Esempio n. 1
0
void TileSet::LoadResources(gd::Project &game)
{
    try
    {
        gd::ImageResource & image = dynamic_cast<gd::ImageResource&>(game.GetResourcesManager().GetResource(textureName));
        //Load the resource into a wxBitmap (IDE only) and also get its SFMLTextureWrapper
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
        //Force to change the working directory to make it work
        wxString oldWorkingDir = wxGetCwd();
        wxSetWorkingDirectory(wxFileName::FileName(game.GetProjectFile()).GetPath());
#endif

        m_tilesetTexture = game.GetImageManager()->GetSFMLTexture(textureName);

#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
        wxSetWorkingDirectory(oldWorkingDir);
        if ( wxFileExists(image.GetAbsoluteFile(game)) )
        {
            m_tilesetBitmap.LoadFile(image.GetAbsoluteFile(game), wxBITMAP_TYPE_ANY);
        }
#endif

        //Readjust the m_collidable std::vector according to the number of tiles
        m_collidable.resize(GetTilesCount(), true);
    }
    catch(...)
    {
        m_tilesetTexture = std::shared_ptr<SFMLTextureWrapper>();
    }
}
Esempio n. 2
0
gd::BaseEvent::EditEventReturnType CppCodeEvent::EditEvent(
    wxWindow* parent_,
    gd::Project& game_,
    gd::Layout& scene_,
    gd::MainFrameWrapper& mainFrameWrapper_) {
#if !defined(GD_NO_WX_GUI)
  EditCppCodeEvent dialog(parent_, *this, game_, scene_);
  int returned = dialog.ShowModal();

  if (returned == 0)
    return Cancelled;
  else {
    // Force recreation of the assocaited source file
    wxFileName outputFile(associatedGDManagedSourceFile);
    outputFile.MakeAbsolute(
        wxFileName::FileName(game_.GetProjectFile()).GetPath());
    if (wxFileExists(outputFile.GetFullPath()))
      wxRemoveFile(outputFile.GetFullPath());

    EnsureAssociatedSourceFileIsUpToDate(game_);

    if (returned == 2)
      return ChangesMadeButNoNeedForEventsRecompilation;
    else
      return ChangesMade;
  }
#else
  return ChangesMade;
#endif
}
Esempio n. 3
0
void TileSet::LoadResources(gd::Project &game)
{
    m_dirty = true;

    if(game.GetResourcesManager().HasResource(textureName))
    {
        gd::ImageResource & image = dynamic_cast<gd::ImageResource&>(game.GetResourcesManager().GetResource(textureName));
        //Load the resource into a wxBitmap (IDE only) and also get its SFMLTextureWrapper
#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
        //Force to change the working directory to make it work
        wxString oldWorkingDir = wxGetCwd();
        wxSetWorkingDirectory(wxFileName::FileName(game.GetProjectFile()).GetPath());
#endif

        m_tilesetTexture = game.GetImageManager()->GetSFMLTexture(textureName);

#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
        wxSetWorkingDirectory(oldWorkingDir);
        if ( wxFileExists(image.GetAbsoluteFile(game)) )
        {
            wxBitmap bmp( image.GetAbsoluteFile(game), wxBITMAP_TYPE_ANY);
            m_tilesetBitmap = bmp;
        }
#endif
    }
    else
    {
        m_tilesetTexture = std::shared_ptr<SFMLTextureWrapper>();
    }
}
Esempio n. 4
0
bool MainFrame::Save(gd::Project & project, wxString file)
{
    bool isJSON = file.EndsWith(".json");
    bool success =
        (!isJSON && gd::ProjectFileWriter::SaveToFile(project, file)) ||
        (isJSON  && gd::ProjectFileWriter::SaveToJSONFile(project, file));

