Esempio n. 1
0
 void JustDidDialogueStep(int32 iEntry) override
 {
     // Start the event when the dialogue is finished
     if (iEntry == SAY_ANDOROV_ATTACK_START)
     {
         if (m_pInstance)
             m_pInstance->SetData(TYPE_RAJAXX, IN_PROGRESS);
     }
 }