Esempio n. 1
0
void Area::loadGIT(const Aurora::GFF3Struct &git) {
	// Waypoints
	if (git.hasField("WaypointList"))
		loadWaypoints(git.getList("WaypointList"));

	// Placeables
	if (git.hasField("Placeable List"))
		loadPlaceables(git.getList("Placeable List"));

	// Doors
	if (git.hasField("Door List"))
		loadDoors(git.getList("Door List"));
}
Esempio n. 2
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void Area::loadGIT(const Aurora::GFF3Struct &git) {
	if (git.hasField("AreaProperties"))
		loadProperties(git.getStruct("AreaProperties"));

	if (git.hasField("Placeable List"))
		loadPlaceables(git.getList("Placeable List"));

	if (git.hasField("Door List"))
		loadDoors(git.getList("Door List"));

	if (git.hasField("Creature List"))
		loadCreatures(git.getList("Creature List"));
}
Esempio n. 3
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void Trigger::loadInstance(const Aurora::GFF3Struct &gff) {
	// Tag

	_tag = gff.getString("Tag", _tag);

	loadPositional(gff);

	const Aurora::GFF3List &geometry = gff.getList("Geometry");
	float x, y, z;

	Graphics::VertexDecl vertexDecl;

	vertexDecl.push_back(Graphics::VertexAttrib(Graphics::VPOSITION, 3, GL_FLOAT));

	_vertexBuffer.setVertexDeclLinear(geometry.size(), vertexDecl);

	float *v = reinterpret_cast<float *>(_vertexBuffer.getData());
	for (uint32 i = 0; i < geometry.size(); i++) {
		geometry[i]->getVector("Vertex", x, y, z);

		// Position
		*v++ = x;
		*v++ = y;
		*v++ = z;
	}
}
Esempio n. 4
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void Area::loadARE(const Aurora::GFF3Struct &are) {
	// Tag

	_tag = are.getString("Tag");

	// Name

	_name = are.getString("Name");
	if (!_name.empty() && (*--_name.end() == '\n'))
		_name.erase(--_name.end());

	_displayName = createDisplayName(_name);

	// Tiles

	_width  = are.getUint("Width");
	_height = are.getUint("Height");

	_tilesetName = are.getString("Tileset");

	_tiles.resize(_width * _height);

	loadTiles(are.getList("Tile_List"));

	// Scripts
	readScripts(are);
}
Esempio n. 5
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void Trigger::load(const Aurora::GFF3Struct &gff) {
	Common::UString temp = gff.getString("TemplateResRef");

	Common::ScopedPtr<Aurora::GFF3File> utt;
	if (!temp.empty())
		utt.reset(loadOptionalGFF3(temp, Aurora::kFileTypeUTT, MKTAG('U', 'T', 'T', ' ')));

	loadBlueprint(utt->getTopLevel());

	if (!utt)
		warning("Trigger \"%s\" has no blueprint", temp.c_str());

	float x, y, z;
	x = (float)gff.getDouble("XPosition");
	y = (float)gff.getDouble("YPosition");
	z = (float)gff.getDouble("ZPosition");
	glm::vec3 position(x, y, z);
	setPosition(x, y, z);

	x = (float)gff.getDouble("XOrientation");
	y = (float)gff.getDouble("YOrientation");
	z = (float)gff.getDouble("ZOrientation");
	glm::vec3 orientation(x, y, z);

	const Aurora::GFF3List &geometry = gff.getList("Geometry");
	for (Aurora::GFF3List::const_iterator p = geometry.begin();
			p != geometry.end();
			++p) {
		x = (float)(*p)->getDouble("PointX");
		y = (float)(*p)->getDouble("PointY");
		z = (float)(*p)->getDouble("PointZ");
		_geometry.push_back(position + glm::vec3(x, y, z));
	}
}
Esempio n. 6
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void Creature::loadEquippedItems(const Aurora::GFF3Struct &gff) {
	if (!gff.hasField("Equip_ItemList"))
		return;

	const Aurora::GFF3List &cEquipped = gff.getList("Equip_ItemList");
	for (Aurora::GFF3List::const_iterator e = cEquipped.begin(); e != cEquipped.end(); ++e)
		_equippedItems.push_back(new Item(**e));
}
Esempio n. 7
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void Creature::loadEquipment(const Aurora::GFF3Struct &gff) {
	if (!gff.hasField("Equip_ItemList"))
		return;

	for (const auto &i : gff.getList("Equip_ItemList")) {
		InventorySlot slot = InventorySlot(static_cast<int>(std::log2f(i->getID())));
		Common::UString tag = i->getString("EquippedRes");
		equipItem(tag, slot, false);
	}
}
Esempio n. 8
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void Area::loadGIT(const Aurora::GFF3Struct &git) {
	// Generic properties
	if (git.hasField("AreaProperties"))
		loadProperties(git.getStruct("AreaProperties"));

