void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman, const GrProcessor& proc) { const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>(); GrTexture* colorTex = displacementMap.texture(1); SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colorTex->width())); SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colorTex->height())); pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), colorTex->origin() == kTopLeft_GrSurfaceOrigin ? SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); }
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& processor) { const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>(); const GrTexture& texture = *processor.texture(0); float imageIncrement[2]; imageIncrement[0] = 1.0f / texture.width(); imageIncrement[1] = 1.0f / texture.height(); pdman.set2fv(fImageIncrementUni, 1, imageIncrement); pdman.setMatrix4f(fCoefficientsUni, bicubicEffect.coefficients()); fDomain.setData(pdman, bicubicEffect.domain(), texture.origin()); }
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& processor) { const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>(); GrSurfaceProxy* proxy = processor.textureSampler(0).proxy(); GrTexture* texture = proxy->peekTexture(); float imageIncrement[2]; imageIncrement[0] = 1.0f / texture->width(); imageIncrement[1] = 1.0f / texture->height(); pdman.set2fv(fImageIncrementUni, 1, imageIncrement); fDomain.setData(pdman, bicubicEffect.domain(), proxy); }
void GrGLBicubicEffect::onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& processor) { const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>(); GrTexture* texture = processor.textureSampler(0).peekTexture(); float imageIncrement[2]; imageIncrement[0] = 1.0f / texture->width(); imageIncrement[1] = 1.0f / texture->height(); pdman.set2fv(fImageIncrementUni, 1, imageIncrement); fDomain.setData(pdman, bicubicEffect.domain(), texture); if (SkToBool(bicubicEffect.colorSpaceXform())) { fColorSpaceHelper.setData(pdman, bicubicEffect.colorSpaceXform()); } }
void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& processor) { const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>(); GrTexture& texture = *conv.texture(0); // the code we generated was for a specific kernel size SkASSERT(conv.kernelSize() == fKernelSize); float imageIncrement[2]; float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; imageIncrement[0] = 1.0f / texture.width(); imageIncrement[1] = ySign / texture.height(); pdman.set2fv(fImageIncrementUni, 1, imageIncrement); pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); pdman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel()); pdman.set1f(fGainUni, conv.gain()); pdman.set1f(fBiasUni, conv.bias()); fDomain.setData(pdman, conv.domain(), texture.origin()); }
void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& processor) { const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>(); GrSurfaceProxy* proxy = conv.textureSampler(0).proxy(); GrTexture* texture = proxy->priv().peekTexture(); float imageIncrement[2]; float ySign = proxy->origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; imageIncrement[0] = 1.0f / texture->width(); imageIncrement[1] = ySign / texture->height(); pdman.set2fv(fImageIncrementUni, 1, imageIncrement); pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); int kernelCount = conv.kernelSize().width() * conv.kernelSize().height(); int arrayCount = (kernelCount + 3) / 4; SkASSERT(4 * arrayCount >= kernelCount); pdman.set4fv(fKernelUni, arrayCount, conv.kernel()); pdman.set1f(fGainUni, conv.gain()); pdman.set1f(fBiasUni, conv.bias()); fDomain.setData(pdman, conv.domain(), proxy); }