int main(int argc, char *argv[]) { /* initialize your non-curses data structures here */ signal(SIGINT, finish); /* arrange interrupts to terminate */ setlocale(LC_ALL,""); initscr(); /* initialize the curses library */ keypad(stdscr, TRUE); /* enable keyboard mapping */ nonl(); /* tell curses not to do NL->CR/NL on output */ cbreak(); /* take input chars one at a time, no wait for \n */ noecho(); /* don't echo input */ //nodelay(stdscr, true); keypad(stdscr, TRUE); scrollok(stdscr, TRUE); if (has_colors()) { start_color(); /* * Simple color assignment, often all we need. */ init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK); init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK); init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK); init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK); init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK); init_color(COLOR_CYAN, 700, 700, 700); // lt grey init_color(COLOR_MAGENTA, 500, 500, 500); // dk grey init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK); init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK); init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK); } int x_max,y_max,z_max; uint32_t x_max_a,y_max_a,z_max_a; /* uint16_t tiletypes[16][16]; DFHack::t_designation designations[16][16]; uint8_t regionoffsets[16]; */ map <int16_t, uint32_t> materials; materials.clear(); mapblock40d blocks[3][3]; vector<DFHack::t_effect_df40d> effects; vector< vector <uint16_t> > layerassign; vector<t_vein> veinVector; vector<t_frozenliquidvein> IceVeinVector; vector<t_spattervein> splatter; vector<t_grassvein> grass; vector<t_worldconstruction> wconstructs; t_temperatures b_temp1; t_temperatures b_temp2; DFHack::Materials * Mats = 0; DFHack::Maps * Maps = 0; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context* DF; try { pDF = DF = DFMgr.getSingleContext(); DF->Attach(); Maps = DF->getMaps(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif finish(0); } bool hasmats = true; try { Mats = DF->getMaterials(); } catch (exception& e) { hasmats = false; } // init the map if(!Maps->Start()) { error = "Can't find a map to look at."; finish(0); } Maps->getSize(x_max_a,y_max_a,z_max_a); x_max = x_max_a; y_max = y_max_a; z_max = z_max_a; bool hasInorgMats = false; bool hasPlantMats = false; bool hasCreatureMats = false; if(hasmats) { // get stone matgloss mapping if(Mats->ReadInorganicMaterials()) { hasInorgMats = true; } if(Mats->ReadCreatureTypes()) { hasCreatureMats = true; } if(Mats->ReadOrganicMaterials()) { hasPlantMats = true; } } /* // get region geology if(!DF.ReadGeology( layerassign )) { error = "Can't read local geology."; pDF = 0; finish(0); } */ // FIXME: could fail on small forts int cursorX = x_max/2 - 1; int cursorY = y_max/2 - 1; int cursorZ = z_max/2 - 1; bool dig = false; bool dump = false; bool digbit = false; bool dotwiddle; unsigned char twiddle = 0; int vein = 0; int filenum = 0; bool dirtybit = false; uint32_t blockaddr = 0; uint32_t blockaddr2 = 0; t_blockflags bflags; bflags.whole = 0; enum e_tempmode { TEMP_NO, TEMP_1, TEMP_2, WATER_SALT, WATER_STAGNANT }; e_tempmode temperature = TEMP_NO; // resume so we don't block DF while we wait for input DF->Resume(); for (;;) { dig = false; dump = false; dotwiddle = false; digbit = false; int c = getch(); /* refresh, accept single keystroke of input */ flushinp(); clrscr(); /* process the command keystroke */ switch(c) { case KEY_DOWN: cursorY ++; break; case KEY_UP: cursorY --; break; case KEY_LEFT: cursorX --; break; case KEY_RIGHT: cursorX ++; break; case KEY_NPAGE: cursorZ --; break; case KEY_PPAGE: cursorZ ++; break; case '+': vein ++; break; case 'd': dig = true; break; case 'o': dump = true; break; case '-': vein --; break; case 'z': digbit = true; break; case '/': if(twiddle != 0) twiddle--; break; case '*': twiddle++; break; case 't': dotwiddle = true; break; case 'b': temperature = TEMP_NO; break; case 'n': temperature = TEMP_1; break; case 'm': temperature = TEMP_2; break; case 'c': temperature = WATER_SALT; break; case 'v': temperature = WATER_STAGNANT; break; case 27: // escape key DF->Detach(); return 0; break; default: break; } cursorX = max(cursorX, 0); cursorY = max(cursorY, 0); cursorZ = max(cursorZ, 0); cursorX = min(cursorX, x_max - 1); cursorY = min(cursorY, y_max - 1); cursorZ = min(cursorZ, z_max - 1); if(twiddle > 31) twiddle = 31; // clear data before we suspend memset(blocks,0,sizeof(blocks)); veinVector.clear(); IceVeinVector.clear(); effects.clear(); splatter.clear(); grass.clear(); dirtybit = 0; // Supend, read/write data DF->Suspend(); // restart cleared modules Maps->Start(); if(hasmats) { Mats->Start(); if(hasInorgMats) { Mats->ReadInorganicMaterials(); } if(hasPlantMats) { Mats->ReadOrganicMaterials(); } if(hasCreatureMats) { Mats->ReadCreatureTypes(); } } /* if(DF.InitReadEffects(effectnum)) { for(uint32_t i = 0; i < effectnum;i++) { t_effect_df40d effect; DF.ReadEffect(i,effect); effects.push_back(effect); } } */ for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++) { mapblock40d * Block = &blocks[i+1][j+1]; if(Maps->isValidBlock(cursorX+i,cursorY+j,cursorZ)) { Maps->ReadBlock40d(cursorX+i,cursorY+j,cursorZ, Block); // extra processing of the block in the middle if(i == 0 && j == 0) { if(hasInorgMats) do_features(DF, Block, cursorX, cursorY, 50,10, Mats->inorganic); // read veins Maps->ReadVeins(cursorX+i,cursorY+j,cursorZ,&veinVector,&IceVeinVector,&splatter,&grass, &wconstructs); // get pointer to block blockaddr = Maps->getBlockPtr(cursorX+i,cursorY+j,cursorZ); blockaddr2 = Block->origin; // dig all veins and trees if(dig) { for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int16_t tiletype = Block->tiletypes[x][y]; TileShape tc = tileShape(tiletype); TileMaterial tm = tileMaterial(tiletype); if( tc == WALL && tm == VEIN || tc == TREE_OK || tc == TREE_DEAD) { Block->designation[x][y].bits.dig = designation_default; } } Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation)); } // read temperature data Maps->ReadTemperatures(cursorX+i,cursorY+j,cursorZ,&b_temp1, &b_temp2 ); if(dotwiddle) { bitset<32> bs = Block->designation[0][0].whole; bs.flip(twiddle); Block->designation[0][0].whole = bs.to_ulong(); Maps->WriteDesignations(cursorX+i,cursorY+j,cursorZ, &(Block->designation)); dotwiddle = false; } // do a dump of the block data if(dump) { hexdump(DF,blockaddr,0x1E00,filenum); filenum++; } // read/write dirty bit of the block Maps->ReadDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit); Maps->ReadBlockFlags(cursorX+i,cursorY+j,cursorZ,bflags); if(digbit) { dirtybit = !dirtybit; Maps->WriteDirtyBit(cursorX+i,cursorY+j,cursorZ,dirtybit); } } } } // Resume, print stuff to the terminal DF->Resume(); for(int i = -1; i <= 1; i++) for(int j = -1; j <= 1; j++) { mapblock40d * Block = &blocks[i+1][j+1]; for(int