	// Waypoints
	if (git.hasField("WaypointList"))
		loadWaypoints(git.getList("WaypointList"));

	// Placeables
	if (git.hasField("Placeable List"))
		loadPlaceables(git.getList("Placeable List"));

	// Doors
	if (git.hasField("Door List"))
		loadDoors(git.getList("Door List"));

	// Creatures
	if (git.hasField("Creature List"))
		loadCreatures(git.getList("Creature List"));
}
Esempio n. 9
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void Creature::loadClasses(const Aurora::GFF3Struct &gff,
                           std::vector<Class> &classes, uint8 &hitDice) {

	if (!gff.hasField("ClassList"))
		return;

	classes.clear();
	hitDice = 0;

	const Aurora::GFF3List &cClasses = gff.getList("ClassList");
	for (Aurora::GFF3List::const_iterator c = cClasses.begin(); c != cClasses.end(); ++c) {
		classes.push_back(Class());

		const Aurora::GFF3Struct &cClass = **c;

		classes.back().classID = cClass.getUint("Class");
		classes.back().level   = cClass.getUint("ClassLevel");

		hitDice += classes.back().level;
	}
}
Esempio n. 10
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void Placeable::loadObject(const Aurora::GFF3Struct &gff) {
	// State

	_state = (State) gff.getUint("AnimationState", (uint) _state);

	// Inventory

	_hasInventory = gff.getBool("HasInventory", _hasInventory);

	if (_hasInventory && gff.hasField("ItemList")) {
		Aurora::GFF3List classList = gff.getList("ItemList");
		for (Aurora::GFF3List::const_iterator iter = classList.begin(); iter != classList.end(); ++iter) {
			const Aurora::GFF3Struct &item = **iter;
			_inventory.addItem(item.getString("InventoryRes"));
		}
	}

	// Hit Points

	_currentHitPoints = gff.getSint("CurrentHP");
	_maxHitPoints = gff.getSint("HP");

	_minOneHitPoint = gff.getBool("Min1HP");
}
Esempio n. 11
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void Creature::loadProperties(const Aurora::GFF3Struct &gff) {
	// Tag

	_tag = gff.getString("Tag", _tag);

	// Name

	_firstName = gff.getString("FirstName", _firstName);
	_lastName  = gff.getString("LastName" , _lastName);

	_name = _firstName + " " + _lastName;
	_name.trim();

	// Description

	_description = gff.getString("Description", _description);

	// Conversation

	_conversation = gff.getString("Conversation", _conversation);

	// Sound Set

	_soundSet = gff.getUint("SoundSetFile", Aurora::kFieldIDInvalid);

	// Gender
	_gender = gff.getUint("Gender", _gender);

	// Race
	_race = gff.getUint("Race", _race);

	// Subrace
	_subRace = gff.getUint("Subrace", _subRace);

	// PC and DM
	_isPC = gff.getBool("IsPC", _isPC);
	_isDM = gff.getBool("IsDM", _isDM);

	// Age
	_age = gff.getUint("Age", _age);

	// Experience
	_xp = gff.getUint("Experience", _xp);

	// Abilities
	_abilities[kAbilityStrength]     = gff.getUint("Str", _abilities[kAbilityStrength]);
	_abilities[kAbilityDexterity]    = gff.getUint("Dex", _abilities[kAbilityDexterity]);
	_abilities[kAbilityConstitution] = gff.getUint("Con", _abilities[kAbilityConstitution]);
	_abilities[kAbilityIntelligence] = gff.getUint("Int", _abilities[kAbilityIntelligence]);
	_abilities[kAbilityWisdom]       = gff.getUint("Wis", _abilities[kAbilityWisdom]);
	_abilities[kAbilityCharisma]     = gff.getUint("Cha", _abilities[kAbilityCharisma]);

	// Classes
	loadClasses(gff, _classes, _hitDice);

	// Skills
	if (gff.hasField("SkillList")) {
		_skills.clear();

		const Aurora::GFF3List &skills = gff.getList("SkillList");
		for (Aurora::GFF3List::const_iterator s = skills.begin(); s != skills.end(); ++s) {
			const Aurora::GFF3Struct &skill = **s;

			_skills.push_back(skill.getSint("Rank"));
		}
	}

	// Feats
	if (gff.hasField("FeatList")) {
		_feats.clear();

		const Aurora::GFF3List &feats = gff.getList("FeatList");
		for (Aurora::GFF3List::const_iterator f = feats.begin(); f != feats.end(); ++f) {
			const Aurora::GFF3Struct &feat = **f;

			_feats.push_back(feat.getUint("Feat"));
		}
	}

	// Deity
	_deity = gff.getString("Deity", _deity);

