);
		end = clock();
		cout << "The time of RAEs' weights is " << (end-start)/CLOCKS_PER_SEC << endl << endl;
	}

	// thread_num = 1
	int thread_num = atoi( para->getPara("THREAD_NUM").c_str() );
	vector<string> v_domains;

	string domainLine = para->getPara("DomainList");
	string domainName;
	stringstream ss(domainLine);
	int count = 0;
	while(ss >> domainName)
	{
		if(count == thread_num)
		{
			break;
		}
		count++;
		v_domains.push_back(domainName);
	}

	vector<Domain*> domains;
	//分发文件
	for (int wid = 0; wid < thread_num; wid++)
	{
		Domain* domain = new Domain(para, v_domains[wid], srcRAE);
		domains.push_back(domain);
	}


	MixedDomain mixedDomains(para, domains, srcRAE);
	if(isTrain)
	{
		mixedDomains.training();
	}
	else if(isDev)
	{
		mixedDomains.training();
		mixedDomains.testing();
	}
	else if(isTest)
	{
		mixedDomains.testing();
	}

	return 0;
}
Esempio n. 6
0
///////////////////////////////////////////////////////////////////////////////////////////
// Build()
//
// Builds a strip forward as far as we can go, then builds backwards, and joins the two lists
//
void NvStripInfo::Build(NvEdgeInfoVec &edgeInfos, NvFaceInfoVec &faceInfos){
	
	// used in building the strips forward and backward
	static WordVec scratchIndices;
	scratchIndices.resize(0);
	
	// build forward... start with the initial face
	NvFaceInfoVec forwardFaces, backwardFaces;
	forwardFaces.push_back(m_startInfo.m_startFace);

	MarkTriangle(m_startInfo.m_startFace);
	
	int v0 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v0 : m_startInfo.m_startEdge->m_v1);
	int v1 = (m_startInfo.m_toV1 ? m_startInfo.m_startEdge->m_v1 : m_startInfo.m_startEdge->m_v0);
	
	// easiest way to get v2 is to use this function which requires the
	// other indices to already be in the list.
	scratchIndices.push_back(u16(v0));
	scratchIndices.push_back(u16(v1));
	int v2 = NvStripifier::GetNextIndex(scratchIndices, m_startInfo.m_startFace);
	scratchIndices.push_back(u16(v2));
	
	//
	// build the forward list
	//
	int nv0 = v1;
	int nv1 = v2;
	
	NvFaceInfo *nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace);
	while (nextFace != NULL && !IsMarked(nextFace))
	{
		//this tests to see if a face is "unique", meaning that its vertices aren't already in the list
		// so, strips which "wrap-around" are not allowed
		if(!Unique(forwardFaces, nextFace))
			break;

		// add this to the strip
		forwardFaces.push_back(nextFace);

		MarkTriangle(nextFace);
		
		// add the index
		nv0 = nv1;
		nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace);
		scratchIndices.push_back(u16(nv1));
		
		// and get the next face
		nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace);
		
	}
	
	// tempAllFaces is going to be forwardFaces + backwardFaces
	// it's used for Unique()
	NvFaceInfoVec tempAllFaces;
	for(int i = 0; i < forwardFaces.size(); i++)
		tempAllFaces.push_back(forwardFaces[i]);

	//
	// reset the indices for building the strip backwards and do so
	//
	scratchIndices.resize(0);
	scratchIndices.push_back(u16(v2));
	scratchIndices.push_back(u16(v1));
	scratchIndices.push_back(u16(v0));
	nv0 = v1;
	nv1 = v0;
	nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, m_startInfo.m_startFace);
	while (nextFace != NULL && !IsMarked(nextFace))
	{
		//this tests to see if a face is "unique", meaning that its vertices aren't already in the list
		// so, strips which "wrap-around" are not allowed
		if(!Unique(tempAllFaces, nextFace))
			break;

		// add this to the strip
		backwardFaces.push_back(nextFace);
		
		//this is just so Unique() will work
		tempAllFaces.push_back(nextFace);

		MarkTriangle(nextFace);
		
		// add the index
		nv0 = nv1;
		nv1 = NvStripifier::GetNextIndex(scratchIndices, nextFace);
		scratchIndices.push_back(u16(nv1));
		
		// and get the next face
		nextFace = NvStripifier::FindOtherFace(edgeInfos, nv0, nv1, nextFace);
	}
	
	// Combine the forward and backwards stripification lists and put into our own face vector3
	Combine(forwardFaces, backwardFaces);
}
Esempio n. 7
0
////////////////////////////////////////////////////////////////////////////////////////
// GenerateStrips()
//
// in_indices: input index list, the indices you would use to render
// in_numIndices: number of entries in in_indices
// primGroups: array of optimized/stripified PrimitiveGroups
// numGroups: number of groups returned
//
// Be sure to call delete[] on the returned primGroups to avoid leaking mem
//
void GenerateStrips(const U16* in_indices, const U32 in_numIndices,
					PrimitiveGroup** primGroups, U16* numGroups)
{
	//put data in format that the stripifier likes
	WordVec tempIndices;
	tempIndices.resize(in_numIndices);
	U16 maxIndex = 0;
   U32 i;
	for(i = 0; i < in_numIndices; i++)
	{
		tempIndices[i] = in_indices[i];
		if(in_indices[i] > maxIndex)
			maxIndex = in_indices[i];
	}
	NvStripInfoVec tempStrips;
	NvFaceInfoVec tempFaces;

