int lua_AnimationClipListener_animationEvent(lua_State* state)
{
    // Get the number of parameters.
    int paramCount = lua_gettop(state);

    // Attempt to match the parameters to a valid binding.
    switch (paramCount)
    {
        case 3:
        {
            if ((lua_type(state, 1) == LUA_TUSERDATA) &&
                (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
                lua_type(state, 3) == LUA_TNUMBER)
            {
                // Get parameter 1 off the stack.
                bool param1Valid;
                gameplay::ScriptUtil::LuaArray<AnimationClip> param1 = gameplay::ScriptUtil::getObjectPointer<AnimationClip>(2, "AnimationClip", false, &param1Valid);
                if (!param1Valid)
                {
                    lua_pushstring(state, "Failed to convert parameter 1 to type 'AnimationClip'.");
                    lua_error(state);
                }

                // Get parameter 2 off the stack.
                AnimationClip::Listener::EventType param2 = (AnimationClip::Listener::EventType)luaL_checkint(state, 3);

                AnimationClip::Listener* instance = getInstance(state);
                instance->animationEvent(param1, param2);
                
                return 0;
            }

            lua_pushstring(state, "lua_AnimationClipListener_animationEvent - Failed to match the given parameters to a valid function signature.");
            lua_error(state);
            break;
        }
        default:
        {
            lua_pushstring(state, "Invalid number of parameters (expected 3).");
            lua_error(state);
            break;
        }
    }
    return 0;
}
int lua_AnimationClipListener_animationEvent(lua_State* state)
{
    // Get the number of parameters.
    int paramCount = lua_gettop(state);

    // Attempt to match the parameters to a valid binding.
    switch (paramCount)
    {
        case 3:
        {
            if ((lua_type(state, 1) == LUA_TUSERDATA) &&
                (lua_type(state, 2) == LUA_TUSERDATA || lua_type(state, 2) == LUA_TTABLE || lua_type(state, 2) == LUA_TNIL) &&
                (lua_type(state, 3) == LUA_TSTRING || lua_type(state, 3) == LUA_TNIL))
            {
                // Get parameter 1 off the stack.
                ScriptUtil::LuaArray<AnimationClip> param1 = ScriptUtil::getObjectPointer<AnimationClip>(2, "AnimationClip", false);

                // Get parameter 2 off the stack.
                AnimationClip::Listener::EventType param2 = (AnimationClip::Listener::EventType)lua_enumFromString_AnimationClipListenerEventType(luaL_checkstring(state, 3));

                AnimationClip::Listener* instance = getInstance(state);
                instance->animationEvent(param1, param2);
                
                return 0;
            }
            else
            {
                lua_pushstring(state, "lua_AnimationClipListener_animationEvent - Failed to match the given parameters to a valid function signature.");
                lua_error(state);
            }
            break;
        }
        default:
        {
            lua_pushstring(state, "Invalid number of parameters (expected 3).");
            lua_error(state);
            break;
        }
    }
    return 0;
}