	// Health
	if (gff.hasField("HitPoints")) {
		_baseHP    = gff.getSint("HitPoints");
		_bonusHP   = gff.getSint("MaxHitPoints", _baseHP) - _baseHP;
		_currentHP = gff.getSint("CurrentHitPoints", _baseHP);
	}

	// Alignment

	_goodEvil = gff.getUint("GoodEvil", _goodEvil);
	_lawChaos = gff.getUint("LawfulChaotic", _lawChaos);

	// Appearance

	_appearanceID = gff.getUint("Appearance_Type", _appearanceID);

	_appearanceHead  = gff.getUint("Appearance_Head" , _appearanceHead);
	_appearanceMHair = gff.getUint("Appearance_Hair" , _appearanceMHair);
	_appearanceFHair = gff.getUint("Appearance_FHair", _appearanceFHair);

	_armorVisualType = gff.getUint("ArmorVisualType", _armorVisualType);
	_armorVariation  = gff.getUint("Variation"      , _armorVariation);

	if (gff.hasField("Boots")) {
		const Aurora::GFF3Struct &boots = gff.getStruct("Boots");

		_bootsVisualType = boots.getUint("ArmorVisualType", _bootsVisualType);
		_bootsVariation  = boots.getUint("Variation"      , _bootsVariation);
	}

	// Scripts and variables
	readScripts(gff);
	readVarTable(gff);
}
Esempio n. 12
0
void Object::readVarTable(const Aurora::GFF3Struct &gff) {
	if (gff.hasField("VarTable"))
		readVarTable(gff.getList("VarTable"));
}
Esempio n. 13
0
void GFF3Dumper::dumpField(const Aurora::GFF3Struct &strct, const Common::UString &field) {
	Aurora::GFF3Struct::FieldType type = strct.getType(field);

	Common::UString typeName;
	if (((size_t) type) < ARRAYSIZE(kGFF3FieldTypeNames))
		typeName = kGFF3FieldTypeNames[(int)type];
	else
		typeName = "filetype" + Common::composeString((uint64) type);

	Common::UString label = field;

	// Structs already open their own tag
	if (type != Aurora::GFF3Struct::kFieldTypeStruct) {
		_xml->openTag(typeName);
		_xml->addProperty("label", label);
	}

	switch (type) {
		case Aurora::GFF3Struct::kFieldTypeChar:
			_xml->setContents(Common::composeString(strct.getUint(field)));
			break;

		case Aurora::GFF3Struct::kFieldTypeByte:
		case Aurora::GFF3Struct::kFieldTypeUint16:
		case Aurora::GFF3Struct::kFieldTypeUint32:
		case Aurora::GFF3Struct::kFieldTypeUint64:
			_xml->setContents(Common::composeString(strct.getUint(field)));
			break;

		case Aurora::GFF3Struct::kFieldTypeSint16:
		case Aurora::GFF3Struct::kFieldTypeSint32:
		case Aurora::GFF3Struct::kFieldTypeSint64:
			_xml->setContents(Common::composeString(strct.getSint(field)));
			break;

		case Aurora::GFF3Struct::kFieldTypeFloat:
		case Aurora::GFF3Struct::kFieldTypeDouble:
			_xml->setContents(Common::UString::format("%.6f", strct.getDouble(field)));
			break;

		case Aurora::GFF3Struct::kFieldTypeStrRef:
			_xml->setContents(strct.getString(field));
			break;

		case Aurora::GFF3Struct::kFieldTypeExoString:
		case Aurora::GFF3Struct::kFieldTypeResRef:
			try {
				_xml->setContents(strct.getString(field));
			} catch (...) {
				_xml->addProperty("base64", "true");

				Common::SeekableReadStream *data = strct.getData(field);
				_xml->setContents(*data);
				delete data;
			}
			break;

		case Aurora::GFF3Struct::kFieldTypeLocString:
			{
				Aurora::LocString locString;

				strct.getLocString(field, locString);
				_xml->addProperty("strref", Common::composeString(locString.getID()));

				dumpLocString(locString);
			}
			break;

		case Aurora::GFF3Struct::kFieldTypeVoid:
			_xml->setContents(*strct.getData(field));
			break;

		case Aurora::GFF3Struct::kFieldTypeStruct:
			dumpStruct(strct.getStruct(field), label);
			break;

		case Aurora::GFF3Struct::kFieldTypeList:
			dumpList(strct.getList(field));
			break;

		case Aurora::GFF3Struct::kFieldTypeOrientation:
			{
				double a = 0.0, b = 0.0, c = 0.0, d = 0.0;

				strct.getOrientation(field, a, b, c, d);

				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", a));
				_xml->closeTag();
				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", b));
				_xml->closeTag();
				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", c));
				_xml->closeTag();
				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", d));
				_xml->closeTag();
				_xml->breakLine();
			}
			break;

		case Aurora::GFF3Struct::kFieldTypeVector:
			{
				double x = 0.0, y = 0.0, z = 0.0;

				strct.getVector(field, x, y, z);