x = 0; x < 16; x++) for(int y = 0; y < 16; y++) { int color = COLOR_BLACK; color = pickColor(Block->tiletypes[x][y]); /* if(!Block->designation[x][y].bits.hidden) { puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color); } else*/ { attron(A_STANDOUT); puttile(x+(i+1)*16,y+(j+1)*16,Block->tiletypes[x][y], color); attroff(A_STANDOUT); } } // print effects for the center tile /* if(i == 0 && j == 0) { for(uint zz = 0; zz < effects.size();zz++) { if(effects[zz].z == cursorZ && !effects[zz].isHidden) { // block coords to tile coords uint16_t x = effects[zz].x - (cursorX * 16); uint16_t y = effects[zz].y - (cursorY * 16); if(x < 16 && y < 16) { putch(x + 16,y + 16,'@',COLOR_WHITE); } } } } */ } gotoxy(50,0); cprintf("arrow keys, PGUP, PGDN = navigate"); gotoxy(50,1); cprintf("+,- = switch vein"); gotoxy(50,2); uint32_t mineralsize = veinVector.size(); uint32_t icesize = IceVeinVector.size(); uint32_t splattersize = splatter.size(); uint32_t grasssize = grass.size(); uint32_t wconstrsize = wconstructs.size(); uint32_t totalVeinSize = mineralsize+ icesize + splattersize + grasssize + wconstrsize; if(vein == totalVeinSize) vein = totalVeinSize - 1; if(vein < -1) vein = -1; cprintf("X %d/%d, Y %d/%d, Z %d/%d. Vein %d of %d",cursorX+1,x_max,cursorY+1,y_max,cursorZ,z_max,vein+1,totalVeinSize); if(!veinVector.empty() || !IceVeinVector.empty() || !splatter.empty() || !grass.empty() || !wconstructs.empty()) { if(vein != -1 && vein < totalVeinSize) { uint32_t realvein = 0; if(vein < mineralsize) { realvein = vein; //iterate through vein rows for(uint32_t j = 0;j<16;j++) { //iterate through the bits for (uint32_t k = 0; k< 16;k++) { // and the bit array with a one-bit mask, check if the bit is set bool set = !!(((1 << k) & veinVector[realvein].assignment[j]) >> k); if(set) { putch(k+16,j+16,'$',COLOR_RED); } } } if(hasInorgMats) { gotoxy(50,3); cprintf("Mineral: %s",Mats->inorganic[veinVector[vein].type].id); } } else if (vein < mineralsize + icesize) { realvein = vein - mineralsize; t_frozenliquidvein &frozen = IceVeinVector[realvein]; for(uint32_t i = 0;i<16;i++) { for (uint32_t j = 0; j< 16;j++) { int color = COLOR_BLACK; int tile = frozen.tiles[i][j]; color = pickColor(tile); attron(A_STANDOUT); puttile(i+16,j+16,tile, color); attroff(A_STANDOUT); } } gotoxy(50,3); cprintf("ICE"); } else if(vein < mineralsize + icesize + splattersize) { realvein = vein - mineralsize - icesize; for(uint32_t yyy = 0; yyy < 16; yyy++) { for(uint32_t xxx = 0; xxx < 16; xxx++) { uint8_t intensity = splatter[realvein].intensity[xxx][yyy]; if(intensity) { attron(A_STANDOUT); putch(xxx+16,yyy+16,'*', COLOR_RED); attroff(A_STANDOUT); } } } if(hasCreatureMats) { gotoxy(50,3); cprintf("Spatter: %s",PrintSplatterType(splatter[realvein].mat1,splatter[realvein].mat2,Mats->race).c_str()); } } else if(vein < mineralsize + icesize + splattersize + grasssize) { realvein = vein - mineralsize - icesize - splattersize; t_grassvein & grassy =grass[realvein]; for(uint32_t yyy = 0; yyy < 16; yyy++) { for(uint32_t xxx = 0; xxx < 16; xxx++) { uint8_t intensity = grassy.intensity[xxx][yyy]; if(intensity) { attron(A_STANDOUT); putch(xxx+16,yyy+16,'X', COLOR_RED); attroff(A_STANDOUT); } } } if(hasPlantMats) { gotoxy(50,3); cprintf("Grass: 0x%x, %s",grassy.address_of, Mats->organic[grassy.material].id); } } else { realvein = vein - mineralsize - icesize - splattersize - grasssize; t_worldconstruction & wconstr=wconstructs[realvein]; for(uint32_t j = 0; j < 16; j++) { for(uint32_t k = 0; k < 16; k++) { bool set = !!(((1 << k) & wconstr.assignment[j]) >> k); if(set) { putch(k+16,j+16,'$',COLOR_RED); } } } if(hasInorgMats) { gotoxy(50,3); cprintf("Road: 0x%x, %d - %s", wconstr.address_of, wconstr.material,Mats->inorganic[wconstr.material].id); } } }
