static void io_appendto() { Common::String s = Common::lastPathComponent(luaL_check_string(FIRSTARG), '\\'); Common::SeekableReadStream *inFile = NULL; Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); inFile = saveFileMan->openForLoading(s); if (!inFile) { pushresult(0); return; } int size = inFile->size(); byte *buf = new byte[size]; inFile->read(buf, size); delete inFile; Common::WriteStream *outFile = NULL; outFile = saveFileMan->openForSaving(s); if (!outFile) pushresult(0); else { outFile->write(buf, size); LuaFile *current = new LuaFile(); current->_out = outFile; current->_filename = s; setreturn(addfile(current), FOUTPUT); } delete[] buf; }
bool SaveContainer::write(Common::WriteStream &stream) const { // Write the header if (!_header.write(stream)) return false; // Write the part count stream.writeUint32LE(_partCount); // Iterate over all parts for (PartConstIterator it = _parts.begin(); it != _parts.end(); ++it) { // Part doesn't actually exist => error if (!*it) return false; // Write the part's size stream.writeUint32LE((*it)->size); } if (!flushStream(stream)) return false; // Iterate over all parts for (PartConstIterator it = _parts.begin(); it != _parts.end(); ++it) { Part * const &p = *it; // Write the part if (stream.write(p->data, p->size) != p->size) return false; } return flushStream(stream); }
Common::WriteStream *ScummEngine_v60he::openSaveFileForAppending(const byte *fileName) { Common::SeekableReadStream *initialFile = openSaveFileForReading(fileName); byte *initialData = 0; uint32 initialDataSize = 0; if (initialFile) { initialDataSize = initialFile->size(); if (initialDataSize > 0) { initialData = new byte[initialDataSize]; initialFile->read(initialData, initialDataSize); } delete initialFile; } Common::WriteStream *output = openSaveFileForWriting(fileName); if (!output) { delete[] initialData; return nullptr; } if (initialData) { output->write(initialData, initialDataSize); delete[] initialData; } return output; }
bool SavePartVars::write(Common::WriteStream &stream) const { if (!_header.write(stream)) return false; if (stream.write(_data, _size) != _size) return false; return flushStream(stream); }
void LocString::writeLocString(Common::WriteStream &stream, bool withNullTerminate) const { for (StringMap::const_iterator iter = _strings.begin(); iter != _strings.end() ; iter++) { stream.writeUint32LE((*iter).first); stream.writeUint32LE((*iter).second.size()); stream.write((*iter).second.c_str(), (*iter).second.size()); if (withNullTerminate) stream.writeByte(0); } }
bool BladeRunnerEngine::saveGame(Common::WriteStream &stream, const Graphics::Surface &thumbnail) { if (!playerHasControl() || _sceneScript->isInsideScript() || _aiScripts->isInsideScript()) { return false; } Common::MemoryWriteStreamDynamic memoryStream(DisposeAfterUse::YES); SaveFileWriteStream s(memoryStream); s.write(thumbnail.getPixels(), SaveFileManager::kThumbnailSize); s.writeFloat(1.0f); _settings->save(s); _scene->save(s); _scene->_exits->save(s); _scene->_regions->save(s); _scene->_set->save(s); for (uint i = 0; i != _gameInfo->getGlobalVarCount(); ++i) { s.writeInt(_gameVars[i]); } _music->save(s); // _audioPlayer->save(s) // zero func // _audioSpeech->save(s) // zero func _combat->save(s); _gameFlags->save(s); _items->save(s); _sceneObjects->save(s); _ambientSounds->save(s); _overlays->save(s); _spinner->save(s); _scores->save(s); _dialogueMenu->save(s); _obstacles->save(s); _actorDialogueQueue->save(s); _waypoints->save(s); for (uint i = 0; i != _gameInfo->getActorCount(); ++i) { _actors[i]->save(s); int animationState, animationFrame, animationStateNext, nextAnimation; _aiScripts->queryAnimationState(i, &animationState, &animationFrame, &animationStateNext, &nextAnimation); s.writeInt(animationState); s.writeInt(animationFrame); s.writeInt(animationStateNext); s.writeInt(nextAnimation); } _actors[kActorVoiceOver]->save(s); _policeMaze->save(s); _crimesDatabase->save(s); s.finalize(); stream.writeUint32LE(memoryStream.size() + 4); stream.write(memoryStream.getData(), memoryStream.size()); stream.flush(); return true; }
