Esempio n. 1
0
Geom::Path half_outline_old(Geom::Path const& input, double width, double miter, Inkscape::LineJoinType join = Inkscape::JOIN_BEVEL)
{
    Geom::Path res;
    if (input.size() == 0) return res;

    Geom::Point tang1 = input[0].unitTangentAt(0);
    Geom::Point start = input.initialPoint() + tang1 * width;
    Geom::Path temp;
    Geom::Point tang[2];

    res.setStitching(true);
    temp.setStitching(true);

    res.start(start);

    // Do two curves at a time for efficiency, since the join function needs to know the outgoing curve as well
    const size_t k = (input.back_closed().isDegenerate() && input.closed())
            ?input.size_default()-1:input.size_default();
    for (size_t u = 0; u < k; u += 2) {
        temp.clear();

        offset_curve_old(temp, &input[u], width);

        // on the first run through, there isn't a join
        if (u == 0) {
            res.append(temp);
        } else {
            tangents_old(tang, input[u-1], input[u]);
            outline_join(res, temp, tang[0], tang[1], width, miter, join);
        }

        // odd number of paths
        if (u < k - 1) {
            temp.clear();
            offset_curve_old(temp, &input[u+1], width);
            tangents_old(tang, input[u], input[u+1]);
            outline_join(res, temp, tang[0], tang[1], width, miter, join);
        }
    }

    if (input.closed()) {
        Geom::Curve const &c1 = res.back();
        Geom::Curve const &c2 = res.front();
        temp.clear();
        temp.append(c1);
        Geom::Path temp2;
        temp2.append(c2);
        tangents_old(tang, input.back(), input.front());
        outline_join(temp, temp2, tang[0], tang[1], width, miter, join);
        res.erase(res.begin());
        res.erase_last();
        //
        res.append(temp);
        res.close();
    }

    return res;
}
/* rectangular cutter.
ctr    "center" of rectangle (might not actually be in the center with respect to leading/trailing edges
pos    vector from center to leading edge
neg    vector from center to trailing edge
width  vector to side edge
*/
Geom::PathVector PrintMetafile::rect_cutter(Geom::Point ctr, Geom::Point pos, Geom::Point neg, Geom::Point width)
{
    std::vector<Geom::Path> outres;
    Geom::Path cutter;
    cutter.start(ctr + pos - width);
    cutter.appendNew<Geom::LineSegment>(ctr + pos + width);
    cutter.appendNew<Geom::LineSegment>(ctr + neg + width);
    cutter.appendNew<Geom::LineSegment>(ctr + neg - width);
    cutter.close();
    outres.push_back(cutter);
    return outres;
}
Esempio n. 3
0
void
LPESimplify::drawHandleLine(Geom::Point p,Geom::Point p2)
{
    Geom::Path path;
    path.start( p );
    double diameter = radius_helper_nodes;
    if(helper_size > 0 && Geom::distance(p,p2) > (diameter * 0.35)) {
        Geom::Ray ray2(p, p2);
        p2 =  p2 - Geom::Point::polar(ray2.angle(),(diameter * 0.35));
    }
    path.appendNew<Geom::LineSegment>( p2 );
    hp.push_back(path);
}
Esempio n. 4
0
Geom::Path Layout::baseline() const
{
    iterator pos = this->begin();
    Geom::Point left_pt = this->characterAnchorPoint(pos);
    pos.thisEndOfLine();
    Geom::Point right_pt = this->characterAnchorPoint(pos);

    if (this->_blockProgression() == LEFT_TO_RIGHT || this->_blockProgression() == RIGHT_TO_LEFT) {
        left_pt = Geom::Point(left_pt[Geom::Y], left_pt[Geom::X]);
        right_pt = Geom::Point(right_pt[Geom::Y], right_pt[Geom::X]);
    }

    Geom::Path baseline;
    baseline.start(left_pt);
    baseline.appendNew<Geom::LineSegment>(right_pt);

    return baseline;
}