BOOL GdiplusUtilities::DrawTextOutline(Gdiplus::Graphics& graphics, LPCTSTR lpchText, int cchText, const Gdiplus::Rect& rc, const Gdiplus::StringFormat& format, const Gdiplus::Font& font, Gdiplus::Color fill, Gdiplus::Color outline, INT outlineWidth, BOOL bCalcOnly/* = FALSE*/, Gdiplus::Rect* rcCalc/* = NULL*/) { Gdiplus::FontFamily fontFamily; font.GetFamily(&fontFamily); Gdiplus::GraphicsPath path; path.AddString(lpchText, cchText, &fontFamily, font.GetStyle(), font.GetHeight(&graphics), rc, &format); if (rcCalc != NULL) { path.GetBounds(rcCalc); rcCalc->Inflate(outlineWidth, outlineWidth); } if (bCalcOnly) return TRUE; Gdiplus::Pen pen(outline, (Gdiplus::REAL) outlineWidth); if (graphics.DrawPath(&pen, &path) == Gdiplus::Ok) { Gdiplus::SolidBrush brush(fill); return graphics.FillPath(&brush, &path) == Gdiplus::Ok; } return FALSE; }
void Graphics::FillRoundRectangle(Brush* brush, const RectF& rc, float d) { Gdiplus::Graphics* g = reinterpret_cast<Gdiplus::Graphics*>(_private); Gdiplus::Brush* gdiBrush = reinterpret_cast<Gdiplus::Brush*>(brush->_private); Gdiplus::GraphicsPath gp; Gdiplus::RectF r(rc.GetLeft()-1.0f, rc.GetTop()-1.0f, rc.GetWidth(), rc.GetHeight()); gp.AddArc(r.X, r.Y, d, d, 180.0f, 90.0f); gp.AddArc(r.X + r.Width - d, r.Y, d, d, 270.0f, 90.0f); gp.AddArc(r.X + r.Width - d, r.Y + r.Height - d, d, d, 0.0f, 90.0f); gp.AddArc(r.X, r.Y + r.Height - d, d, d, 90.0f, 90.0f); gp.AddLine(r.X, r.Y + r.Height - d, r.X, r.Y + d / 2.0f); g->FillPath(gdiBrush, &gp); }
void CSkinUnitODL::DrawImage(Gdiplus::Graphics& gcDrawer, Gdiplus::GraphicsPath& gcPath, Gdiplus::PointF& ptOffset, Gdiplus::REAL fScale) { if (m_imgSkin) { if (m_nWrapMode>=4) { //居中模式 Gdiplus::RectF rtArea; gcPath.GetBounds(&rtArea); Gdiplus::GraphicsPath gcDrawPath; //图片中间X:(width-imagewidth )/2 + left; //Y: (height - imageheight)/2 +top; Gdiplus::REAL fX0 = (rtArea.Width - m_fSkinWidth-m_nGroutX) /2.0f + rtArea.X; Gdiplus::REAL fY0 = (rtArea.Height - m_fSkinHeight-m_nGroutY) /2.0f + rtArea.Y; Gdiplus::REAL fX1 = m_fSkinWidth + m_nGroutX+ fX0; Gdiplus::REAL fY1 = m_fSkinHeight +m_nGroutY+ fY0; std::vector<Gdiplus::PointF> arrPt; arrPt.emplace_back(fX0, fY0); arrPt.emplace_back(fX1, fY0); arrPt.emplace_back(fX1, fY1); arrPt.emplace_back(fX0, fY1); Gdiplus::Matrix mx; Gdiplus::PointF ptCenter=Gdiplus::PointF((fX1+fX0)/2.0f, (fY1+fY0)/2.0f); mx.RotateAt(m_fRotate, ptCenter); mx.TransformPoints(arrPt.data(), arrPt.size()); gcDrawPath.AddPolygon(arrPt.data(),arrPt.size()); //如果图片的path大于当前区域Path,则居中操作在区域内 { BRepBuilderAPI_MakePolygon ply1; for (auto& ptPos:arrPt) { ply1.Add(gp_Pnt(ptPos.X, 0.0f, ptPos.Y)); } ply1.Close(); TopoDS_Face face1 = BRepBuilderAPI_MakeFace(ply1.Wire()).Face(); std::vector<Gdiplus::PointF> arrPic; arrPic.resize(gcDrawPath.GetPointCount()); gcPath.GetPathPoints(arrPic.data(), arrPic.size()); BRepBuilderAPI_MakePolygon ply2; for (auto& ptPos:arrPic) { ply2.Add(gp_Pnt(ptPos.X, 0.0f, ptPos.Y)); } ply2.Close(); TopoDS_Face face2 = BRepBuilderAPI_MakeFace(ply2.Wire()).Face(); BRepAlgoAPI_Common bc(face1, face2); auto face = bc.Shape(); TopExp_Explorer expWire(face, TopAbs_WIRE); std::vector<Gdiplus::PointF> arrDraw; for ( BRepTools_WireExplorer expVertex(TopoDS::Wire(expWire.Current())); expVertex.More(); expVertex.Next() ) { auto pnt = BRep_Tool::Pnt(expVertex.CurrentVertex()); arrDraw.emplace_back(static_cast<Gdiplus::REAL>(pnt.X()), static_cast<Gdiplus::REAL>(pnt.Z())); } gcDrawPath.Reset(); gcDrawPath.AddPolygon(arrDraw.data(), arrDraw.size()); } Gdiplus::WrapMode wmMode=(Gdiplus::WrapMode)m_nWrapMode; if (std::fabs(m_fRotate)<0.001f) { Gdiplus::TextureBrush brush(m_imgSkin, wmMode); mx.Translate(fX0, fY0); brush.SetTransform(&mx); gcDrawer.FillPath(&brush, &gcDrawPath); } else { Gdiplus::TextureBrush brush(m_imgSkin, wmMode); mx.Translate(fX0, fY0); brush.SetTransform(&mx); gcDrawer.FillPath(&brush, &gcDrawPath); } } else { //铺满模式 Gdiplus::WrapMode wmMode=(Gdiplus::WrapMode)m_nWrapMode; if (std::fabs(m_fRotate)<0.001f) { Gdiplus::TextureBrush brush(m_imgSkin, wmMode); brush.TranslateTransform(ptOffset.X, ptOffset.Y); gcDrawer.FillPath(&brush, &gcPath); } else { Gdiplus::TextureBrush brush(m_imgSkin, wmMode); brush.TranslateTransform(ptOffset.X, ptOffset.Y); brush.RotateTransform(m_fRotate); gcDrawer.FillPath(&brush, &gcPath); } } } }
void Graphics::FillPath(Brush* brush, GraphicsPath* path) { Gdiplus::Graphics* g = reinterpret_cast<Gdiplus::Graphics*>(_private); Gdiplus::Brush* gdiBrush = reinterpret_cast<Gdiplus::Brush*>(brush->_private); Gdiplus::GraphicsPath* gdiPath = reinterpret_cast<Gdiplus::GraphicsPath*>(path->_private); g->FillPath(gdiBrush, gdiPath); }