bool SavePartSprite::write(Common::WriteStream &stream) const { if (!_header.write(stream)) return false; // The sprite's dimensions stream.writeUint32LE(_width); stream.writeUint32LE(_height); stream.writeByte(_trueColor); // Sprite data if (stream.write(_dataSprite, _spriteSize) != _spriteSize) return false; // Palette data if (stream.write(_dataPalette, 768) != 768) return false; return flushStream(stream); }
void processData(int flushType) { // This function is called by both write() and finalize(). while (_zlibErr == Z_OK && (_stream.avail_in || flushType == Z_FINISH)) { if (_stream.avail_out == 0) { if (_wrapped->write(_buf, BUFSIZE) != BUFSIZE) { _zlibErr = Z_ERRNO; break; } _stream.next_out = _buf; _stream.avail_out = BUFSIZE; } _zlibErr = deflate(&_stream, flushType); } }
bool SavePartInfo::write(Common::WriteStream &stream) const { if (!_header.write(stream)) return false; stream.writeUint32LE(_gameID); stream.writeUint32LE(_gameVersion); stream.writeByte(_endian); stream.writeUint32LE(_varCount); stream.writeUint32LE(_descMaxLength); if (stream.write(_desc, _descMaxLength) != _descMaxLength) return false; return flushStream(stream); }
Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const { if (shouldQuit()) return 0; Common::WriteStream *out = 0; if (!(out = _saveFileMan->openForSaving(filename))) { warning("Can't create file '%s', game not saved", filename); return 0; } // Savegame version out->writeUint32BE(MKTAG('W', 'W', 'S', 'V')); out->writeByte(_flags.gameID); out->writeUint32BE(CURRENT_SAVE_VERSION); out->write(saveName, strlen(saveName) + 1); if (_flags.isTalkie) out->writeUint32BE(GF_TALKIE); else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) out->writeUint32BE(GF_FMTOWNS); else out->writeUint32BE(GF_FLOPPY); if (out->err()) { warning("Can't write file '%s'. (Disk full?)", filename); delete out; return 0; } Graphics::Surface *genThumbnail = 0; if (!thumbnail) thumbnail = genThumbnail = generateSaveThumbnail(); if (thumbnail) Graphics::saveThumbnail(*out, *thumbnail); else Graphics::saveThumbnail(*out); if (genThumbnail) { genThumbnail->free(); delete genThumbnail; } return out; }
void finalize() { if (_zlibErr != Z_OK) return; // Process whatever remaining data there is. processData(Z_FINISH); // Since processData only writes out blocks of size BUFSIZE, // we may have to flush some stragglers. uint remainder = BUFSIZE - _stream.avail_out; if (remainder > 0) { if (_wrapped->write(_buf, remainder) != remainder) { _zlibErr = Z_ERRNO; } } // Finalize the wrapped savefile, too _wrapped->finalize(); }
bool LureEngine::saveGame(uint8 slotNumber, Common::String &caption) { Common::WriteStream *f = this->_saveFileMan->openForSaving( generateSaveName(slotNumber)); if (f == NULL) return false; f->write("lure", 5); f->writeByte(getLanguage()); f->writeByte(LURE_SAVEGAME_MINOR); f->writeString(caption); f->writeByte(0); // End of string terminator Resources::getReference().saveToStream(f); Game::getReference().saveToStream(f); Sound.saveToStream(f); Fights.saveToStream(f); Room::getReference().saveToStream(f); delete f; return true; }
void pngWriteToStream(png_structp pngPtr, png_bytep data, png_size_t length) { void *writeIOptr = png_get_io_ptr(pngPtr); Common::WriteStream *stream = (Common::WriteStream *)writeIOptr; stream->write(data, length); }
