bool nsNativeKeyBindings::KeyPress(const nsKeyEvent& aEvent, DoCommandCallback aCallback, void *aCallbackData) { // If the native key event is set, it must be synthesized for tests. // We just ignore such events because this behavior depends on system // settings. if (!aEvent.mNativeKeyEvent) { // It must be synthesized event or dispatched DOM event from chrome. return false; } guint keyval; if (aEvent.charCode) { keyval = gdk_unicode_to_keyval(aEvent.charCode); } else { keyval = static_cast<GdkEventKey*>(aEvent.mNativeKeyEvent)->keyval; } if (KeyPressInternal(aEvent, aCallback, aCallbackData, keyval)) { return true; } for (uint32_t i = 0; i < aEvent.alternativeCharCodes.Length(); ++i) { uint32_t ch = aEvent.IsShift() ? aEvent.alternativeCharCodes[i].mShiftedCharCode : aEvent.alternativeCharCodes[i].mUnshiftedCharCode; if (ch && ch != aEvent.charCode) { keyval = gdk_unicode_to_keyval(ch); if (KeyPressInternal(aEvent, aCallback, aCallbackData, keyval)) { return true; } } } /* gtk_bindings_activate_event is preferable, but it has unresolved bug: http://bugzilla.gnome.org/show_bug.cgi?id=162726 The bug was already marked as FIXED. However, somebody reports that the bug still exists. Also gtk_bindings_activate may work with some non-shortcuts operations (todo: check it). See bug 411005 and bug 406407. Code, which should be used after fixing GNOME bug 162726: gtk_bindings_activate_event(GTK_OBJECT(mNativeTarget), static_cast<GdkEventKey*>(aEvent.mNativeKeyEvent)); */ return false; }
/* static */ void KeymapWrapper::InitKeyEvent(nsKeyEvent& aKeyEvent, GdkEventKey* aGdkKeyEvent) { KeymapWrapper* keymapWrapper = GetInstance(); aKeyEvent.keyCode = ComputeDOMKeyCode(aGdkKeyEvent); // NOTE: The state of given key event indicates adjacent state of // modifier keys. E.g., even if the event is Shift key press event, // the bit for Shift is still false. By the same token, even if the // event is Shift key release event, the bit for Shift is still true. // Unfortunately, gdk_keyboard_get_modifiers() returns current modifier // state. It means if there're some pending modifier key press or // key release events, the result isn't what we want. // Temporarily, we should compute the state only when the key event // is GDK_KEY_PRESS. // XXX If we could know the modifier keys state at the key release event, // we should cut out changingMask from modifierState. guint modifierState = aGdkKeyEvent->state; if (aGdkKeyEvent->is_modifier && aGdkKeyEvent->type == GDK_KEY_PRESS) { ModifierKey* modifierKey = keymapWrapper->GetModifierKey(aGdkKeyEvent->hardware_keycode); if (modifierKey) { // If new modifier key is pressed, add the pressed mod mask. modifierState |= modifierKey->mMask; } } InitInputEvent(aKeyEvent, modifierState); #ifdef MOZ_PLATFORM_MAEMO aKeyEvent.location = nsIDOMKeyEvent::DOM_KEY_LOCATION_MOBILE; #else // #ifdef MOZ_PLATFORM_MAEMO switch (aGdkKeyEvent->keyval) { case GDK_Shift_L: case GDK_Control_L: case GDK_Alt_L: case GDK_Super_L: case GDK_Hyper_L: case GDK_Meta_L: aKeyEvent.location = nsIDOMKeyEvent::DOM_KEY_LOCATION_LEFT; break; case GDK_Shift_R: case GDK_Control_R: case GDK_Alt_R: case GDK_Super_R: case GDK_Hyper_R: case GDK_Meta_R: aKeyEvent.location = nsIDOMKeyEvent::DOM_KEY_LOCATION_RIGHT; break; case GDK_KP_0: case GDK_KP_1: case GDK_KP_2: case GDK_KP_3: case GDK_KP_4: case GDK_KP_5: case GDK_KP_6: case GDK_KP_7: case GDK_KP_8: case GDK_KP_9: case GDK_KP_Space: case