Esempio n. 1
0
void
wxHeaderCtrlBase::DoResizeColumnIndices(wxArrayInt& colIndices, unsigned int count)
{
    // update the column indices array if necessary
    const unsigned countOld = colIndices.size();
    if ( count > countOld )
    {
        // all new columns have default positions equal to their indices
        for ( unsigned n = countOld; n < count; n++ )
            colIndices.push_back(n);
    }
    else if ( count < countOld )
    {
        // filter out all the positions which are invalid now while keeping the
        // order of the remaining ones
        wxArrayInt colIndicesNew;
        colIndicesNew.reserve(count);
        for ( unsigned n = 0; n < countOld; n++ )
        {
            const unsigned idx = colIndices[n];
            if ( idx < count )
                colIndicesNew.push_back(idx);
        }

        colIndices.swap(colIndicesNew);
    }
    //else: count didn't really change, nothing to do

    wxASSERT_MSG( colIndices.size() == count, "logic error" );
}
Esempio n. 2
0
/* static */
void wxHeaderCtrlBase::MoveColumnInOrderArray(wxArrayInt& order,
        unsigned int idx,
        unsigned int pos)
{
    const unsigned count = order.size();

    wxArrayInt orderNew;
    orderNew.reserve(count);
    for ( unsigned n = 0; ; n++ )
    {
        // NB: order of checks is important for this to work when the new
        //     column position is the same as the old one

        // insert the column at its new position
        if ( orderNew.size() == pos )
            orderNew.push_back(idx);

        if ( n == count )
            break;

        // delete the column from its old position
        const unsigned idxOld = order[n];
        if ( idxOld == idx )
            continue;

        orderNew.push_back(idxOld);
    }

    order.swap(orderNew);
}