PhysicsFrame::PhysicsFrame(const Any& a) { const std::string& n = toLower(a.name()); *this = PhysicsFrame(); if (beginsWith(n, "vector3")) { *this = PhysicsFrame(Vector3(a)); } else if (beginsWith(n, "matrix3")) { *this = PhysicsFrame(Matrix3(a)); } else if (beginsWith(n, "cframe") || beginsWith(n, "coordinateframe")) { *this = PhysicsFrame(CoordinateFrame(a)); } else if (beginsWith(n, "pframe") || beginsWith(n, "physicsframe")) { if (a.type() == Any::ARRAY) { a.verifySize(2); rotation = a[0]; translation = a[1]; } else { for (Any::AnyTable::Iterator it = a.table().begin(); it.hasMore(); ++it) { const std::string& n = toLower(it->key); if (n == "translation") { translation = it->value; } else if (n == "rotation") { rotation = it->value; } else { a.verify(false, "Illegal table key: " + it->key); } } } } }
BumpMapPreprocess::BumpMapPreprocess(const Any& any) { *this = BumpMapPreprocess(); for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { const std::string& key = toLower(it->key); if (key == "lowpassfilter") { lowPassFilter = it->value; } else if (key == "zextentpixels") { zExtentPixels = it->value; } else if (key == "scalezbynz") { scaleZByNz = it->value; } else { any.verify(false, "Illegal key: " + it->key); } } }
BumpMap::Settings::Settings(const Any& any) { *this = Settings(); any.verifyName("BumpMap::Settings"); for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { const std::string& key = toLower(it->key); if (key == "iterations") { iterations = iMax(0, iRound(it->value.number())); } else if (key == "scale") { scale = it->value; } else if (key == "bias") { bias = it->value; } else { any.verify(false, "Illegal key: " + it->key); } } }
CoordinateFrame::CoordinateFrame(const Any& any) { *this = CFrame(); const std::string& n = toUpper(any.name()); if (beginsWith(n, "VECTOR3")) { translation = any; } else if (beginsWith(n, "MATRIX3")) { rotation = any; } else if ((n == "CFRAME") || (n == "COORDINATEFRAME")) { any.verifyType(Any::TABLE, Any::ARRAY); if (any.type() == Any::ARRAY) { any.verifySize(2); rotation = any[0]; translation = any[1]; } else { for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { const std::string& n = toLower(it->key); if (n == "translation") { translation = Vector3(it->value); } else if (n == "rotation") { rotation = Matrix3(it->value); } else { any.verify(false, "Illegal table key: " + it->key); } } } } else if (beginsWith(n, "PHYSICSFRAME") || beginsWith(n, "PFRAME")) { *this = PhysicsFrame(any); } else { any.verifyName("CFrame::fromXYZYPRDegrees", "CoordinateFrame::fromXYZYPRDegrees"); any.verifyType(Any::ARRAY); any.verifySize(3, 6); int s = any.size(); *this = fromXYZYPRDegrees(any[0], any[1], any[2], (s > 3) ? any[3].number() : 0.0f, (s > 4) ? any[4].number() : 0.0f, (s > 5) ? any[5].number() : 0.0f); } }
PhysicsFrameSpline& PhysicsFrameSpline::operator=(const Any& any) { const std::string& n = toLower(any.name()); *this = PhysicsFrameSpline(); if (n == "physicsframespline" || n == "pframespline") { any.verifyName("PhysicsFrameSpline", "PFrameSpline"); for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { const std::string& k = toLower(it->key); if (k == "cyclic") { cyclic = it->value; } else if (k == "control") { const Any& v = it->value; v.verifyType(Any::ARRAY); control.resize(v.size()); for (int i = 0; i < control.size(); ++i) { control[i] = v[i]; } if (! any.containsKey("time")) { time.resize(control.size()); for (int i = 0; i < time.size(); ++i) { time[i] = i; } } } else if (k == "finalinterval") { finalInterval = it->value; } else if (k == "time") { const Any& v = it->value; v.verifyType(Any::ARRAY); time.resize(v.size()); for (int i = 0; i < time.size(); ++i) { time[i] = v[i]; } } } } else { // Must be a PhysicsFrame constructor of some kind append(any); } return *this; }
BumpMap::Specification::Specification(const Any& any) { if (any.type() == Any::STRING) { // Treat as a filename texture.filename = any.resolveStringAsFilename(); texture.preprocess = Texture::Preprocess::normalMap(); } else { for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { const std::string& key = toLower(it->key); if (key == "texture") { texture = it->value; if (it->value.type() == Any::STRING) { // Set bump map defaults texture.preprocess = Texture::Preprocess::normalMap(); } } else if (key == "settings") { settings = it->value; } else { any.verify(false, "Illegal key: " + it->key); } } } }