				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", x));
				_xml->closeTag();
				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", y));
				_xml->closeTag();
				_xml->breakLine();

				_xml->openTag("double");
				_xml->setContents(Common::UString::format("%.6f", z));
				_xml->closeTag();
				_xml->breakLine();
			}
			break;

		default:
			break;
	}

	// Structs already close their own tag
	if (type != Aurora::GFF3Struct::kFieldTypeStruct) {
		_xml->closeTag();
		_xml->breakLine();
	}
}
Esempio n. 14
0
void Creature::loadProperties(const Aurora::GFF3Struct &gff) {
	// Tag

	_tag = gff.getString("Tag", _tag);

	// Name

	_firstName = gff.getString("FirstName", _firstName);
	_lastName  = gff.getString("LastName" , _lastName);

	_name = _firstName + " " + _lastName;
	_name.trim();

	// Description

	_description = gff.getString("Description", _description);

	// Conversation

	_conversation = gff.getString("Conversation", _conversation);

	// Sound Set

	_soundSet = gff.getUint("SoundSetFile", Aurora::kFieldIDInvalid);

	// Portrait

	loadPortrait(gff, _portrait);

	// Gender
	_gender = (Gender) gff.getUint("Gender", (uint64) _gender);

	// Race
	_race = gff.getUint("Race", _race);

	// Subrace
	_subRace = gff.getString("Subrace", _subRace);

	// PC and DM
	_isPC = gff.getBool("IsPC", _isPC);
	_isDM = gff.getBool("IsDM", _isDM);

	// Age
	_age = gff.getUint("Age", _age);

	// Experience
	_xp = gff.getUint("Experience", _xp);

	// Abilities
	_abilities[kAbilityStrength]     = gff.getUint("Str", _abilities[kAbilityStrength]);
	_abilities[kAbilityDexterity]    = gff.getUint("Dex", _abilities[kAbilityDexterity]);
	_abilities[kAbilityConstitution] = gff.getUint("Con", _abilities[kAbilityConstitution]);
	_abilities[kAbilityIntelligence] = gff.getUint("Int", _abilities[kAbilityIntelligence]);
	_abilities[kAbilityWisdom]       = gff.getUint("Wis", _abilities[kAbilityWisdom]);
	_abilities[kAbilityCharisma]     = gff.getUint("Cha", _abilities[kAbilityCharisma]);

	// Classes
	loadClasses(gff, _classes, _hitDice);

	// Skills
	if (gff.hasField("SkillList")) {
		_skills.clear();

		const Aurora::GFF3List &skills = gff.getList("SkillList");
		for (Aurora::GFF3List::const_iterator s = skills.begin(); s != skills.end(); ++s) {
			const Aurora::GFF3Struct &skill = **s;

			_skills.push_back(skill.getSint("Rank"));
		}
	}

	// Feats
	if (gff.hasField("FeatList")) {
		_feats.clear();

		const Aurora::GFF3List &feats = gff.getList("FeatList");
		for (Aurora::GFF3List::const_iterator f = feats.begin(); f != feats.end(); ++f) {
			const Aurora::GFF3Struct &feat = **f;

			_feats.push_back(feat.getUint("Feat"));
		}
	}

	// Deity
	_deity = gff.getString("Deity", _deity);

	// Health
	if (gff.hasField("HitPoints")) {
		_baseHP    = gff.getSint("HitPoints");
		_bonusHP   = gff.getSint("MaxHitPoints", _baseHP) - _baseHP;
		_currentHP = gff.getSint("CurrentHitPoints", _baseHP);
	}

	// Alignment

	_goodEvil = gff.getUint("GoodEvil", _goodEvil);
	_lawChaos = gff.getUint("LawfulChaotic", _lawChaos);

	// Appearance

	_appearanceID = gff.getUint("Appearance_Type", _appearanceID);
	_phenotype    = gff.getUint("Phenotype"      , _phenotype);

	// Body parts
	for (size_t i = 0; i < kBodyPartMAX; i++) {
		_bodyParts[i].id      = gff.getUint(kBodyPartFields[i], _bodyParts[i].id);
		_bodyParts[i].idArmor = 0;
	}

	// Colors
	_colorSkin    = gff.getUint("Color_Skin", _colorSkin);
	_colorHair    = gff.getUint("Color_Hair", _colorHair);
	_colorTattoo1 = gff.getUint("Color_Tattoo1", _colorTattoo1);
	_colorTattoo2 = gff.getUint("Color_Tattoo2", _colorTattoo2);

	// Equipped Items
	loadEquippedItems(gff);

	// Scripts
	readScripts(gff);
}