GDK_KP_Tab: case GDK_KP_Enter: case GDK_KP_F1: case GDK_KP_F2: case GDK_KP_F3: case GDK_KP_F4: case GDK_KP_Home: case GDK_KP_Left: case GDK_KP_Up: case GDK_KP_Right: case GDK_KP_Down: case GDK_KP_Prior: // same as GDK_KP_Page_Up case GDK_KP_Next: // same as GDK_KP_Page_Down case GDK_KP_End: case GDK_KP_Begin: case GDK_KP_Insert: case GDK_KP_Delete: case GDK_KP_Equal: case GDK_KP_Multiply: case GDK_KP_Add: case GDK_KP_Separator: case GDK_KP_Subtract: case GDK_KP_Decimal: case GDK_KP_Divide: aKeyEvent.location = nsIDOMKeyEvent::DOM_KEY_LOCATION_NUMPAD; break; default: aKeyEvent.location = nsIDOMKeyEvent::DOM_KEY_LOCATION_STANDARD; break; } #endif // #ifdef MOZ_PLATFORM_MAEMO #else PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeyEvent, modifierState=0x%08X " "aGdkKeyEvent={ type=%s, keyval=%s(0x%X), state=0x%08X, " "hardware_keycode=0x%08X, is_modifier=%s } " "aKeyEvent={ message=%s, isShift=%s, isControl=%s, " "isAlt=%s, isMeta=%s }", keymapWrapper, modifierState, ((aGdkKeyEvent->type == GDK_KEY_PRESS) ? "GDK_KEY_PRESS" : "GDK_KEY_RELEASE"), gdk_keyval_name(aGdkKeyEvent->keyval), aGdkKeyEvent->keyval, aGdkKeyEvent->state, aGdkKeyEvent->hardware_keycode, GetBoolName(aGdkKeyEvent->is_modifier), ((aKeyEvent.message == NS_KEY_DOWN) ? "NS_KEY_DOWN" : (aKeyEvent.message == NS_KEY_PRESS) ? "NS_KEY_PRESS" : "NS_KEY_UP"), GetBoolName(aKeyEvent.IsShift()), GetBoolName(aKeyEvent.IsControl()), GetBoolName(aKeyEvent.IsAlt()), GetBoolName(aKeyEvent.IsMeta()))); if (aKeyEvent.message == NS_KEY_PRESS) { keymapWrapper->InitKeypressEvent(aKeyEvent, aGdkKeyEvent); } // The transformations above and in gdk for the keyval are not invertible // so link to the GdkEvent (which will vanish soon after return from the // event callback) to give plugins access to hardware_keycode and state. // (An XEvent would be nice but the GdkEvent is good enough.) aKeyEvent.pluginEvent = (void *)aGdkKeyEvent; aKeyEvent.time = aGdkKeyEvent->time; }
void KeymapWrapper::InitKeypressEvent(nsKeyEvent& aKeyEvent, GdkEventKey* aGdkKeyEvent) { NS_ENSURE_TRUE_VOID(aKeyEvent.message == NS_KEY_PRESS); aKeyEvent.charCode = GetCharCodeFor(aGdkKeyEvent); if (!aKeyEvent.charCode) { PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeypressEvent, " "keyCode=0x%02X, charCode=0x%08X", this, aKeyEvent.keyCode, aKeyEvent.charCode)); return; } // If the event causes inputting a character, keyCode must be zero. aKeyEvent.keyCode = 0; // If Ctrl or Alt or Meta or OS is pressed, we need to append the key // details for handling shortcut key. Otherwise, we have no additional // work. if (!aKeyEvent.IsControl() && !aKeyEvent.IsAlt() && !aKeyEvent.IsMeta() && !aKeyEvent.IsOS()) { PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeypressEvent, " "keyCode=0x%02X, charCode=0x%08X", this, aKeyEvent.keyCode, aKeyEvent.charCode)); return; } gint level = GetKeyLevel(aGdkKeyEvent); if (level != 0 && level != 1) { PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeypressEvent, " "keyCode=0x%02X, charCode=0x%08X, level=%d", this, aKeyEvent.keyCode, aKeyEvent.charCode, level)); return; } guint baseState = aGdkKeyEvent->state & ~(GetModifierMask(SHIFT) | GetModifierMask(CTRL) | GetModifierMask(ALT) | GetModifierMask(META) | GetModifierMask(SUPER) | GetModifierMask(HYPER)); // We shold send both shifted char and unshifted char, all keyboard layout // users can use all keys. Don't change event.charCode. On some keyboard // layouts, Ctrl/Alt/Meta keys are used for inputting some characters. nsAlternativeCharCode altCharCodes(0, 0); // unshifted charcode of current keyboard layout. altCharCodes.mUnshiftedCharCode = GetCharCodeFor(aGdkKeyEvent, baseState, aGdkKeyEvent->group); bool isLatin = (altCharCodes.mUnshiftedCharCode <= 0xFF); // shifted charcode of current keyboard layout. altCharCodes.mShiftedCharCode = GetCharCodeFor(aGdkKeyEvent, baseState | GetModifierMask(SHIFT), aGdkKeyEvent->group); isLatin = isLatin && (altCharCodes.mShiftedCharCode <= 0xFF); if (altCharCodes.mUnshiftedCharCode || altCharCodes.mShiftedCharCode) { aKeyEvent.alternativeCharCodes.AppendElement(altCharCodes); } bool needLatinKeyCodes = !isLatin; if (!needLatinKeyCodes) { needLatinKeyCodes = (IS_ASCII_ALPHABETICAL(altCharCodes.mUnshiftedCharCode) != IS_ASCII_ALPHABETICAL(altCharCodes.mShiftedCharCode)); } // If current keyboard layout can input Latin characters, we don't need // more information. if (!needLatinKeyCodes) { PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeypressEvent, keyCode=0x%02X, " "charCode=0x%08X, level=%d, altCharCodes={ " "mUnshiftedCharCode=0x%08X, mShiftedCharCode=0x%08X }", this, aKeyEvent.keyCode, aKeyEvent.charCode, level, altCharCodes.mUnshiftedCharCode, altCharCodes.mShiftedCharCode)); return; } // Next, find Latin inputtable keyboard layout. gint minGroup = GetFirstLatinGroup(); if (minGroup < 0) { PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeypressEvent, " "Latin keyboard layout isn't found: " "keyCode=0x%02X, charCode=0x%08X, level=%d, " "altCharCodes={ mUnshiftedCharCode=0x%08X, " "mShiftedCharCode=0x%08X }", this, aKeyEvent.keyCode, aKeyEvent.charCode, level, altCharCodes.mUnshiftedCharCode, altCharCodes.mShiftedCharCode)); return; } nsAlternativeCharCode altLatinCharCodes(0, 0); uint32_t unmodifiedCh = aKeyEvent.IsShift() ? altCharCodes.mShiftedCharCode : altCharCodes.mUnshiftedCharCode; // unshifted charcode of found keyboard layout. uint32_t ch = GetCharCodeFor(aGdkKeyEvent, baseState, minGroup); altLatinCharCodes.mUnshiftedCharCode = IsBasicLatinLetterOrNumeral(ch) ? ch : 0; // shifted charcode of found keyboard layout. ch = GetCharCodeFor(aGdkKeyEvent, baseState | GetModifierMask(SHIFT), minGroup); altLatinCharCodes.mShiftedCharCode = IsBasicLatinLetterOrNumeral(ch) ? ch : 0; if (altLatinCharCodes.mUnshiftedCharCode || altLatinCharCodes.mShiftedCharCode) { aKeyEvent.alternativeCharCodes.AppendElement(altLatinCharCodes); } // If the charCode is not Latin, and the level is 0 or 1, we should // replace the charCode to Latin char if Alt and Meta keys are not // pressed. (Alt should be sent the localized char for accesskey // like handling of Web Applications.) ch = aKeyEvent.IsShift() ? altLatinCharCodes.mShiftedCharCode : altLatinCharCodes.mUnshiftedCharCode; if (ch && !(aKeyEvent.IsAlt() || aKeyEvent.IsMeta()) && aKeyEvent.charCode == unmodifiedCh) { aKeyEvent.charCode = ch; } PR_LOG(gKeymapWrapperLog, PR_LOG_ALWAYS, ("KeymapWrapper(%p): InitKeypressEvent, " "keyCode=0x%02X, charCode=0x%08X, level=%d, minGroup=%d, " "altCharCodes={ mUnshiftedCharCode=0x%08X, " "mShiftedCharCode=0x%08X } " "altLatinCharCodes={ mUnshiftedCharCode=0x%08X, " "mShiftedCharCode=0x%08X }", this, aKeyEvent.keyCode, aKeyEvent.charCode, level, minGroup, altCharCodes.mUnshiftedCharCode, altCharCodes.mShiftedCharCode, altLatinCharCodes.mUnshiftedCharCode, altLatinCharCodes.mShiftedCharCode)); }