void ScheduledScriptsTable::reload() {
#ifdef DataConnect_DEBUG
    std::cout << "ScheduledScriptsTable: reload" << std::endl;
#endif

    try {
        Database::SelectQuery query;
        query.addColumn("scheduledscripts", "sc_scriptname");
        query.addColumn("scheduledscripts", "sc_mincycletime");
        query.addColumn("scheduledscripts", "sc_maxcycletime");
        query.addColumn("scheduledscripts", "sc_functionname");
        query.addServerTable("scheduledscripts");

        Database::Result results = query.execute();

        if (!results.empty()) {
            clearOldTable();
            ScriptData tmpRecord;

            for (Database::ResultConstIterator itr = results.begin();
                 itr != results.end(); ++itr) {
                tmpRecord.minCycleTime = (uint32_t)((*itr)["sc_mincycletime"].as<uint32_t>());
                tmpRecord.maxCycleTime = (uint32_t)((*itr)["sc_maxcycletime"].as<uint32_t>());
                tmpRecord.nextCycleTime = 0;

                if (!((*itr)["sc_scriptname"].is_null()) && !((*itr)["sc_functionname"].is_null())) {
                    tmpRecord.functionName = ((*itr)["sc_functionname"].as<std::string>());
                    tmpRecord.scriptName = ((*itr)["sc_scriptname"].as<std::string>());

                    try {
                        boost::shared_ptr<LuaScheduledScript> tmpScript(new LuaScheduledScript(tmpRecord.scriptName));
                        tmpRecord.scriptptr = tmpScript;
                        addData(tmpRecord);
                    } catch (ScriptException &e) {
                        Logger::writeError("scripts", "Error while loading scheduled script: " + tmpRecord.scriptName + ":\n" + e.what() + "\n");
                    }
                }
            }
        }

        m_dataOk = true;
    } catch (std::exception &e) {
        std::cerr << "exception: " << e.what() << std::endl;
        m_dataOk = false;
    }
}
void NamesObjectTable::reload() {
#ifdef DataConnect_DEBUG
    std::cout << "NamesObjectTable: reload" << std::endl;
#endif

    try {
        Database::SelectQuery query;
        query.addColumn("itemname", "itn_itemid");
        query.addColumn("itemname", "itn_german");
        query.addColumn("itemname", "itn_english");
        query.addServerTable("itemname");

        Database::Result results = query.execute();

        if (!results.empty()) {
            clearOldTable();
            NamesStruct temprecord;

            for (Database::ResultConstIterator itr = results.begin();
                 itr != results.end(); ++itr) {
                temprecord.German = (TYPE_OF_GERMAN)((*itr)["itn_german"].as<std::string>());
                temprecord.English = (TYPE_OF_ENGLISH)((*itr)["itn_english"].as<std::string>());
                m_table[(TYPE_OF_ITEM_ID)((*itr)["itn_itemid"].as<int32_t>())] = temprecord;
            }

            m_dataOK = true;
        } else {
            m_dataOK = false;
        }


#ifdef DataConnect_DEBUG
        std::cout << "loaded " << rows << " rows into NamesObjectTable" << std::endl;
#endif

    } catch (...) {
        m_dataOK = false;
    }

}
void ContainerObjectTable::reload() {
#ifdef DataConnect_DEBUG
    std::cout << "ContainerObjectTable: reload" << std::endl;
#endif

    try {
        Database::SelectQuery query;
        query.addColumn("container", "con_itemid");
        query.addColumn("container", "con_volume");
        query.addServerTable("container");

        Database::Result results = query.execute();

        if (!results.empty()) {
            clearOldTable();
            ContainerStruct temprecord;

            for (Database::ResultConstIterator itr = results.begin();
                 itr != results.end(); ++itr) {
                temprecord.ContainerVolume = (TYPE_OF_VOLUME)((*itr)["con_volume"].as<int32_t>());
                m_table[(TYPE_OF_ITEM_ID)((*itr)["con_itemid"].as<TYPE_OF_ITEM_ID>())] = temprecord;
            }

            m_dataOK = true;
        } else {
            m_dataOK = false;
        }

#ifdef DataConnect_DEBUG
        std::cout << "loaded " << rows << " rows into ContainerObjectTable" << std::endl;
#endif

    } catch (...) {
        m_dataOK = false;
    }


}
Esempio n. 4
0
void MonsterTable::reload() {
#ifdef DataConnect_DEBUG
    std::cout << "MonsterTable: reload" << std::endl;
#endif

    try {
        using namespace Database;
        PConnection connection = ConnectionManager::getInstance().getConnection();
        connection->beginTransaction();