int main (int numargs, char ** args) { DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context *DF = DFMgr.getSingleContext(); DFHack::Process * p; try { DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } p = DF->getProcess(); string check = ""; if(numargs == 2) check = args[1]; DFHack::Creatures * Creatures = DF->getCreatures(); Materials = DF->getMaterials(); DFHack::Translation * Tran = DF->getTranslation(); uint32_t numCreatures; if(!Creatures->Start(numCreatures)) { cerr << "Can't get creatures" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } if(!numCreatures) { cerr << "No creatures to print" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } mem = DF->getMemoryInfo(); if(!Materials->ReadInorganicMaterials()) { cerr << "Can't get the inorganics types." << endl; return 1; } if(!Materials->ReadCreatureTypesEx()) { cerr << "Can't get the creature types." << endl; return 1; } if(!Tran->Start()) { cerr << "Can't get name tables" << endl; return 1; } vector<uint32_t> addrs; //DF.InitViewAndCursor(); for(uint32_t i = 0; i < numCreatures; i++) { DFHack::t_creature temp; unsigned int current_job; unsigned int mat_start; unsigned int mat_end; unsigned int j,k; unsigned int matptr; Creatures->ReadCreature(i,temp); if(temp.mood>=0) { current_job = p->readDWord(temp.origin + 0x390); if(current_job == 0) continue; mat_start = p->readDWord(current_job + 0xa4 + 4*3); mat_end = p->readDWord(current_job + 0xa4 + 4*4); for(j=mat_start;j<mat_end;j+=4) { matptr = p->readDWord(j); for(k=0;k<4;k++) printf("%.4X ", p->readWord(matptr + k*2)); for(k=0;k<3;k++) printf("%.8X ", p->readDWord(matptr + k*4 + 0x8)); for(k=0;k<2;k++) printf("%.4X ", p->readWord(matptr + k*2 + 0x14)); for(k=0;k<3;k++) printf("%.8X ", p->readDWord(matptr + k*4 + 0x18)); for(k=0;k<4;k++) printf("%.2X ", p->readByte(matptr + k + 0x24)); for(k=0;k<6;k++) printf("%.8X ", p->readDWord(matptr + k*4 + 0x28)); for(k=0;k<4;k++) printf("%.2X ", p->readByte(matptr + k + 0x40)); for(k=0;k<9;k++) printf("%.8X ", p->readDWord(matptr + k*4 + 0x44)); printf(" [%p]\n", matptr); } } } Creatures->Finish(); DF->Detach(); return 0; }
int main (int numargs, char ** args) { DFHack::World * World; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context* DF; try { DF = DFMgr.getSingleContext(); DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } string check = ""; if(numargs == 2) check = args[1]; Creatures = DF->getCreatures(); Materials = DF->getMaterials(); World = DF->getWorld(); current_year = World->ReadCurrentYear(); current_tick = World->ReadCurrentTick(); DFHack::Translation * Tran = DF->getTranslation(); uint32_t numCreatures; if(!Creatures->Start(numCreatures)) { cerr << "Can't get creatures" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } if(!numCreatures) { cerr << "No creatures to print" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } mem = DF->getMemoryInfo(); Materials->ReadInorganicMaterials(); Materials->ReadOrganicMaterials(); Materials->ReadWoodMaterials(); Materials->ReadPlantMaterials(); Materials->ReadCreatureTypes(); Materials->ReadCreatureTypesEx(); Materials->ReadDescriptorColors(); if(!Tran->Start()) { cerr << "Can't get name tables" << endl; return 1; } vector<uint32_t> addrs; //DF.InitViewAndCursor(); for(uint32_t i = 0; i < numCreatures; i++) { printf("%d/%d\n", i, numCreatures); DFHack::t_creature temp; Creatures->ReadCreature(i,temp); if(check.empty() || string(Materials->raceEx[temp.race].rawname) == check) { cout << "index " << i << " "; printCreature(DF,temp); addrs.push_back(temp.origin); } printf("!