    SetLastUsedFile(project.GetProjectFile());
    return success;
}
Esempio n. 5
0
void GD_API CodeCompilationHelpers::CreateExternalSourceFileCompilationTask(gd::Project & game, SourceFile & file, gd::Layout * scene)
{
    CodeCompilerTask task;

    wxFileName inputFile(file.GetFileName());
    inputFile.MakeAbsolute(wxFileName::FileName(game.GetProjectFile()).GetPath());
    task.compilerCall.inputFile = ToString(inputFile.GetFullPath());
    task.compilerCall.outputFile = string(CodeCompiler::Get()->GetOutputDirectory()+"GD"+ToString(&file)+"ObjectFile.o");
    task.compilerCall.compilationForRuntime = false;
    task.compilerCall.optimize = false;
    task.compilerCall.eventsGeneratedCode = false;
    task.compilerCall.extraHeaderDirectories.push_back(ToString(wxFileName::FileName(game.GetProjectFile()).GetPath()));

    task.scene = scene;
    if ( scene ) task.postWork = std::shared_ptr<CodeCompilerExtraWork>(new SourceFileCodeCompilerPostWork(scene));

    task.userFriendlyName = "Compilation of file "+file.GetFileName();

    CodeCompiler::Get()->AddTask(task);
}
Esempio n. 6
0
gd::String Resource::GetAbsoluteFile(const gd::Project & project) const
{
#if !defined(GD_NO_WX_GUI)
    wxString projectDir = wxFileName::FileName(project.GetProjectFile()).GetPath();
    wxFileName filename = wxFileName::FileName(GetFile());
    filename.MakeAbsolute(projectDir);
    return filename.GetFullPath();
#else
    gd::LogWarning("BAD USE: Resource::GetAbsoluteFile called when compiled with no support for wxWidgets");
    return GetFile();
#endif
}
Esempio n. 7
0
bool TileMapImporter::ImportTileMap(TileSet &tileSet, TileMap &tileMap,
                                    bool importTileMap, bool importTileSetConf, bool importTileSetImage,
                                    bool importHitboxes, gd::Project &project)
{
    //Checks the map type
    if(m_map->GetOrientation() != Tmx::TMX_MO_ORTHOGONAL)
    {
        gd::LogError(_("Only orthogonal maps are supported !"));
        return false;
    }

    //Get the tileset list
    if(m_map->GetNumTilesets() < 1)
    {
        gd::LogError(_("There are no tilesets in this file !"));
        return false;
    }
    else if(m_map->GetNumTilesets() > 1)
    {
        gd::LogWarning(_("Only the first tileset will be taken into account. Tiles from supplementary tilesets may be lost."));
    }

    //Import the tileset image if needed
    if(importTileSetImage)
    {
        const Tmx::Image *importedImage = m_map->GetTileset(0)->GetImage();
        wxFileName imageFileName(importedImage->GetSource());
        imageFileName.MakeAbsolute(wxFileName(m_filePath).GetPath());

        if(!imageFileName.FileExists())
        {
            gd::LogError(_("The image can't be found !"));
            return false;
        }

        gd::String newResourceName = gd::NewNameGenerator::Generate(
                                         u8"imported_" + imageFileName.GetFullName(),
                                         [&project](const gd::String &name) -> bool { return project.GetResourcesManager().HasResource(name); }
                                     );

        gd::LogMessage(_("The image is imported as ") + "\"" + newResourceName + "\".");

        imageFileName.MakeRelativeTo(wxFileName(project.GetProjectFile()).GetPath());
        project.GetResourcesManager().AddResource(newResourceName, imageFileName.GetFullPath(), "image");

        tileSet.textureName = newResourceName;

        //Reload the texture
        tileSet.LoadResources(project);

        gd::LogStatus(_("Tileset image importation completed."));
    }

    //Import the tileset configuration if wanted
    if(importTileSetConf)
    {
        const Tmx::Tileset *importedTileset = m_map->GetTileset(0);

        if(importedTileset->GetImage()->GetWidth() != tileSet.GetWxBitmap().GetWidth() ||
                importedTileset->GetImage()->GetHeight() != tileSet.GetWxBitmap().GetHeight())
        {
            gd::LogWarning(_("Tileset image size is not the same. Some tiles may not be rendered correctly."));
        }

        tileSet.tileSize.x = importedTileset->GetTileWidth();
        tileSet.tileSize.y = importedTileset->GetTileHeight();
        tileSet.tileSpacing.x = tileSet.tileSpacing.y = importedTileset->GetSpacing();

        if(importedTileset->GetMargin() > 0)
        {
            gd::LogWarning(_("Tilemap objects don't handle tilesets with margins around the images. Consider cutting the picture."));
        }

