Esempio n. 1
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std::string to_string(const group& x) {
  if (x == invalid_group)
    return "<invalid-group>";
  std::string result = x.get()->module().name();
  result += ":";
  result += x.get()->identifier();
  return result;
}
Esempio n. 2
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void local_actor::leave(const group& what) {
  CAF_LOG_TRACE(CAF_TSARG(what));
  if (what == invalid_group) {
    return;
  }
  if (detach(abstract_group::subscription_token{what.ptr()}) > 0) {
    what->unsubscribe(address());
  }
}
Esempio n. 3
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bool search_reqs( group gp, const std::string &txt )
{
    return std::any_of( gp.begin(), gp.end(), [&]( const typename group::value_type & opts ) {
        return std::any_of( opts.begin(),
        opts.end(), [&]( const typename group::value_type::value_type & e ) {
            return lcmatch( e.to_string(), txt );
        } );
    } );
}
Esempio n. 4
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void local_actor::join(const group& what) {
  CAF_LOG_TRACE(CAF_TSARG(what));
  if (what == invalid_group) {
    return;
  }
  abstract_group::subscription_token tk{what.ptr()};
  std::unique_lock<std::mutex> guard{m_mtx};
  if (detach_impl(tk, m_attachables_head, true, true) == 0) {
    auto ptr = what->subscribe(address());
    if (ptr) {
      attach_impl(ptr);
    }
  }
}
Esempio n. 5
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 /// Causes this actor to subscribe to the group `what`.
 /// The group will be unsubscribed if the actor finishes execution.
 void join(const group& what) {
   CAF_LOG_TRACE(CAF_ARG(what));
   if (what == invalid_group)
     return;
   if (what->subscribe(dptr()->ctrl()))
     subscriptions_.emplace(what);
 }
Esempio n. 6
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void local_actor::join(const group& what) {
    CPPA_LOG_TRACE(CPPA_TSARG(what));
    if (what && m_subscriptions.count(what) == 0) {
        CPPA_LOG_DEBUG("join group: " << to_string(what));
        m_subscriptions.insert(std::make_pair(what, what->subscribe(this)));
    }
}
Esempio n. 7
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 /** \brief ctor
  *
  * - initialize root node */
 node_graph(void):
     root_group_(0), synth_count_(0), group_count_(1),
     node_set(node_set_type::bucket_traits(node_buckets, node_set_bucket_count)), generated_id(-2)
 {
     root_group_.add_ref();
     node_set.insert(root_group_);
 }
Esempio n. 8
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error inspect(serializer& f, group& x) {
  std::string mod_name;
  auto ptr = x.get();
  if (!ptr)
    return f(mod_name);
  mod_name = ptr->module().name();
  auto e = f(mod_name);
  return e ? e : ptr->save(f);
}
Esempio n. 9
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inline void group::open(group const& other, std::string const& name)
{
    if (hid_ >= 0) {
        throw error("h5xx::group object is already in use");
    }

    if (exists_group(other, name)) {
        hid_ = H5Gopen(other.hid(), name.c_str(), H5P_DEFAULT);
    }
    else {
        hid_t lcpl_id = H5Pcreate(H5P_LINK_CREATE);     // create group creation property list
        H5Pset_create_intermediate_group(lcpl_id, 1);   // set intermediate link creation
        hid_ = H5Gcreate(other.hid(), name.c_str(), lcpl_id, H5P_DEFAULT, H5P_DEFAULT);
    }
    if (hid_ < 0){
        throw error("creating or opening group \"" + name + "\"");
    }
}
Esempio n. 10
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/**
 * return true if group "name" exists in group "grp"
 */
inline bool exists_group(group const& grp, std::string const& name)
{
    hid_t hid = grp.hid();
    H5E_BEGIN_TRY {
        hid = H5Gopen(hid, name.c_str(), H5P_DEFAULT);
        if (hid > 0) {
            H5Gclose(hid);
        }
    } H5E_END_TRY
    return (hid > 0);
}
Esempio n. 11
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 void h5_write(group g, std::string const& name, std::string const& value) {

  datatype strdatatype = H5Tcopy(H5T_C_S1);
  // auto status = H5Tset_size (strdatatype, H5T_VARIABLE);
  //auto status = H5Tset_size(strdatatype, value.size() + 1);
  H5Tset_size(strdatatype, value.size() + 1);

