static void LogFPSToFile(unsigned long val) { if (!s_bench_file.IsOpen()) s_bench_file.Open(File::GetUserPath(D_LOGS_IDX) + "fps.txt", "w"); char buffer[256]; snprintf(buffer, 256, "%ld\n", val); s_bench_file.WriteArray(buffer, strlen(buffer)); }
void InitFPSCounter() { s_counter = s_fps_last_counter = 0; s_fps = 0; s_last_update_time = Common::Timer::GetTimeMs(); if (s_bench_file.IsOpen()) s_bench_file.Close(); }