/** **************************************************************************** * @brief Adds a list of plugins to the plugin registry * * @param list of plugins * **************************************************************************** */ void PluginManagerImpl::register_plugins(grt::ListRef<app_Plugin> plugins) { grt::ListRef<app_Plugin> list= get_plugin_list(); for (size_t c= plugins.count(), i= 0; i < c; i++) list.insert(plugins[i]); }
virtual void refresh_children() { Node *add_node = 0; focused = 0; if (!children.empty()) { add_node = children.front(); children.erase(children.begin()); } clear_children(); if (add_node) children.push_back(add_node); for (size_t c = _list.count(), i = 0; i < c; i++) { db_DatabaseObjectRef object(_list[i]); SchemaObjectNode *node = _create_node(object); node->type = OverviewBE::OItem; node->label = object->name(); node->small_icon = IconManager::get_instance()->get_icon_id(object->get_metaclass(), Icon16); node->large_icon = IconManager::get_instance()->get_icon_id(object->get_metaclass(), Icon48); children.push_back(node); } // sort items after add_node std::sort(children.begin() + (add_node ? 1 : 0), children.end(), CompNodeLabel); }
virtual void refresh_children() { Node *add_item= 0; if (!children.empty()) { add_item = children.front(); children.erase(children.begin()); } clear_children(); if (add_item) children.push_back(add_item); for (size_t c= _list.count(), i= 0; i < c; i++) { PrivilegeObjectNode *node= new PrivilegeObjectNode(_list[i], boost::bind(&RoleListNode::refresh, this, _1, _2)); node->type= OverviewBE::OItem; node->label= _list[i]->name(); node->small_icon= IconManager::get_instance()->get_icon_id(_list[i]->get_metaclass(), Icon16); node->large_icon= IconManager::get_instance()->get_icon_id(_list[i]->get_metaclass(), Icon48); node->remove= boost::bind(_remove, _1, db_RoleRef::cast_from(_list[i])); children.push_back(node); } }