        SelectQuery monquery(connection);
        monquery.addColumn("monster", "mob_monsterid");
        monquery.addColumn("monster", "mob_name_de");
        monquery.addColumn("monster", "mob_name_en");
        monquery.addColumn("monster", "mob_race");
        monquery.addColumn("monster", "mob_hitpoints");
        monquery.addColumn("monster", "mob_movementtype");
        monquery.addColumn("monster", "mob_canattack");
        monquery.addColumn("monster", "mob_canhealself");
        monquery.addColumn("monster", "script");
        monquery.addColumn("monster", "mob_minsize");
        monquery.addColumn("monster", "mob_maxsize");
        monquery.addServerTable("monster");
        monquery.addOrderBy("monster", "mob_monsterid", Database::SelectQuery::ASC);

        Database::Result monresults = monquery.execute();

        if (!monresults.empty()) {
            clearOldTable();

            auto questNodes = QuestNodeTable::getInstance()->getMonsterNodes();
            auto questItr = questNodes.first;
            auto questEnd = questNodes.second;

            for (Database::ResultConstIterator itr = monresults.begin();
                 itr != monresults.end(); ++itr) {
                MonsterStruct temprecord;
                std::string movementType;
                std::string scriptname;
                uint32_t id;

                id = (*itr)["mob_monsterid"].as<uint32_t>();
                temprecord.nameDe = (*itr)["mob_name_de"].as<std::string>();
                temprecord.nameEn = (*itr)["mob_name_en"].as<std::string>();
                temprecord.race = (Character::race_type)((*itr)["mob_race"].as<uint16_t>());
                temprecord.hitpoints = (*itr)["mob_hitpoints"].as<uint16_t>();
                temprecord.canselfheal = (*itr)["mob_canhealself"].as<bool>();
                temprecord.canattack = (*itr)["mob_canattack"].as<bool>();
                temprecord.minsize = (*itr)["mob_minsize"].as<uint16_t>();
                temprecord.maxsize = (*itr)["mob_maxsize"].as<uint16_t>();

                movementType = (*itr)["mob_movementtype"].as<std::string>();

                if (movementType == "walk") {
                    temprecord.movement = Character::walk;
                } else if (movementType == "fly") {
                    temprecord.movement = Character::fly;
                } else if (movementType == "crawl") {
                    temprecord.movement = Character::crawl;
                } else {
                    //TODO: Some proper error handling for invalid data
                    temprecord.movement = Character::walk;
                }

                if (!(*itr)["script"].is_null()) {
                    scriptname = (*itr)["script"].as<std::string>();

                    try {
                        boost::shared_ptr<LuaMonsterScript> script(new LuaMonsterScript(scriptname));
                        temprecord.script = script;
                    } catch (ScriptException &e) {
                        Logger::writeError("scripts", "Error while loading monster script: " + scriptname + ":\n" + e.what() + "\n");
                    }
                } else if (questItr != questEnd && questItr->first == id) {
                    boost::shared_ptr<LuaMonsterScript> tmpScript(new LuaMonsterScript());
                    temprecord.script = tmpScript;
                }

                while (questItr != questEnd && questItr->first == id) {
                    temprecord.script->addQuestScript(questItr->second.entrypoint, questItr->second.script);
                    ++questItr;
                }

                SelectQuery monAttrQuery(connection);
                monAttrQuery.addColumn("monster_attributes", "mobattr_name");
                monAttrQuery.addColumn("monster_attributes", "mobattr_min");
                monAttrQuery.addColumn("monster_attributes", "mobattr_max");
                monAttrQuery.addEqualCondition("monster_attributes", "mobattr_monsterid", id);
                monAttrQuery.addServerTable("monster_attributes");

                Database::Result monAttrResults = monAttrQuery.execute();

                if (!monAttrResults.empty()) {
                    std::string attribute;
                    uint16_t minValue, maxValue;

                    for (Database::ResultConstIterator itr2 = monAttrResults.begin();
                         itr2 != monAttrResults.end(); ++itr2) {
                        attribute = (*itr2)["mobattr_name"].as<std::string>();
                        minValue = (*itr2)["mobattr_min"].as<uint16_t>();
                        maxValue = (*itr2)["mobattr_max"].as<uint16_t>();

