void MulticastSendStrategy::handle_write_dgram(const ACE_Asynch_Write_Dgram::Result& res) { if (!res.success()) { ACE_ERROR((LM_ERROR, "(%P|%t) ERROR: MulticastSendStrategy::handle_write_dgram: %d\n", res.error())); } res.message_block()->release(); }
void UDPGenerator::handle_write_dgram (const ACE_Asynch_Write_Dgram::Result &result) { ACE_DEBUG ((LM_DEBUG, "handle_write_dgram called\n")); ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_to_write", result.bytes_to_write ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "handle", result.handle ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "bytes_transfered", result.bytes_transferred ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "flags", result.flags ())); ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "act", result.act ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "success", result.success ())); ACE_DEBUG ((LM_DEBUG, "%s = %s\n", "completion_key", result.completion_key ())); ACE_DEBUG ((LM_DEBUG, "%s = %d\n", "error", result.error ())); ACE_DEBUG ((LM_DEBUG, "********************\n")); ACE_DEBUG ((LM_DEBUG, "Sender completed\n")); // No need for this message block anymore. result.message_block ()->release (); // Note that we are done with the test. done++; }