Esempio n. 1
0
    void Aggro(Unit* /*pWho*/)
    {
        if (!m_pInstance)
            return;

        m_pInstance->SetData(TYPE_GOTHIK, IN_PROGRESS);

        // Make immune
        m_creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_ALL, true);

        m_pInstance->SetGothTriggers();
        PrepareSummonPlaces();
    }
Esempio n. 2
0
    void Aggro(Unit* pWho)
    {
        m_creature->SetInCombatWithZone();

        DoScriptText(SAY_SPEECH_1, m_creature);

        if (!m_pInstance)
            return;

        m_pInstance->SetData(TYPE_GOTHIK, IN_PROGRESS);

        m_pInstance->SetGothTriggers();
    }