void Connection::handle_accept(session_ptr session, const boost::system::error_code& error) { if (!error) { session->start(); session_ptr new_session(new Session(io_service_, room_)); acceptor_.async_accept(new_session->socket(), boost::bind(&Connection::handle_accept, this, new_session, boost::asio::placeholders::error)); } }
void handle_accept(session_ptr new_session, const asio::error_code& error) { if (!error) { new_session->start(); new_session.reset(new session(io_service_)); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, asio::placeholders::error)); } }
void handle_accept(session_ptr new_session, const boost::system::error_code& error) { if (!error) { new_session->start(); new_session.reset(new session(io_service_work_pool_.get_io_service(), io_service_pool_.get_io_service())); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } }
void handle_accept(session_ptr new_session, const boost::system::error_code& error) { if(!error) { cout << "accept connection ..." << endl; new_session->start(); do_accept(); } else { delete new_session; } }
void handle_accept(session_ptr new_session, const boost::system::error_code & error) { if (!error) { std::cout << "New connection accepted" << std::endl; new_session->start(); start_accept(); } else if (error != boost::asio::error::operation_aborted) { // 'operation_aborted' error occurs on server stoppage handle_error(error); } }
void server::handle_accept(session_ptr new_session, const boost::system::error_code& error) { if (!error) { { boost::mutex::scoped_lock lock(sessionsLock_); sessions_.push_back(new_session); session_ptr new_session(new session(io_service_, this, maxLength_)); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } new_session->start(); } start_accept(); }