                        if (attribute == "luck") {
                            temprecord.attributes.luck = std::make_pair(minValue, maxValue);
                        } else if (attribute == "strength") {
                            temprecord.attributes.strength = std::make_pair(minValue, maxValue);
                        } else if (attribute == "dexterity") {
                            temprecord.attributes.dexterity = std::make_pair(minValue, maxValue);
                        } else if (attribute == "constitution") {
                            temprecord.attributes.constitution = std::make_pair(minValue, maxValue);
                        } else if (attribute == "agility") {
                            temprecord.attributes.agility = std::make_pair(minValue, maxValue);
                        } else if (attribute == "intelligence") {
                            temprecord.attributes.intelligence = std::make_pair(minValue, maxValue);
                        } else if (attribute == "perception") {
                            temprecord.attributes.perception = std::make_pair(minValue, maxValue);
                        } else if (attribute == "willpower") {
                            temprecord.attributes.willpower = std::make_pair(minValue, maxValue);
                        } else if (attribute == "essence") {
                            temprecord.attributes.essence = std::make_pair(minValue, maxValue);
                        } else {
                            std::cerr << "unknown attribute type: "<< attribute << std::endl;
                        }
                    } // for (Database::ResultConstIterator itr2 = monAttrResults...
                } // if (!monAttrResults.empty())

                SelectQuery monSkillQuery(connection);
                monSkillQuery.addColumn("monster_skills", "mobsk_skill_id");
                monSkillQuery.addColumn("monster_skills", "mobsk_minvalue");
                monSkillQuery.addColumn("monster_skills", "mobsk_maxvalue");
                monSkillQuery.addEqualCondition("monster_skills", "mobsk_monsterid", id);
                monSkillQuery.addServerTable("monster_skills");

                Database::Result monSkillResults = monSkillQuery.execute();

                if (!monSkillResults.empty()) {
                    TYPE_OF_SKILL_ID skill;
                    uint16_t minValue, maxValue;

                    for (Database::ResultConstIterator itr2 = monSkillResults.begin();
                         itr2 != monSkillResults.end(); ++itr2) {
                        skill = (TYPE_OF_SKILL_ID)((*itr2)["mobsk_skill_id"].as<uint16_t>());
                        minValue = (*itr2)["mobsk_minvalue"].as<uint16_t>();
                        maxValue = (*itr2)["mobsk_maxvalue"].as<uint16_t>();

                        temprecord.skills[skill] = std::make_pair(minValue, maxValue);
                    } // for (Database::ResultConstIterator itr2 = monSkillResults...
                } // if (!monSkillResults.empty())

                SelectQuery monItemQuery(connection);
                monItemQuery.addColumn("monster_items", "mobit_itemid");
                monItemQuery.addColumn("monster_items", "mobit_position");
                monItemQuery.addColumn("monster_items", "mobit_mincount");
                monItemQuery.addColumn("monster_items", "mobit_maxcount");
                monItemQuery.addEqualCondition("monster_items", "mobit_monsterid", id);
                monItemQuery.addServerTable("monster_items");

                Database::Result monItemResults = monItemQuery.execute();

                if (!monItemResults.empty()) {
                    itemdef_t tempitem;
                    uint16_t location;
                    std::string position;

                    for (Database::ResultConstIterator itr2 = monItemResults.begin();
                         itr2 != monItemResults.end(); ++itr2) {
                        tempitem.itemid = (*itr2)["mobit_itemid"].as<TYPE_OF_ITEM_ID>();
                        tempitem.amount = std::make_pair(
                                              (*itr2)["mobit_mincount"].as<uint16_t>(),
                                              (*itr2)["mobit_maxcount"].as<uint16_t>());

                        position = (*itr2)["mobit_position"].as<std::string>();

                        if (position == "head") {
                            location = 1;
                        } else if (position == "neck") {
                            location = 2;
                        } else if (position == "breast") {
                            location = 3;
                        } else if (position == "hands") {
                            location = 4;
                        } else if (position == "left hand") {
                            location = 5;
                        } else if (position == "right hand") {
                            location = 6;
                        } else if (position == "left finger") {
                            location = 7;
                        } else if (position == "right finger") {
                            location = 8;
                        } else if (position == "legs") {
                            location = 9;
                        } else if (position == "feet") {
                            location = 10;
                        } else if (position == "coat") {
                            location = 11;
                        } else if (position == "belt1") {
                            location = 12;
                        } else if (position == "belt2") {
                            location = 13;
                        } else if (position == "belt3") {
                            location = 14;
                        } else if (position == "belt4") {
                            location = 15;
                        } else if (position == "belt5") {
                            location = 16;
                        } else if (position == "belt6") {
                            location = 17;
                        } else {
                            std::cerr << "specified invalid itemslot: " <<  position << " for monster " << temprecord.nameEn << std::endl;
                            location = 99;
                        }