  dataspace space = H5Screate(H5S_SCALAR);
  dataset ds = g.create_dataset(name, strdatatype, space);

  auto err = H5Dwrite(ds, strdatatype, H5S_ALL, H5S_ALL, H5P_DEFAULT, (void*)(value.c_str()));
  if (err < 0) TRIQS_RUNTIME_ERROR << "Error writing the string named" << name << " in the group" << g.name();
 }
Esempio n. 12
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void parallel_for_workitem(const group<Dimensions> &g,
                           ParallelForFunctor f) {
#if defined(_OPENMP) && (!defined(TRISYCL_NO_BARRIER) && !defined(_MSC_VER))
  /* To implement barriers With OpenMP, one thread is created for each
     work-item in the group and thus an OpenMP barrier has the same effect
     of an OpenCL barrier executed by the work-items in a workgroup

     The issue is that the parallel_for_workitem() execution is slow even
     when nd_item::barrier() is not used
  */
  range<Dimensions> l_r = g.get_nd_range().get_local_range();
  id<Dimensions> id_l_r { l_r };

  auto tot = l_r.size();

  if constexpr (Dimensions == 1) {
  #pragma omp parallel for collapse(1) schedule(static) num_threads(tot)
    for (size_t i = 0; i < l_r.get(0); ++i) {
      T_Item index{g.get_nd_range()};
      index.set_local(i);
      index.set_global(index.get_local_id() + id_l_r * g.get_id());
      f(index);
    }
  } else if constexpr (Dimensions == 2) {
Esempio n. 13
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 void h5_read(group g, std::string const& name, std::string& value) {
  dataset ds = g.open_dataset(name);
  h5::dataspace d_space = H5Dget_space(ds);
  int rank = H5Sget_simple_extent_ndims(d_space);
  if (rank != 0) TRIQS_RUNTIME_ERROR << "Reading a string and got rank !=0";
  size_t size = H5Dget_storage_size(ds);

  datatype strdatatype = H5Tcopy(H5T_C_S1);
  H5Tset_size(strdatatype, size);
  //auto status = H5Tset_size(strdatatype, size);
  // auto status = H5Tset_size (strdatatype, H5T_VARIABLE);

  std::vector<char> buf(size + 1, 0x00);
  auto err = H5Dread(ds, strdatatype, H5S_ALL, H5S_ALL, H5P_DEFAULT, &buf[0]);
  if (err < 0) TRIQS_RUNTIME_ERROR << "Error reading the string named" << name << " in the group" << g.name();

  value = "";
  value.append(&(buf.front()));
 }
Esempio n. 14
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object::object(const group& object_) : object_handle_(object_.native_handle())
{
}
Esempio n. 15
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 ~node_graph()
 {
     assert(root_group_.child_count() == 0);
 }
Esempio n. 16
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	data_callback::data_callback( group& grp )
		: group_ptr_( grp.item_mgt() )
		, owner_(grp)
	{
	}
Esempio n. 17
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 /** \brief ctor
  *
  * - initialize root node */
 node_graph(void):
     node_set(node_set_type::bucket_traits(node_buckets, node_set_bucket_count))
 {
     node_set.insert(root_group_);
     root_group_.add_ref();
 }
Esempio n. 18
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 /// Causes this actor to leave the group `what`.
 void leave(const group& what) {
   CAF_LOG_TRACE(CAF_ARG(what));
   if (subscriptions_.erase(what) > 0)
     what->unsubscribe(dptr()->ctrl());
 }
Esempio n. 19
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void unmount(const group& mount_point)
{
    hdf5::unmount(mount_point.native_handle());
}
Esempio n. 20
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group mount(const file& mounted_file, const group& mount_point)
{
    return group(hdf5::mount(mounted_file.native_handle(), mount_point.native_handle()));
}
    HOT successor_container fill_queue_recursive(group & g, successor_container const & successors_from_parent, size_t previous_activation_limit)
    {
        assert (g.has_synth_children());

        typedef server_node_list::reverse_iterator r_iterator;

        successor_container successors(successors_from_parent);

        size_t children = g.child_count();

        sequential_child_list sequential_children;
        sequential_children.reserve(g.child_synth_count);

        for (r_iterator it = g.child_nodes.rbegin(); it != g.child_nodes.rend(); ++it) {
            server_node & node = *it;

            if (node.is_synth()) {
                r_iterator end_of_node = it;
                --end_of_node; // one element behind the last
                std::size_t node_count = 1;