GLight::GLight(const Any& any) { any.verifyName("GLight"); if (any.type() == Any::TABLE) { *this = GLight(); Vector3 spotTarget; bool hasSpotTarget = false; for (Any::AnyTable::Iterator it = any.table().begin(); it.hasMore(); ++it) { const std::string& key = toLower(it->key); if (key == "position") { position = it->value; } else if (key == "rightdirection") { rightDirection = it->value; } else if (key == "spotdirection") { spotDirection = Vector3(it->value).directionOrZero(); } else if (key == "spottarget") { spotTarget = it->value; hasSpotTarget = true; } else if (key == "spotcutoff") { spotCutoff = it->value.number(); } else if (key == "spotsquare") { spotSquare = it->value.boolean(); } else if (key == "attenuation") { attenuation[0] = it->value[0].number(); attenuation[1] = it->value[1].number(); attenuation[2] = it->value[2].number(); } else if (key == "color") { color = it->value; } else if (key == "enabled") { enabled = it->value.boolean(); } else if (key == "specular") { specular = it->value.boolean(); } else if (key == "diffuse") { diffuse = it->value.boolean(); } else { any.verify(false, "Illegal key: " + it->key); } } if (hasSpotTarget) { spotDirection = (spotTarget - position.xyz()).direction(); } } else if (toLower(any.name()) == "glight::directional") { *this = directional(any[0], any[1], (any.size() > 2) ? any[2] : Any(true), (any.size() > 3) ? any[3] : Any(true)); } else if (toLower(any.name()) == "glight::point") { *this = point(any[0], any[1], (any.size() > 2) ? any[2] : Any(1), (any.size() > 3) ? any[3] : Any(0), (any.size() > 4) ? any[4] : Any(0.5f), (any.size() > 5) ? any[5] : Any(true), (any.size() > 6) ? any[6] : Any(true)); } else if (toLower(any.name()) == "glight::spot") { *this = spot(any[0], any[1], any[2], any[3], (any.size() > 4) ? any[4] : Any(1), (any.size() > 5) ? any[5] : Any(0), (any.size() > 6) ? any[6] : Any(0), (any.size() > 7) ? any[7] : Any(true), (any.size() > 8) ? any[8] : Any(true)); } else { any.verify(false, "Unrecognized name"); } }
Scene::Ref Scene::create(const std::string& scene, GCamera& camera) { if (scene == "") { return NULL; } Scene::Ref s = new Scene(); const std::string* f = filenameTable().getPointer(scene); if (f == NULL) { throw "No scene with name '" + scene + "' found in (" + stringJoin(filenameTable().getKeys(), ", ") + ")"; } const std::string& filename = *f; Any any; any.load(filename); // Load the lighting s->m_lighting = Lighting::create(any.get("lighting", Lighting::Specification())); // Load the models Any models = any["models"]; typedef ReferenceCountedPointer<ReferenceCountedObject> ModelRef; Table< std::string, ModelRef > modelTable; for (Any::AnyTable::Iterator it = models.table().begin(); it.hasMore(); ++it) { ModelRef m; Any v = it->value; if (v.nameBeginsWith("ArticulatedModel")) { m = ArticulatedModel::create(v); } else if (v.nameBeginsWith("MD2Model")) { m = MD2Model::create(v); } else if (v.nameBeginsWith("MD3Model")) { m = MD3Model::create(v); } else { debugAssertM(false, "Unrecognized model type: " + v.name()); } modelTable.set(it->key, m); } // Instance the models Any entities = any["entities"]; for (Table<std::string, Any>::Iterator it = entities.table().begin(); it.hasMore(); ++it) { const std::string& name = it->key; const Any& modelArgs = it->value; modelArgs.verifyType(Any::ARRAY); const ModelRef* model = modelTable.getPointer(modelArgs.name()); modelArgs.verify((model != NULL), "Can't instantiate undefined model named " + modelArgs.name() + "."); PhysicsFrameSpline frameSpline; ArticulatedModel::PoseSpline poseSpline; if (modelArgs.size() >= 1) { frameSpline = modelArgs[0]; if (modelArgs.size() >= 2) { // Poses poseSpline = modelArgs[1]; } } ArticulatedModel::Ref artModel = model->downcast<ArticulatedModel>(); MD2Model::Ref md2Model = model->downcast<MD2Model>(); MD3Model::Ref md3Model = model->downcast<MD3Model>(); if (artModel.notNull()) { s->m_entityArray.append(Entity::create(name, frameSpline, artModel, poseSpline)); } else if (md2Model.notNull()) { s->m_entityArray.append(Entity::create(name, frameSpline, md2Model)); } else if (md3Model.notNull()) { s->m_entityArray.append(Entity::create(name, frameSpline, md3Model)); } } // Load the camera camera = any["camera"]; if (any.containsKey("skybox")) { Any sky = any["skyBox"]; s->m_skyBoxConstant = sky.get("constant", 1.0f); if (sky.containsKey("texture")) { s->m_skyBoxTexture = Texture::create(sky["texture"]); } } else { s->m_skyBoxTexture = s->m_lighting->environmentMapTexture; s->m_skyBoxConstant = s->m_lighting->environmentMapConstant; } // Default to using the skybox as an environment map if none is specified. if (s->m_skyBoxTexture.notNull() && s->m_lighting->environmentMapTexture.isNull()) { s->m_lighting->environmentMapTexture = s->m_skyBoxTexture; s->m_lighting->environmentMapConstant = s->m_skyBoxConstant; } return s; }