Esempio n. 1
0
void
JAWS_Asynch_Handler::handle_read_stream (const ACE_Asynch_Read_Stream::Result
                                         &result)
{
  JAWS_TRACE ("JAWS_Asynch_Handler::handle_read_stream");

  this->dispatch_handler ();

  if (result.act () != 0)
    {
      // This callback is for io->receive_file()
      JAWS_TRACE ("JAWS_Asynch_Handler::handle_read_stream (recv_file)");

      int code = 0;
      if (result.success () && result.bytes_transferred () != 0)
        {
          if (result.message_block ().length ()
              == result.message_block ().size ())
            code = ACE_Filecache_Handle::ACE_SUCCESS;
          else
            {
              ACE_Asynch_Read_Stream ar;
              if (ar.open (*this, this->handler ()->handle ()) == -1
                  || ar.read (result.message_block (),
                              result.message_block ().size ()
                              - result.message_block ().length (),
                              result.act ()) == -1)
                code = -1;
              else
                return;
            }
        }
      else
        code = -1;

      if (code == ACE_Filecache_Handle::ACE_SUCCESS)
        this->handler ()->receive_file_complete ();
      else
        this->handler ()->receive_file_error (code);

      result.message_block ().release ();
      delete (ACE_Filecache_Handle *) result.act ();
    }
  else
    {
      // This callback is for this->read()
      JAWS_TRACE ("JAWS_Asynch_Handler::handle_read_stream (read)");

      if (result.success ()
          && result.bytes_transferred () != 0)
        this->handler ()->read_complete (&result.message_block ());
      else
        this->handler ()->read_error ();
    }
}
Esempio n. 2
0
void
Receiver::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_DEBUG ((LM_DEBUG,
              "handle_read_stream called\n"));

  // Reset pointers.
  result.message_block ().rd_ptr ()[result.bytes_transferred ()] = '\0';

  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered", result.bytes_transferred ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "act", (uintptr_t) result.act ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "completion_key", (uintptr_t) result.completion_key ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ()));
  ACE_DEBUG ((LM_DEBUG, "********************\n"));
#if 0
  // This can overrun the ACE_Log_Msg buffer and do bad things.
  // Re-enable it at your risk.
  ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "message_block", result.message_block ().rd_ptr ()));
#endif /* 0 */

  if (result.success () && result.bytes_transferred () != 0)
    {
      // Successful read: write the data to the file asynchronously.
      // Note how we reuse the <ACE_Message_Block> for the writing.
      // Therefore, we do not delete this buffer because it is handled
      // in <handle_write_stream>.
      if (this->wf_.write (result.message_block (),
                           result.bytes_transferred (),
                           this->file_offset_) == -1)
        {
          ACE_ERROR ((LM_ERROR,
                      "%p\n",
                      "ACE_Asynch_Write_File::write"));
          return;
        }

      // Initiate new read from the stream.
      if (this->initiate_read_stream () == -1)
        return;
    }
  else
    {
      ACE_DEBUG ((LM_DEBUG,
                  "Receiver completed\n"));

      // No need for this message block anymore.
      result.message_block ().release ();

      // Note that we are done with the test.
      done = 1;

      // We are done: commit suicide.
      delete this;
    }
}
void
Receiver::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_DEBUG ((LM_DEBUG,
              "handle_read_stream called\n"));

  // Reset pointers.
  result.message_block ().rd_ptr ()[result.bytes_transferred ()] =
    '\0';

  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read
              ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered",
              result.bytes_transferred ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "act", (u_long) result.act ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "completion_key", (u_long)
              result.completion_key ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ()));
  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "message_block",
              result.message_block ().rd_ptr ()));

  if ( result.success () && result.bytes_transferred () != 0)
    {
      // Successful read: write the data to the file asynchronously.
      // Note how we reuse the <ACE_Message_Block> for the writing.
      // Therefore, we do not delete this buffer because it is handled
      // in <handle_write_stream>.

      if(this->initiate_write_stream (result.message_block (),

                                      result.bytes_transferred () ) == 0 )
        {
          if ( duplex != 0 )
            {
              // Initiate new read from the stream.
              this->initiate_read_stream () ;
            }
        }
    }
  else
    {
      result.message_block ().release ();
      ACE_DEBUG ((LM_DEBUG,  "Receiver completed\n"));
    }

  {
    ACE_Guard<MyMutex> locker (m_Mtx) ;
    nIOCount-- ;
  }
  check_destroy () ;
}
void
Sender::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  ACE_DEBUG ((LM_DEBUG,
              "handle_read_stream called\n"));

  // Reset pointers.
  result.message_block ().rd_ptr ()[result.bytes_transferred ()] =
    '\0';

  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_read", result.bytes_to_read
              ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered",
              result.bytes_transferred ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "act", (u_long) result.act ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "completion_key", (u_long)
              result.completion_key ()));
  ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ()));
  ACE_DEBUG ((LM_DEBUG, "********************\n"));
  ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "message_block",
              result.message_block ().rd_ptr ()));

  result.message_block().release ();

  if ( result.success () && result.bytes_transferred () != 0)
    {
      // Successful read: write the data to the file asynchronously.
      // Note how we reuse the <ACE_Message_Block> for the writing.
      // Therefore, we do not delete this buffer because it is handled
      // in <handle_write_stream>.

      if ( duplex != 0 )  // full duplex, continue read
        {
          initiate_read_stream () ;
        }
      else  // half-duplex  writey, after write we will start read
        {
          initiate_write_stream () ;
        }
    }

  {
    ACE_Guard<MyMutex> locker (m_Mtx) ;
    nIOCount-- ;
  }
}
Esempio n. 5
0
void
JAWS_EC_AH_Adapter
::handle_read_stream (const ACE_Asynch_Read_Stream::Result &result)
{
  JAWS_Event_Result io_result;

  io_result = this->make_io_result ( result
                                   , JAWS_Event_Result::JE_RECV_OK
                                   , JAWS_Event_Result::JE_RECV_FAIL
                                   );
  // More useful diagnostics not implemented yet.

  void *act = const_cast<void *> (result.act ());

  this->completer_->input_complete (io_result, act);
  delete this;
}