Esempio n. 1
0
void
vsModelInstanceLodGroup::CalculateMatrixBounds( vsBox3D& out )
{
	out.Clear();
	for ( int i = 0; i < m_matrix.ItemCount(); i++ )
		out.ExpandToInclude( m_matrix[i].w );
}
Esempio n. 2
0
// find the bounds of our matrix translations.
void
vsModelInstanceGroup::CalculateMatrixBounds( vsBox3D& out )
{
	vsBox3D a;
	out.Clear();
	for ( int i = 0; i < m_lod.ItemCount(); i++ )
	{
		m_lod[i]->CalculateMatrixBounds(a);
		out.ExpandToInclude(a);
	}
}