Esempio n. 1
0
void distort(sample &buf, float amount) {
  if (amount>=0.99) amount = 0.99;

  float k=2*amount/(1-amount);

  for(unsigned int i=0; i<buf.get_length(); i++)
    {
      buf[i]=((1+k)*buf[i]/(1+k*fabs(buf[i])))*(1-amount);
    }
}
Esempio n. 2
0
void moving_hard_clip(sample &buf, const sample &level)
{
  for(unsigned int i=0; i<buf.get_length(); i++)
    {
      float l=fabs(level[i]);
      if (feq(l,0,0.0001)) l=0.0001;
      if (buf[i]>l) buf[i]=l;
      if (buf[i]<-l) buf[i]=-l;
      buf[i]*=1/l;
    }
}
Esempio n. 3
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void hard_clip(sample &buf, float level)
{
  if (feq(level,0,0.0001)) level==0.0001;

  for(unsigned int i=0; i<buf.get_length(); i++)
    {
      if (buf[i]>level) buf[i]=level;
      if (buf[i]<-level) buf[i]=-level;
      buf[i]*=1/level;
    }
}
Esempio n. 4
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void moving_distort(sample &buf, const sample &amount)
{
  for(unsigned int i=0; i<buf.get_length(); i++)
    {
      float a =fabs(amount[i]);
      if (a>0.99) a = 0.99;
      float k=2*a/(1-a);

      buf[i]=((1+k)*buf[i]/(1+k*fabs(buf[i])))*(1-a);
    }
}
Esempio n. 5
0
void crush(sample &buf, float freq, float bits) {
  float step = pow((float)0.5,(float)bits);
  float phasor = 1;
  float last = 0;

  for(unsigned int i=0; i<buf.get_length(); i++) {
      phasor = phasor + freq;
      if (phasor >= 1.0) {
          phasor = phasor - 1.0;
          last = step * floor( buf[i]/step + 0.5 );
	}
      buf[i] = last;
    }
}