        gd::LogStatus(_("Tileset configuration importation completed."));
    }

    //Import the tilemap tiles if wanted
    if(importTileMap)
    {
        //Tilemap size
        if(tileMap.GetColumnsCount() != m_map->GetWidth() || tileMap.GetRowsCount() != m_map->GetHeight())
            gd::LogMessage(_("Tilemap size is different."));
        tileMap.SetSize(0, 0);
        tileMap.SetSize(m_map->GetWidth(), m_map->GetHeight());

        if(!importTileSetConf && !importTileSetImage)
            CheckTilesCount(tileSet);

        //Import layers and tiles
        if(m_map->GetNumTileLayers() > 3)
        {
            gd::LogWarning(_("There are more than 3 tiles layers. Only the 3 firsts will be imported."));
        }
        else if(m_map->GetNumTileLayers() < 3)
        {
            gd::LogMessage(_("There are less than 3 tiles layers. Upper layer(s) will be empty."));
        }

        for(std::size_t i = 0; i < std::min(3, m_map->GetNumTileLayers()); i++)
        {
            const Tmx::TileLayer *layer = m_map->GetTileLayer(i);

            for(std::size_t x = 0; x < tileMap.GetColumnsCount(); x++)
            {
                for(std::size_t y = 0; y < tileMap.GetRowsCount(); y++)
                {
                    //Only tiles provided by the first tileset are imported (and also tests for empty tiles)
                    if(m_map->FindTilesetIndex(layer->GetTileGid(x, y)) == 0)
                    {
                        tileMap.SetTile(i, x, y, layer->GetTileId(x, y));
                    }
                }
            }
        }

        gd::LogStatus(_("Tilemap content importation completed."));
    }

    //Import the hitboxes
    if(importHitboxes)
    {
        const Tmx::Tileset *importedTileset = m_map->GetTileset(0);

        //Set all tiles not collidable in the tileset
        tileSet.ResetHitboxes();
        for(std::size_t i = 0; i < tileSet.GetTilesCount(); i++)
            tileSet.SetTileCollidable(i, false);

        if(!importTileSetConf && !importTileSetImage)
            CheckTilesCount(tileSet);

        bool hasMoreThanOneObjectPerTile = false;
        bool hasNotPolygoneObject = false;
        bool hasNotConvexPolygon = false;
        for(auto it = importedTileset->GetTiles().cbegin();
                it != importedTileset->GetTiles().cend();
                ++it)
        {
            const Tmx::Tile *importedTile = *it;

            if(importedTile->GetId() < tileSet.GetTilesCount()) //Check if the tileset has enough tiles to receive the imported hitboxes
            {
                if(importedTile->HasObjects())
                {
                    //Set the tile collidable and gets its hitbox
                    tileSet.SetTileCollidable(importedTile->GetId(), true);
                    TileHitbox &tileHitbox = tileSet.GetTileHitboxRef(importedTile->GetId());

                    //Warn the user if more than one hitbox per tile is found
                    if(importedTile->GetNumObjects() > 1)
                        hasMoreThanOneObjectPerTile = true;

                    const Tmx::Object *importedObj = importedTile->GetObject(0);
                    if(!importedObj->GetPolyline() && !importedObj->GetEllipse())
                    {
                        Polygon2d polygonHitbox;

                        if(!importedObj->GetPolygon())
                        {
                            //This is a rectangle
                            polygonHitbox = Polygon2d::CreateRectangle(importedObj->GetWidth(), importedObj->GetHeight());
                            polygonHitbox.Move(
                                importedObj->GetWidth() / 2.f,
                                importedObj->GetHeight() / 2.f
                            );
                        }
                        else
                        {
                            //This is a polygon
                            const Tmx::Polygon *importedPolygon = importedObj->GetPolygon();

                            for(int i = 0; i < importedPolygon->GetNumPoints(); i++)
                            {
                                polygonHitbox.vertices.emplace_back(
                                    importedPolygon->GetPoint(i).x,
                                    importedPolygon->GetPoint(i).y
                                );
                            }
                        }