\n"); } if(addrs.size() <= 10) { interleave_hex(DF,addrs,200); } /* uint32_t currentIdx; DFHack::t_creature currentCreature; DF.getCurrentCursorCreature(currentIdx); cout << "current creature at index " << currentIdx << endl; DF.ReadCreature(currentIdx, currentCreature); printCreature(DF,currentCreature); */ Creatures->Finish(); DF->Detach(); #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }
int main ( int argc, char** argv ) { DFHack::memory_info *mem; DFHack::Process *proc; uint32_t creature_pregnancy_offset; //bool femaleonly = 0; bool showcreatures = 0; int maxpreg = 1000; // random start value, since its not required and im not sure how to set it to infinity list<string> s_creatures; // parse input, handle this nice and neat before we get to the connecting argstream as(argc,argv); as // >>option('f',"female",femaleonly,"Impregnate females only") >>option('s',"show",showcreatures,"Show creature list (read only)") >>parameter('m',"max",maxpreg,"The maximum limit of pregnancies ", false) >>values<string>(back_inserter(s_creatures), "any number of creatures") >>help(); // make the creature list unique s_creatures.unique(); if (!as.isOk()) { cout << as.errorLog(); return(0); } else if (as.helpRequested()) { cout<<as.usage()<<endl; return(1); } else if(showcreatures==1) { } else if (s_creatures.size() == 0 && showcreatures != 1) { cout << as.usage() << endl << "---------------------------------------" << endl; cout << "Creature list empty, assuming CATs" << endl; s_creatures.push_back("CAT"); } DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context *DF; try { DF = DFMgr.getSingleContext(); DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } proc = DF->getProcess(); mem = DF->getMemoryInfo(); DFHack::Materials *Mats = DF->getMaterials(); DFHack::Creatures *Cre = DF->getCreatures(); creature_pregnancy_offset = mem->getOffset("creature_pregnancy"); if(!Mats->ReadCreatureTypesEx()) { cerr << "Can't get the creature types." << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } uint32_t numCreatures; if(!Cre->Start(numCreatures)) { cerr << "Can't get creatures" << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } int totalcount=0; int totalchanged=0; string sextype; // shows all the creatures and returns. int maxlength = 0; map<string, vector <t_creature> > male_counts; map<string, vector <t_creature> > female_counts; // classify for(uint32_t i =0;i < numCreatures;i++) { DFHack::t_creature creature; Cre->ReadCreature(i,creature); DFHack::t_creaturetype & crt = Mats->raceEx[creature.race]; string castename = crt.castes[creature.sex].rawname; if(castename == "FEMALE") { female_counts[Mats->raceEx[creature.race].rawname].push_back(creature); male_counts[Mats->raceEx[creature.race].rawname].size(); } else // male, other, etc. { male_counts[Mats->raceEx[creature.race].rawname].push_back(creature); female_counts[Mats->raceEx[creature.race].rawname].size(); //auto initialize the females as well } } // print (optional) if (showcreatures == 1) { cout << "Type\t\tMale #\tFemale #" << endl; for(map<string, vector <t_creature> >::iterator it1 = male_counts.begin();it1!