void G2DTestSystemDriver::ResizeContext () { if (!myG2D->BeginDraw ()) return; myG2D->Clear (black); DrawWindowResizeScreen (); csString text; text.Format ("Canvas [%d x %d]", myG2D->GetWidth (), myG2D->GetHeight ()); SetFont (fontLarge); int fw, fh; font->GetDimensions (text, fw, fh); int x = myG2D->GetWidth () - fw; myG2D->Write (font, x, 0, red, -1, text); myG2D->FinishDraw (); myG2D->Print (0); }
void G2DTestSystemDriver::FontClipTest() { int w = myG2D->GetWidth (); int h = myG2D->GetHeight (); int sx = w/10, sy = h / 2 + 60, sw = sx * 2, sh = h / 6 - 60; int sx1 = sx * 1, sx2 = sx * 4, sx3 = sx * 7; myG2D->SetClipRect(0,0,w,h); myG2D->DrawBox(0,0,w,h, dsteel); SetFont (fontItalic); WriteCentered (0,-16*8, white, -1, "FONT CLIP TEST"); SetFont (fontLarge); WriteCentered (0,-16*7, black, dsteel, "This will test if font clipping is being done properly"); WriteCentered (0,-16*6, black, dsteel, "You should see three thin green rectangles below"); WriteCentered (0,-16*4, black, dsteel, "Again all the black should be contained inside the first"); WriteCentered (0,-16*3, black, dsteel, "green rectangle. The red rectangle should not be visible."); WriteCentered (0,-16*1, black, dsteel, "The second and third green rectangles shouldn't be crossed as well,"); WriteCentered (0, 16*0, black, dsteel, "the text should only overdraw the red rectangle. Additionally,"); WriteCentered (0, 16*1, black, dsteel, "all the text should look the same (well, except for the parts cut off.)"); SetFont (fontCourier); const char* testText = "CrystalSpace"; int fW, fH; font->GetDimensions (testText, fW, fH); int fX = -fW /2, fY = -fH / 2; DrawClipRect(sx2, sy, sw, sh); myG2D->SetClipRect(sx2 + 1, sy + 1, sx2 + sw, sy + sh); myG2D->Write (font, sx2 + fX, sy + fY, black, -1, testText); myG2D->Write (font, sx2 + sw / 2 + fX, sy + fY, black, -1, testText); myG2D->Write (font, sx2 + sw + fX, sy + fY, black, -1, testText); myG2D->Write (font, sx2 + fX, sy + sh / 2 + fY, black, -1, testText); myG2D->Write (font, sx2 + sw / 2 + fX, sy + sh / 2 + fY, black, -1, testText); myG2D->Write (font, sx2 + sw + fX, sy + sh / 2 + fY, black, -1, testText); myG2D->Write (font, sx2 + fX, sy + sh + fY, black, -1, testText); myG2D->Write (font, sx2 + sw / 2 + fX, sy + sh + fY, black, -1, testText); myG2D->Write (font, sx2 + sw + fX, sy + sh + fY, black, -1, testText); myG2D->SetClipRect(0,0,w,h); DrawClipRect(sx3, sy, sw, sh); myG2D->SetClipRect(sx3 + 1, sy + 1, sx3 + sw, sy + sh); myG2D->Write (font, sx3 + fX, sy + fY, black, blue, testText); myG2D->Write (font, sx3 + sw / 2 + fX, sy + fY, black, blue, testText); myG2D->Write (font, sx3 + sw + fX, sy + fY, black, blue, testText); myG2D->Write (font, sx3 + fX, sy + sh / 2 + fY, black, blue, testText); myG2D->Write (font, sx3 + sw / 2 + fX, sy + sh / 2 + fY, black, blue, testText); myG2D->Write (font, sx3 + sw + fX, sy + sh / 2 + fY, black, blue, testText); myG2D->Write (font, sx3 + fX, sy + sh + fY, black, blue, testText); myG2D->Write (font, sx3 + sw / 2 + fX, sy + sh + fY, black, blue, testText); myG2D->Write (font, sx3 + sw + fX, sy + sh + fY, black, blue, testText); myG2D->SetClipRect(0,0,w,h); DrawClipRect(sx1, sy, sw, sh); myG2D->SetClipRect(sx1 + 1, sy + 1, sx1 + sw, sy + sh); // Test random text drawing csRandomGen rng (csGetTicks ()); csTicks start_time = csGetTicks (), delta_time; // widen the range where we try to draw sx -= fW; sy -= fH; sw += fW * 2; sh += fH * 2; do { int i; for (i = 0; i < 1000; i++) { int x = int(sx + rng.Get () * sw); int y = int(sy + rng.Get () * sh); myG2D->Write (font, x, y, black, blue, testText); } delta_time = csGetTicks () - start_time; } while (delta_time < 100); }
const char* csTinyDocWrapper::Write (iString* str) { return tinydoc->Write (str); }
const char* csTinyDocWrapper::Write (iVFS* vfs, const char* filename) { return tinydoc->Write (vfs, filename); }
const char* csTinyDocWrapper::Write (iFile* file) { return tinydoc->Write (file); }