                        polygonHitbox.Move(importedObj->GetX(), importedObj->GetY());
                        polygonHitbox.Rotate(importedObj->GetRot());

                        if(polygonHitbox.IsConvex())
                            tileHitbox.hitbox = polygonHitbox;
                        else
                            hasNotConvexPolygon = true;
                    }
                    else
                    {
                        //This is not a supported shape
                        hasNotPolygoneObject = true;
                    }
                }
            }
        }

        if(hasMoreThanOneObjectPerTile)
            gd::LogWarning(_("Some tiles have more than 1 hitbox. Only the first one is imported."));
        if(hasNotPolygoneObject)
            gd::LogWarning(_("Some tiles have a polyline or a ellipsis hitbox. Only rectangle and polygon hitboxes are supported."));
        if(hasNotConvexPolygon)
            gd::LogWarning(_("Some tiles have a concave polygon. It has been ignored and set to a rectangular hitbox as this object only supports convex hitboxes for tiles."));

        gd::LogStatus(_("Tiles hitboxes importation completed."));
    }

    return true;
}
void ParameterEditorLauncher::LaunchEditor(wxWindow * parent, gd::Project & project, gd::Layout & layout,
	const gd::ParameterMetadata & metadata, std::vector<wxTextCtrl * > & paramEdits, std::size_t paramIndex)
{
	if (paramIndex >= paramEdits.size()) return;
	wxTextCtrl * editCtrl = paramEdits.at(paramIndex);
	if (!editCtrl) return;

    if ( gd::ParameterMetadata::IsObject(metadata.GetType()) )
    {
        gd::ChooseObjectDialog dialog(parent, project, layout, true, metadata.GetExtraInfo());
        if ( dialog.ShowModal() == 1 )
        {
            editCtrl->ChangeValue(dialog.GetChosenObject());
        }
        return;
    }
    else if ( metadata.GetType() == "behavior" )
    {
        gd::String object = paramEdits.empty() ? "" : paramEdits[0]->GetValue();
        gd::ChooseBehaviorDialog dialog(parent, project, layout, object, metadata.GetExtraInfo());
        if (dialog.DeduceBehavior() || dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetChosenBehavior());

        return;
    }
    else if ( metadata.GetType() == "expression" )
    {
        gd::EditExpressionDialog dialog(parent, editCtrl->GetValue(), project, layout);
        if ( dialog.ShowModal() == 1 )
        {
            editCtrl->ChangeValue(dialog.GetExpression());
        }
        return;
    }
    else if ( metadata.GetType() == "mouse" )
    {
        ChoixBouton dialog(parent, editCtrl->GetValue());
        if ( dialog.ShowModal() == 1 )
        {
            editCtrl->ChangeValue(dialog.bouton);
        }
        return;
    }
    else if ( metadata.GetType() == "key" )
    {
        ChoixClavier dialog(parent, editCtrl->GetValue());
        if ( dialog.ShowModal() == 1 )
        {
            editCtrl->ChangeValue(dialog.selectedKey);
        }
        return;
    }
    else if ( metadata.GetType() == "string" )
    {
        gd::EditStrExpressionDialog dialog(parent, editCtrl->GetValue(), project, layout);
        if ( dialog.ShowModal() == 1 )
        {
            editCtrl->ChangeValue(dialog.GetExpression());
        }
        return;
    }
    else if ( metadata.GetType() == "relationalOperator" )
    {
        SigneTest dialog(parent);
        int chosenOperator = dialog.ShowModal();

        if ( chosenOperator == 1 )
            editCtrl->ChangeValue("=");
        if ( chosenOperator == 2 )
            editCtrl->ChangeValue(">");
        if ( chosenOperator == 3 )
            editCtrl->ChangeValue("<");
        if ( chosenOperator == 4 )
            editCtrl->ChangeValue(">=");
        if ( chosenOperator == 5 )
            editCtrl->ChangeValue("<=");
        if ( chosenOperator == 6 )
            editCtrl->ChangeValue("!=");

        return;
    }
    else if ( metadata.GetType() == "color" )
    {
        wxColour color = wxGetColourFromUser(parent, wxColour(0,0,0));
        if ( color.IsOk() )
        {
            wxString r; r << static_cast<int>(color.Red());
            wxString v; v << static_cast<int>(color.Green());
            wxString b; b << static_cast<int>(color.Blue());

