bool belongs_to( dom::element parent, dom::element child )
{
  if( !child.is_valid()) 
    return false;
  if( parent == child )
    return true;
  return belongs_to( parent, child.parent() );
}
Esempio n. 2
0
    dom::element target_item(const dom::element& ctl, dom::element target)
    {
      if( target == ctl )
        return dom::element();

      if( !target.is_valid() )
        return target;

      dom::element target_parent = target.parent();
      if( !target_parent.is_valid() )
        return target;
      
      if( target.test("li > .caption") )
        return target_parent; // only if click on "caption" element of <li>. Returns that <li> element.

      return target_item( ctl, target.parent() );
    }
Esempio n. 3
0
 bool is_fullpath(dom::element &el)
 {
     BOOL bFullPath = (el.get_attribute("fullpath") != NULL);
     if ( !bFullPath )
     {
         dom::element ep = el.parent();
         bFullPath = (ep.is_valid())?(ep.get_attribute("fullpath") != NULL):FALSE;
     }
     return bFullPath;
 }
 // returns bit mask - checkboxes set
 inline value_t get_checkbox_bits(dom::element& el )
 {
   selected_cb selected;
   dom::element r = el.parent(); // ATTN: I assume here that all checkboxes in the group belong to the same parent!
   r.find_all(&selected, "[type='checkbox'][name='%S']", el.get_attribute("name"));
   int m = 1, v = 0;
   for( unsigned int n = 0; n < selected.elements.size(); ++n, m <<= 1 )
     if ( selected.elements[n].get_state(STATE_CHECKED) ) v |= m;
   return selected.elements.size()==1?value_t(v==1):value_t(v); // for alone checkbox we return true/false 
 }
 inline value_t get_radio_index( dom::element& el )
 {
   selected_cb selected;
   dom::element r = el.parent(); // ATTN: I assume here that all radios in the group belong to the same parent!
   r.find_all(&selected, "[type='radio'][name='%S']", el.get_attribute("name"));
   for( unsigned int n = 0; n < selected.elements.size(); ++n )
     if ( selected.elements[n].get_state(STATE_CHECKED) )
       return value_t(int(n)); 
   return value_t();
 }
 // sets checkboxes by bit mask 
 inline void set_checkbox_bits(dom::element& el, const value_t& t )
 {
   selected_cb selected;
   dom::element r = el.parent(); // ATTN: I assume here that all checkboxes in the group belong to the same parent!
   r.find_all(&selected, "[type='checkbox'][name='%S']", el.get_attribute("name"));
   int m = 1, v = selected.elements.size()==1?(t.get(false)?1:0):t.get(0);
   for( unsigned int n = 0; n < selected.elements.size(); ++n, m <<= 1 )
   {
     dom::element& e = selected.elements[n];
     if( (v & m) != 0)
         e.set_state(  STATE_CHECKED, 0 ) ;
     else
         e.set_state(  0, STATE_CHECKED ) ;
   }
 }
 inline void set_radio_index( dom::element& el, const value_t& t  )
 {
   selected_cb selected;
   dom::element r = el.parent(); // ATTN: I assume here that all radios in the group belong to the same parent!
   r.find_all(&selected, "[type='radio'][name='%S']", el.get_attribute("name"));
   unsigned int idx = (unsigned int)t.get(0);
   for( unsigned int n = 0; n < selected.elements.size(); ++n )
   {
     dom::element& e = selected.elements[n];
     if ( n == idx)
         e.set_state(STATE_CHECKED, 0);
     else
         e.set_state(0, STATE_CHECKED);
   }
 }
 inline void set_radio_index( dom::element& el, const json::value& t  )
 {
   selected_cb selected;
   dom::element r = el.parent(); // ATTN: I assume here that all radios in the group belong to the same parent!
   r.find_all(&selected, "[type='radio'][name='%S']", el.get_attribute("name"));
   unsigned int idx = (unsigned int)t.get(0);
   for( unsigned int n = 0; n < selected.elements.size(); ++n )
   {
     dom::element& e = selected.elements[n];
     if ( n == idx)
     {
       e.set_value(json::value(true));
       break;
     }
   }
 }
    BOOL select_next_option( dom::element& option )
    {
       dom::element next = option.next_sibling();
       if( !next.is_valid() ) 
         goto ADD_NEW;
       if( !aux::streq(next.get_element_type(),"option") )
         goto ADD_NEW;
       next.set_state(STATE_FOCUS); 
       return TRUE;
ADD_NEW:
       std::wstring text = option.text();
       if(text.empty() || text == L" ")
       {
         ::MessageBeep(MB_ICONEXCLAMATION);
         return FALSE;
       }

       dom::element select = option.parent();
       next = dom::element::create("option", L" ");
       select.insert(next,option.index()+1);
       select.update();
       next.set_state(STATE_FOCUS); 
       return TRUE;
    }
 dom::element target_row(const dom::element& table, const dom::element& target)
 {
   if( !target.is_valid() || target.parent() == table)
     return target;
   return target_row(table,target.parent());
 }
 dom::element target_header(const dom::element& header_row, const dom::element& target)
 {
   if( !target.is_valid() || target.parent() == header_row)
     return target;
   return target_header(header_row,target.parent());
 }
    //toggles checkmark
    void toggle_checkmark( dom::element select, dom::element item )
    {
      const wchar_t* _old_state = item.get_attribute(CHECK_ATTR);
      std::wstring  old_state = _old_state?_old_state:L"";

      if( streq(item.get_element_type(), "options"))
      {
        // non-terminal node case 
        
        // inner function
        struct child_toggler: dom::callback
        {
          const wchar_t* state;
          child_toggler(const wchar_t* st): state(st) {}
          inline bool on_element(HELEMENT he) 
          { 
            htmlayout::dom::element item = he; 
            item.set_attribute( CHECK_ATTR, state );
            return false;
          }
        };
        
        const wchar_t* new_state;
        NODE_STATE old_state = get_state(item);
        if(old_state == NODE_OFF)
          new_state = L"on";
        else 
          new_state = L"off";

        child_toggler ct( new_state );
        // do it for all children
        item.find_all(&ct, "option,options");
        // and for itself
        item.set_attribute( CHECK_ATTR, new_state );
        item.update();
      }
      else if( streq(item.get_element_type(), "option"))
      {
        // terminal node
        const wchar_t* new_state;
        if(wcseq(item.get_attribute("check"),L"on"))
        {
          new_state = L"off";
        }
        else 
          new_state = L"on";

        item.set_attribute( CHECK_ATTR, new_state );
        item.update();
      }
      
      // as state was changed we need to update parent chain here too.
      dom::element p = item.parent();
      while( p.is_valid() && p != select )
      {
        if( streq(p.get_element_type(),"options" ))
        {
          setup_node(p);
        }
        p = p.parent();
      }

    }