int ObjectV2::save(Common::WriteStream &dest) { dest.write(_objData, _objSize); return 0; }
// This function leaks. For now I don't care bool PspUnitTests::testFileSystem() { // create memory const uint32 BufSize = 32 * 1024; char* buffer = new char[BufSize]; int i; Common::WriteStream *wrStream; Common::SeekableReadStream *rdStream; PSP_INFO_PRINT("testing fileSystem...\n"); // fill buffer for (i=0; i<(int)BufSize; i += 4) { buffer[i] = 'A'; buffer[i + 1] = 'B'; buffer[i + 2] = 'C'; buffer[i + 3] = 'D'; } // create a file const char *path = "./file.test"; Common::FSNode file(path); PSP_INFO_PRINT("creating write stream...\n"); wrStream = file.createWriteStream(); if (!wrStream) { PSP_ERROR("%s couldn't be created.\n", path); return false; } // write contents char* index = buffer; int32 totalLength = BufSize; int32 curLength = 50; PSP_INFO_PRINT("writing...\n"); while(totalLength - curLength > 0) { if ((int)wrStream->write(index, curLength) != curLength) { PSP_ERROR("couldn't write %d bytes\n", curLength); return false; } totalLength -= curLength; index += curLength; //curLength *= 2; //PSP_INFO_PRINT("write\n"); } // write the rest if ((int)wrStream->write(index, totalLength) != totalLength) { PSP_ERROR("couldn't write %d bytes\n", curLength); return false; } delete wrStream; PSP_INFO_PRINT("reading...\n"); rdStream = file.createReadStream(); if (!rdStream) { PSP_ERROR("%s couldn't be created.\n", path); return false; } // seek to beginning if (!rdStream->seek(0, SEEK_SET)) { PSP_ERROR("couldn't seek to the beginning after writing the file\n"); return false; } // read the contents char *readBuffer = new char[BufSize + 4]; memset(readBuffer, 0, (BufSize + 4)); index = readBuffer; while (rdStream->read(index, 100) == 100) { index += 100; } if (!rdStream->eos()) { PSP_ERROR("didn't find EOS at end of stream\n"); return false; } // compare for (i=0; i<(int)BufSize; i++) if (buffer[i] != readBuffer[i]) { PSP_ERROR("reading/writing mistake at %x. Got %x instead of %x\n", i, readBuffer[i], buffer[i]); return false; } // Check for exceeding limit for (i=0; i<4; i++) { if (readBuffer[BufSize + i]) { PSP_ERROR("read exceeded limits. %d = %x\n", BufSize + i, readBuffer[BufSize + i]); } } delete rdStream; PSP_INFO_PRINT("writing...\n"); wrStream = file.createWriteStream(); if (!wrStream) { PSP_ERROR("%s couldn't be created.\n", path); return false; } const char *phrase = "Jello is really fabulous"; uint32 phraseLen = strlen(phrase); int ret; if ((ret = wrStream->write(phrase, phraseLen)) != (int)phraseLen) { PSP_ERROR("couldn't write phrase. Got %d instead of %d\n", ret, phraseLen); return false; } PSP_INFO_PRINT("reading...\n"); delete wrStream; rdStream = file.createReadStream(); if (!rdStream) { PSP_ERROR("%s couldn't be created.\n", path); return false; } char *readPhrase = new char[phraseLen + 2]; memset(readPhrase, 0, phraseLen + 2); if ((ret = rdStream->read(readPhrase, phraseLen) != phraseLen)) { PSP_ERROR("read error on phrase. Got %d instead of %d\n", ret, phraseLen); return false; } for (i=0; i<(int)phraseLen; i++) { if (readPhrase[i] != phrase[i]) { PSP_ERROR("bad read/write in phrase. At %d, %x != %x\n", i, readPhrase[i], phrase[i]); return false; } } // check for exceeding if (readPhrase[i] != 0) { PSP_ERROR("found excessive copy in phrase. %c at %d\n", readPhrase[i], i); return false; } PSP_INFO_PRINT("trying to read end...\n"); // seek to end if (!rdStream->seek(0, SEEK_END)) { PSP_ERROR("couldn't seek to end for append\n"); return false; }; // try to read if (rdStream->read(readPhrase, 2) || !rdStream->eos()) { PSP_ERROR("was able to read at end of file\n"); return false; } PSP_INFO_PRINT("ok\n"); return true; }