	NvStripifier stripifier;
	
	//do actual stripification
	stripifier.Stripify(tempIndices, cacheSize, minStripSize, maxIndex, tempStrips, tempFaces);

	//stitch strips together
	IntVec stripIndices;
	U32 numSeparateStrips = 0;

	if(bListsOnly)
	{
		//if we're outputting only lists, we're done
		*numGroups = 1;
		(*primGroups) = new PrimitiveGroup[*numGroups];
		PrimitiveGroup* primGroupArray = *primGroups;

		//count the total number of indices
		U32 numIndices = 0;
      U32 i;
		for(i = 0; i < tempStrips.size(); i++)
		{
			numIndices += tempStrips[i]->m_faces.size() * 3;
		}

		//add in the list
		numIndices += tempFaces.size() * 3;

		primGroupArray[0].type       = PT_LIST;
		primGroupArray[0].numIndices = numIndices;
		primGroupArray[0].indices    = new U16[numIndices];

		//do strips
		U32 indexCtr = 0;
		for(U32 k = 0; k < tempStrips.size(); k++)
		{
			for(U32 j = 0; j < tempStrips[i]->m_faces.size(); j++)
			{
				//degenerates are of no use with lists
				if(!NvStripifier::IsDegenerate(tempStrips[i]->m_faces[j]))
				{
					primGroupArray[0].indices[indexCtr++] = tempStrips[k]->m_faces[j]->m_v0;
					primGroupArray[0].indices[indexCtr++] = tempStrips[k]->m_faces[j]->m_v1;
					primGroupArray[0].indices[indexCtr++] = tempStrips[k]->m_faces[j]->m_v2;
				}
				else
				{
					//we've removed a tri, reduce the number of indices
					primGroupArray[0].numIndices -= 3;
				}
			}
		}

		//do lists
		for(i = 0; i < tempFaces.size(); i++)
		{
			primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v0;
			primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v1;
			primGroupArray[0].indices[indexCtr++] = tempFaces[i]->m_v2;
		}
	}
	else
	{
		stripifier.CreateStrips(tempStrips, stripIndices, bStitchStrips, numSeparateStrips);

		//if we're stitching strips together, we better get back only one strip from CreateStrips()
		assert( (bStitchStrips && (numSeparateStrips == 1)) || !bStitchStrips);
		
		//convert to output format
		*numGroups = numSeparateStrips; //for the strips
		if(tempFaces.size() != 0)
			(*numGroups)++;  //we've got a list as well, increment
		(*primGroups) = new PrimitiveGroup[*numGroups];
		
		PrimitiveGroup* primGroupArray = *primGroups;
		
		//first, the strips
		S32 startingLoc = 0;
		for(U32 stripCtr = 0; stripCtr < numSeparateStrips; stripCtr++)
		{
			S32 stripLength = 0;

			if(!bStitchStrips)
			{
				//if we've got multiple strips, we need to figure out the correct length
            U32 i;
				for(i = startingLoc; i < stripIndices.size(); i++)
				{
					if(stripIndices[i] == -1)
						break;
				}
				
				stripLength = i - startingLoc;
			}
			else
				stripLength = stripIndices.size();
			
			primGroupArray[stripCtr].type       = PT_STRIP;
			primGroupArray[stripCtr].indices    = new U16[stripLength];
			primGroupArray[stripCtr].numIndices = stripLength;
			
			S32 indexCtr = 0;
			for(S32 i = startingLoc; i < stripLength + startingLoc; i++)
				primGroupArray[stripCtr].indices[indexCtr++] = stripIndices[i];

			//we add 1 to account for the -1 separating strips
			//this doesn't break the stitched case since we'll exit the loop
			startingLoc += stripLength + 1; 
		}
		
		//next, the list
		if(tempFaces.size() != 0)
		{
			S32 faceGroupLoc = (*numGroups) - 1;    //the face group is the last one
			primGroupArray[faceGroupLoc].type       = PT_LIST;
			primGroupArray[faceGroupLoc].indices    = new U16[tempFaces.size() * 3];
			primGroupArray[faceGroupLoc].numIndices = tempFaces.size() * 3;
			S32 indexCtr = 0;
			for(U32 i = 0; i < tempFaces.size(); i++)
			{
				primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v0;
				primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v1;
				primGroupArray[faceGroupLoc].indices[indexCtr++] = tempFaces[i]->m_v2;
			}
		}
	}

	//clean up everything

	//delete strips
	for(i = 0; i < tempStrips.size(); i++)
	{
		for(U32 j = 0; j < tempStrips[i]->m_faces.size(); j++)
		{
			delete tempStrips[i]->m_faces[j];
			tempStrips[i]->m_faces[j] = NULL;
		}
		delete tempStrips[i];
		tempStrips[i] = NULL;
	}

	//delete faces
	for(i = 0; i < tempFaces.size(); i++)
	{
		delete tempFaces[i];
		tempFaces[i] = NULL;
	}
}