                        CommonStruct tempCommon;

                        if (location < 99 && CommonItems->find(tempitem.itemid, tempCommon)) {
                            tempitem.AgeingSpeed = tempCommon.AgeingSpeed;
                            temprecord.items[location].push_back(tempitem);
                        } else if (location < 99) {
                            std::cerr << "couldn't find item: " <<  tempitem.itemid << " for monster " << temprecord.nameEn << std::endl;
                        }
                    } // for (Database::ResultConstIterator itr2 = monItemResults...
                } // if (!monItemResults.empty())

                m_table[id] = temprecord;
                m_dataOK = true;
            } // for (Database::ResultConstIterator itr = monresults...
        } // if (!monresults.empty())

        connection->commitTransaction();
#ifdef DataConnect_DEBUG
        std::cout << "loaded " << m_table.size() << " monsters!" << std::endl;
#endif
    } catch (std::exception &e) {
        std::cerr << "exception: " << e.what() << std::endl;
        m_dataOK = false;
    }

}
void WeaponObjectTable::reload() {
#ifdef DataConnect_DEBUG
    std::cout << "WeaponObjectTable: reload" << std::endl;
#endif

    try {
        Database::SelectQuery query;
        query.addColumn("weapon", "wp_itemid");
        query.addColumn("weapon", "wp_attack");
        query.addColumn("weapon", "wp_defence");
        query.addColumn("weapon", "wp_accuracy");
        query.addColumn("weapon", "wp_range");
        query.addColumn("weapon", "wp_weapontype");
        query.addColumn("weapon", "wp_ammunitiontype");
        query.addColumn("weapon", "wp_actionpoints");
        query.addColumn("weapon", "wp_magicdisturbance");
        query.addColumn("weapon", "wp_poison");
        query.addColumn("weapon", "wp_fightingscript");
        query.addServerTable("weapon");

        Database::Result results = query.execute();

        if (!results.empty()) {
            clearOldTable();
            WeaponStruct temprecord;
            std::string scriptname;
            TYPE_OF_ITEM_ID weaponId;

            for (Database::ResultConstIterator itr = results.begin();
                 itr != results.end(); ++itr) {
                weaponId = (*itr)["wp_itemid"].as<TYPE_OF_ITEM_ID>();
                temprecord.Attack = (TYPE_OF_ATTACK)((*itr)["wp_attack"].as<uint16_t>());
                temprecord.Defence = (TYPE_OF_DEFENCE)((*itr)["wp_defence"].as<uint16_t>());
                temprecord.Accuracy = (TYPE_OF_ACCURACY)((*itr)["wp_accuracy"].as<uint16_t>());
                temprecord.Range = (TYPE_OF_RANGE)((*itr)["wp_range"].as<uint16_t>());
                temprecord.WeaponType = (TYPE_OF_WEAPONTYPE)((*itr)["wp_weapontype"].as<uint16_t>());
                temprecord.AmmunitionType = (TYPE_OF_AMMUNITIONTYPE)((*itr)["wp_ammunitiontype"].as<uint16_t>());
                temprecord.ActionPoints = (TYPE_OF_ACTIONPOINTS)((*itr)["wp_actionpoints"].as<uint16_t>());
                temprecord.MagicDisturbance = (TYPE_OF_MAGICDISTURBANCE)((*itr)["wp_magicdisturbance"].as<uint16_t>());
                temprecord.PoisonStrength = (TYPE_OF_POISONSTRENGTH)((*itr)["wp_poison"].as<uint16_t>());

                if (!(*itr)["wp_fightingscript"].is_null()) {
                    scriptname = (*itr)["wp_fightingscript"].as<std::string>();

                    if (!scriptname.empty()) {
                        try {
                            boost::shared_ptr<LuaWeaponScript> tmpScript(new LuaWeaponScript(scriptname));
                            temprecord.script = tmpScript;
                        } catch (ScriptException &e) {
                            Logger::writeError("scripts", "Error while loading weapon script: " + scriptname + ":\n" + e.what() + "\n");
                        }
                    }
                }

                m_table[weaponId] = temprecord;
            }

            m_dataOK = true;
        } else {
            m_dataOK = false;
        }


#ifdef DataConnect_DEBUG
        std::cout << "loaded " << rows << " rows into WeaponObjectTable" << std::endl;
#endif

    } catch (...) {
        m_dataOK = false;
    }

}