int X3DXIOTNodeHandler::startShape(const X3DAttributes &attr) { #ifdef _DEBUG std::cout << "Start Shape event" << std::endl; for (size_t i = 0; i < static_cast<int>(attr.getLength()); i++) std::cout << attr.getAttributeName(static_cast<int>(i)) << std::endl; if (attr.isDEF()) std::cout << attr.getDEF() << std::endl; #endif return CONTINUE; }