            wxString colorStr = "\""+r+";"+v+";"+b+"\"";

            editCtrl->ChangeValue(colorStr);
        }
        return;
    }
    else if ( metadata.GetType() == "police" )
    {
        wxString projectDirectory = wxFileName::FileName(project.GetProjectFile()).GetPath();
        wxFileDialog dialog(parent, _("Choose a font ( ttf/ttc files )"), projectDirectory, "", "Polices (*.ttf, *.ttc)|*.ttf;*.ttc");
        dialog.ShowModal();

        if ( dialog.GetPath() != "" ) //Note that path is relative to the project file:
        {
            wxFileName filename(dialog.GetPath()); filename.MakeRelativeTo(projectDirectory);
            editCtrl->ChangeValue(filename.GetFullPath());
        }

        return;
    }
    else if ( metadata.GetType() == "musicfile" )
    {
        wxString projectDirectory = wxFileName::FileName(project.GetProjectFile()).GetPath();
        wxFileDialog dialog(parent, _("Choose a music ( ogg files )"), projectDirectory, "", _("Audio files (*.ogg)|*.ogg"));
        dialog.ShowModal();

        if ( dialog.GetPath() != "" ) //Note that path is relative to the project file:
        {
            wxFileName filename(dialog.GetPath()); filename.MakeRelativeTo(projectDirectory);
            editCtrl->ChangeValue(filename.GetFullPath());
        }

        return;
    }
    else if ( metadata.GetType() == "soundfile" )
    {
        wxString projectDirectory = wxFileName::FileName(project.GetProjectFile()).GetPath();
        wxFileDialog dialog(parent, _("Choose a sound"), projectDirectory, "", _("Audio files (*.wav, *.ogg)|*.wav;*.ogg"));
        dialog.ShowModal();

        if ( dialog.GetPath() != "" ) //Note that path is relative to the project file:
        {
            wxFileName filename(dialog.GetPath()); filename.MakeRelativeTo(projectDirectory);
            editCtrl->ChangeValue(filename.GetFullPath());
        }

        return;
    }
    else if ( metadata.GetType() == "operator" )
    {
        SigneModification dialog(parent);
        int retour = dialog.ShowModal();

        if ( retour == 1 )
            editCtrl->ChangeValue("=");
        if ( retour == 2 )
            editCtrl->ChangeValue("+");
        if ( retour == 3 )
            editCtrl->ChangeValue("-");
        if ( retour == 4 )
            editCtrl->ChangeValue("*");
        if ( retour == 5 )
            editCtrl->ChangeValue("/");

        return;
    }
    else if ( metadata.GetType() == "password" )
    {
        GeneratePassword dialog(parent);

        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.mdp);

        return;
    }
    else if ( metadata.GetType() == "trueorfalse" )
    {
        TrueOrFalse dialog(parent, _("Choose True or False to fill the parameter"), _("True or False"));
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(_("True"));
        else
            editCtrl->ChangeValue(_("False"));
    }
    else if ( metadata.GetType() == "yesorno" )
    {
        if (wxMessageBox(_("Choose yes or no to fullfil parent parameter:"), _("Yes or no") ,wxYES_NO ) == wxYES)
            editCtrl->ChangeValue(_("yes"));
        else
            editCtrl->ChangeValue(_("no"));

        return;
    }
    else if ( metadata.GetType() == "layer" )
    {
        gd::ChooseLayerDialog dialog(parent, layout);
        if( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetChosenLayer());

        return;
    }
    else if ( metadata.GetType() == "joyaxis" )
    {
        ChoiceJoyAxis dialog(parent, editCtrl->GetValue(), project, layout);
        if( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.joyaxis);

        return;
    }
    else if ( metadata.GetType() == "file" )
    {
        ChoiceFile dialog(parent, editCtrl->GetValue(), project, layout);