                // we fill the child nodes in reverse order to an array
                for(;;) {
                    sequential_children.push_back(&*it);
                    ++it;
                    if (it == g.child_nodes.rend())
                        break; // we found the beginning of this group

                    if (!it->is_synth())
                        break; // we hit a child group, later we may want to add it's nodes, too?
                    ++node_count;
                }

                --it; // we iterated one element too far, so we need to go back to the previous element
                assert(sequential_children.size() == node_count);

                auto seq_it = sequential_children.rbegin();

                int activation_limit = get_previous_activation_count(it, g.child_nodes.rend(), previous_activation_limit);

                thread_queue_item * q_item =
                    q->allocate_queue_item(queue_node(std::move(queue_node_data(static_cast<abstract_synth*>(*seq_it++))), node_count),
                                            successors, activation_limit);

                queue_node & q_node = q_item->get_job();

                // now we can add all nodes sequentially
                for(;seq_it != sequential_children.rend(); ++seq_it)
                    q_node.add_node(static_cast<abstract_synth*>(*seq_it));
                sequential_children.clear();

                assert(q_node.size() == node_count);

                /* advance successor list */
                successors = successor_container(1);
                successors[0] = q_item;

                if (activation_limit == 0)
                    q->add_initially_runnable(q_item);
                children -= node_count;
            } else {
                abstract_group & grp = static_cast<abstract_group&>(node);

                if (grp.has_synth_children()) {
                    int activation_limit = get_previous_activation_count(it, g.child_nodes.rend(), previous_activation_limit);
                    successors = fill_queue_recursive(grp, successors, activation_limit);
                }

                children -= 1;
            }
        }
        assert(children == 0);
        return successors;
    }
 void fill_queue(group & root_group)
 {
     if (root_group.has_synth_children())
         fill_queue_recursive(root_group, successor_container(0), 0);
 }
Esempio n. 23
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void create_world( rendering_assets_type& rendering_assets, black_label::rendering::view& view ) {
	static group all_statics;
	
	static auto get_vec3 = [](const boost::property_tree::ptree& root) {
		assert(3 == root.size());
		auto first = root.begin();
		auto x = (*first++).second.get<float>("");
		auto y = (*first++).second.get<float>("");
		auto z = (*first++).second.get<float>("");
		return glm::vec3(x, y, z);
	};

	path scene_file{"scene.json"};
	BOOST_LOG_TRIVIAL(info) << "Importing scene file " << scene_file << "...";

	boost::property_tree::ptree root;
	boost::property_tree::read_json(scene_file.string(), root);

	vector<path> models, dynamics;
	vector<glm::mat4> transformations;

	for (auto entity : root.get_child("entities") | boost::adaptors::map_values) {
		auto model = entity.get<string>("model");
		models.emplace_back(move(model));

		auto dynamic = entity.get<string>("dynamic");
		dynamics.emplace_back(move(dynamic));

		glm::mat4 transformation; // Identity matrix
		if (auto transformation_root_ = entity.get_child_optional("transformation"))
			for (auto& transformation_child : *transformation_root_)
			{
				if (auto scale = transformation_child.second.get_optional<float>("scale"))
					transformation = glm::scale(transformation, glm::vec3{*scale});
				if (auto translation = transformation_child.second.get_child_optional("translate"))
					transformation = glm::translate(transformation, get_vec3(*translation));
			}
		transformations.emplace_back(transformation);
	}
	
	all_statics.emplace_back(std::make_shared<entities>(
		models,
		dynamics,
		transformations));

	using rendering_entities = rendering_assets_type::external_entities;

	vector<rendering_entities> asset_data;
	asset_data.reserve(all_statics.size());
	int id{0};
	for (const auto& entity : all_statics)
		asset_data.emplace_back(
			id++, 
			boost::make_iterator_range(entity->begin(entity->models), entity->end(entity->models)),
			boost::make_iterator_range(entity->begin(entity->transformations), entity->end(entity->transformations)));

	rendering_assets.add_statics(cbegin(asset_data), cend(asset_data));



	// Camera
	view.eye = get_vec3(root.get_child("camera.eye"));
	view.target = get_vec3(root.get_child("camera.target"));
	view.on_view_moved();
}