////////////////////////////////////////////////////////////// /// This function handles CMSG_GOSSIP_HELLO: ////////////////////////////////////////////////////////////// void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) { CHECK_INWORLD_RETURN uint64 guid; recv_data >> guid; Creature* qst_giver = _player->GetMapMgr()->GetCreature(GET_LOWGUID_PART(guid)); if(qst_giver != NULL) { //stop when talked to if(qst_giver->GetAIInterface()) qst_giver->GetAIInterface()->StopMovement(30000); // unstealth meh if(_player->IsStealth()) _player->RemoveAllAuraType(SPELL_AURA_MOD_STEALTH); // reputation _player->Reputation_OnTalk(qst_giver->m_factionDBC); LOG_DEBUG("WORLD: Received CMSG_GOSSIP_HELLO from %u", Arcpro::Util::GUID_LOPART(guid)); Arcpro::Gossip::Script* script = Arcpro::Gossip::Script::GetInterface(qst_giver); if(script != NULL) script->OnHello(qst_giver, GetPlayer()); } }
bool ScriptMgr::CallScriptedItem(Item* pItem, Player* pPlayer) { Arcpro::Gossip::Script* script = this->get_item_gossip(pItem->GetEntry()); if(script != NULL) { script->OnHello(pItem, pPlayer); return true; } return false; }