Esempio n. 1
0
void BlenderSync::sync_camera(BL::RenderSettings& b_render,
                              BL::Object& b_override,
                              int width, int height,
                              const char *viewname)
{
	BlenderCamera bcam;
	blender_camera_init(&bcam, b_render);

	/* pixel aspect */
	bcam.pixelaspect.x = b_render.pixel_aspect_x();
	bcam.pixelaspect.y = b_render.pixel_aspect_y();
	bcam.shuttertime = b_render.motion_blur_shutter();

	BL::CurveMapping b_shutter_curve(b_render.motion_blur_shutter_curve());
	curvemapping_to_array(b_shutter_curve, bcam.shutter_curve, RAMP_TABLE_SIZE);

	PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
	bcam.motion_position =
	        (Camera::MotionPosition)get_enum(cscene,
	                                         "motion_blur_position",
	                                         Camera::MOTION_NUM_POSITIONS,
	                                         Camera::MOTION_POSITION_CENTER);
	bcam.rolling_shutter_type =
		(Camera::RollingShutterType)get_enum(cscene,
		                                     "rolling_shutter_type",
		                                     Camera::ROLLING_SHUTTER_NUM_TYPES,
		                                     Camera::ROLLING_SHUTTER_NONE);
	bcam.rolling_shutter_duration = RNA_float_get(&cscene, "rolling_shutter_duration");

	/* border */
	if(b_render.use_border()) {
		bcam.border.left = b_render.border_min_x();
		bcam.border.right = b_render.border_max_x();
		bcam.border.bottom = b_render.border_min_y();
		bcam.border.top = b_render.border_max_y();
	}

	/* camera object */
	BL::Object b_ob = b_scene.camera();

	if(b_override)
		b_ob = b_override;

	if(b_ob) {
		BL::Array<float, 16> b_ob_matrix;
		blender_camera_from_object(&bcam, b_engine, b_ob);
		b_engine.camera_model_matrix(b_ob, bcam.use_spherical_stereo, b_ob_matrix);
		bcam.matrix = get_transform(b_ob_matrix);
	}

	/* sync */
	Camera *cam = scene->camera;
	blender_camera_sync(cam, &bcam, width, height, viewname);
}
Esempio n. 2
0
void BlenderSync::sync_camera(BL::RenderSettings& b_render,
                              BL::Object& b_override,
                              int width, int height)
{
	BlenderCamera bcam;
	blender_camera_init(&bcam, b_render);

	/* pixel aspect */
	bcam.pixelaspect.x = b_render.pixel_aspect_x();
	bcam.pixelaspect.y = b_render.pixel_aspect_y();
	bcam.shuttertime = b_render.motion_blur_shutter();

	BL::CurveMapping b_shutter_curve(b_render.motion_blur_shutter_curve());
	curvemapping_to_array(b_shutter_curve, bcam.shutter_curve, RAMP_TABLE_SIZE);

	PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
	switch(RNA_enum_get(&cscene, "motion_blur_position")) {
		case 0:
			bcam.motion_position = Camera::MOTION_POSITION_START;
			break;
		case 1:
			bcam.motion_position = Camera::MOTION_POSITION_CENTER;
			break;
		case 2:
			bcam.motion_position = Camera::MOTION_POSITION_END;
			break;
		default:
			bcam.motion_position = Camera::MOTION_POSITION_CENTER;
			break;
	}

	switch(RNA_enum_get(&cscene, "rolling_shutter_type")) {
		case 0:
			bcam.rolling_shutter_type = Camera::ROLLING_SHUTTER_NONE;
			break;
		case 1:
			bcam.rolling_shutter_type = Camera::ROLLING_SHUTTER_TOP;
			break;
		default:
			bcam.rolling_shutter_type = Camera::ROLLING_SHUTTER_NONE;
			break;
	}
	bcam.rolling_shutter_duration = RNA_float_get(&cscene, "rolling_shutter_duration");

	/* border */
	if(b_render.use_border()) {
		bcam.border.left = b_render.border_min_x();
		bcam.border.right = b_render.border_max_x();
		bcam.border.bottom = b_render.border_min_y();
		bcam.border.top = b_render.border_max_y();
	}

	/* camera object */
	BL::Object b_ob = b_scene.camera();

	if(b_override)
		b_ob = b_override;

	if(b_ob) {
		BL::Array<float, 16> b_ob_matrix;
		blender_camera_from_object(&bcam, b_engine, b_ob);
		b_engine.camera_model_matrix(b_ob, b_ob_matrix);
		bcam.matrix = get_transform(b_ob_matrix);
	}

	/* sync */
	Camera *cam = scene->camera;
	blender_camera_sync(cam, &bcam, width, height);
}