=male_counts.end();it1++) { cout << it1->first << "\t\t" << it1->second.size() << "\t" << female_counts[it1->first].size() << endl; } } // process for (list<string>::iterator it = s_creatures.begin(); it != s_creatures.end(); ++it) { std::string clinput = *it; std::transform(clinput.begin(), clinput.end(), clinput.begin(), ::toupper); vector <t_creature> &females = female_counts[clinput]; uint32_t sz_fem = females.size(); totalcount += sz_fem; for(uint32_t i = 0; i < sz_fem && totalchanged != maxpreg; i++) { t_creature & female = females[i]; uint32_t preg_timer = proc->readDWord(female.origin + creature_pregnancy_offset); if(preg_timer != 0) { proc->writeDWord(female.origin + creature_pregnancy_offset, rand() % 100 + 1); totalchanged++; } } } cout << totalchanged << " pregnancies accelerated. Total creatures checked: " << totalcount << "." << endl; Cre->Finish(); DF->Detach(); #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }
int main (int argc, char *argv[]) { bool print_refs = false; bool print_hex = false; bool print_acc = false; for(int i = 1; i < argc; i++) { char *arg = argv[i]; if (arg[0] != '-') continue; for (; *arg; arg++) { switch (arg[0]) { case 'r': print_refs = true; break; case 'x': print_hex = true; break; case 'a': print_acc = true; break; } } } DFHack::Process * p; DFHack::ContextManager DFMgr("Memory.xml"); DFHack::Context * DF; try { DF = DFMgr.getSingleContext(); DF->Attach(); } catch (exception& e) { cerr << e.what() << endl; #ifndef LINUX_BUILD cin.ignore(); #endif return 1; } DFHack::Materials * Materials = DF->getMaterials(); Materials->ReadAllMaterials(); DFHack::Gui * Gui = DF->getGui(); DFHack::Items * Items = DF->getItems(); Items->Start(); DFHack::VersionInfo * mem = DF->getMemoryInfo(); p = DF->getProcess(); int32_t x,y,z; Gui->getCursorCoords(x,y,z); std::vector<uint32_t> p_items; Items->readItemVector(p_items); uint32_t size = p_items.size(); // FIXME: tools should never be exposed to DFHack internals! DFHack::OffsetGroup* itemGroup = mem->getGroup("Items"); uint32_t ref_vector = itemGroup->getOffset("item_ref_vector"); for(size_t i = 0; i < size; i++) { DFHack::dfh_item itm; memset(&itm, 0, sizeof(DFHack::dfh_item)); Items->readItem(p_items[i],itm); if (x != -30000 && !(itm.base.x == x && itm.base.y == y && itm.base.z == z && itm.base.flags.on_ground && !itm.base.flags.in_chest && !itm.base.flags.in_inventory && !itm.base.flags.in_building)) continue; printf( "%5d: %08x %6d %08x (%d,%d,%d) #%08x [%d] *%d %s - %s\n", i, itm.origin, itm.id, itm.base.flags.whole, itm.base.x, itm.base.y, itm.base.z, itm.base.vtable, itm.wear_level, itm.quantity, Items->getItemClass(itm).c_str(), Items->getItemDescription(itm, Materials).c_str() ); if (print_hex) hexdump(DF,p_items[i],0x300); if (print_acc) cout << Items->dumpAccessors(itm) << endl; if (print_refs) { DFHack::DfVector<uint32_t> p_refs(p, itm.origin + ref_vector); for (size_t j = 0; j < p_refs.size(); j++) { uint32_t vptr = p->readDWord(p_refs[j]); uint32_t val = p->readDWord(p_refs[j]+4); printf("\t-> %d \t%s\n", int(val), p->readClassName(vptr).c_str()); } } } #ifndef LINUX_BUILD cout << "Done. Press any key to continue" << endl; cin.ignore(); #endif return 0; }