        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.file);

        return;
    }
    else if ( metadata.GetType() == "objectvar" )
    {
        if ( paramEdits.empty() ) return;

        gd::String objectWanted = paramEdits[0]->GetValue();
        gd::Object * object = NULL;

        if ( layout.HasObjectNamed(objectWanted) )
            object = &layout.GetObject(objectWanted);
        else if ( project.HasObjectNamed(objectWanted) )
            object = &project.GetObject(objectWanted);
        else
            return;

        gd::ChooseVariableDialog dialog(parent, object->GetVariables());
        dialog.SetAssociatedObject(&project, &layout, object);
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetSelectedVariable());

        return;
    }
    else if ( metadata.GetType() == "scenevar" )
    {
        gd::ChooseVariableDialog dialog(parent, layout.GetVariables());
        dialog.SetAssociatedLayout(&project, &layout);
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetSelectedVariable());

        return;
    }
    else if ( metadata.GetType() == "globalvar" )
    {
        gd::ChooseVariableDialog dialog(parent, project.GetVariables());
        dialog.SetAssociatedProject(&project);
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetSelectedVariable());

        return;
    }
}
Esempio n. 9
0
bool ProjectResourcesCopier::CopyAllResourcesTo(gd::Project & originalProject, AbstractFileSystem & fs,
    gd::String destinationDirectory, bool updateOriginalProject, wxProgressDialog * optionalProgressDialog,
    bool askAboutAbsoluteFilenames, bool preserveDirectoryStructure)
{
    //Check if there are some resources with absolute filenames
    gd::ResourcesAbsolutePathChecker absolutePathChecker(fs);
    originalProject.ExposeResources(absolutePathChecker);
    bool copyAlsoResourcesWithAbsolutePath = !askAboutAbsoluteFilenames;

    std::cout << "Copying all ressources to " << destinationDirectory;

    #if !defined(GD_NO_WX_GUI)
    if ( !copyAlsoResourcesWithAbsolutePath )
    {
        copyAlsoResourcesWithAbsolutePath = absolutePathChecker.HasResourceWithAbsoluteFilenames() &&
            wxMessageBox(_("Some resources are using absolute filenames.\nDo you want them to be copied in the new folder of the project? If you choose No, they won't be modified."),
            _("Some resources are using absolute filenames."), wxYES_NO | wxICON_QUESTION) == wxYES;
    }
    #endif

    //Get the resources to be copied
    gd::ResourcesMergingHelper resourcesMergingHelper(fs);
    resourcesMergingHelper.SetBaseDirectory(fs.DirNameFrom(originalProject.GetProjectFile()));
    resourcesMergingHelper.PreserveDirectoriesStructure(preserveDirectoryStructure);
    resourcesMergingHelper.PreserveAbsoluteFilenames(!copyAlsoResourcesWithAbsolutePath);

    if ( updateOriginalProject )
    {
        originalProject.ExposeResources(resourcesMergingHelper);
    }
    else
    {
        std::shared_ptr<gd::Project> project(new gd::Project(originalProject));
        project->ExposeResources(resourcesMergingHelper);
    }

    //Copy resources
    map<gd::String, gd::String> & resourcesNewFilename = resourcesMergingHelper.GetAllResourcesOldAndNewFilename();
    unsigned int i = 0;
    for(map<gd::String, gd::String>::const_iterator it = resourcesNewFilename.begin(); it != resourcesNewFilename.end(); ++it)
    {
        if ( !it->first.empty() )
        {
            #if !defined(GD_NO_WX_GUI)
            if ( optionalProgressDialog )
            {
                if ( !optionalProgressDialog->Update(i/static_cast<float>(resourcesNewFilename.size())*100.0f, _("Exporting ")+it->second) )
                    return false; //User choose to abort.
            }
            #endif

            //Create the destination filename
            gd::String destinationFile(destinationDirectory + "/" + it->second);
            fs.MakeAbsolute(destinationFile, destinationDirectory);

            if ( destinationFile != it->first )
            {
                //Be sure the directory exists
                gd::String dir = fs.DirNameFrom(destinationFile);
                if ( !fs.DirExists(dir) ) fs.MkDir(dir);

                //We can now copy the file
                if ( !fs.CopyFile(it->first, destinationFile) )
                {
                    gd::LogWarning( _( "Unable to copy \"")+it->first+_("\" to \"")+destinationFile+_("\"."));
                }
            }
        }

        ++i;
    }

    return true;
}