static void end_render_result(BL::RenderEngine b_engine, BL::RenderResult b_rr, bool cancel, bool do_merge_results) { b_engine.end_result(b_rr, (int)cancel, (int)do_merge_results); }
static void end_render_result(BL::RenderEngine b_engine, BL::RenderResult b_rr, bool cancel = false) { b_engine.end_result(b_rr, (int)cancel); }