void NoneLocalMeans::recompileOpenCLCode(Image::pointer input) { // Check if there is a need to recompile OpenCL code if(input->getDimensions() == mDimensionCLCodeCompiledFor && input->getDataType() == mTypeCLCodeCompiledFor && !recompile) return; recompile = false; OpenCLDevice::pointer device = getMainDevice(); std::string buildOptions = ""; if(!device->isWritingTo3DTexturesSupported()) { buildOptions = "-DTYPE=" + getCTypeAsString(mOutputType); } buildOptions += " -D WINDOW="; buildOptions += std::to_string((windowSize-1)/2); buildOptions += " -D GROUP="; buildOptions += std::to_string((groupSize-1)/2); buildOptions += " -D KVERSION="; buildOptions += std::to_string(k); buildOptions += " -D EUCLID="; buildOptions += std::to_string(k); cl::Program program; if(input->getDimensions() == 2) { program = getOpenCLProgram(device, "2D", buildOptions); } else { //createOpenCLProgram(std::string(FAST_SOURCE_DIR) + "Algorithms/NoneLocalMeans/NoneLocalMeans3Dgs.cl", "3D"); program = getOpenCLProgram(device, "3D", buildOptions); } mKernel = cl::Kernel(program, "noneLocalMeans"); mDimensionCLCodeCompiledFor = input->getDimensions(); mTypeCLCodeCompiledFor = input->getDataType(); }
void SeededRegionGrowing::recompileOpenCLCode(Image::pointer input) { // Check if there is a need to recompile OpenCL code if(input->getDimensions() == mDimensionCLCodeCompiledFor && input->getDataType() == mTypeCLCodeCompiledFor) return; OpenCLDevice::pointer device = getMainDevice(); std::string buildOptions = ""; if(input->getDataType() == TYPE_FLOAT) { buildOptions = "-DTYPE_FLOAT"; } else if(input->getDataType() == TYPE_INT8 || input->getDataType() == TYPE_INT16) { buildOptions = "-DTYPE_INT"; } else { buildOptions = "-DTYPE_UINT"; } std::string filename; if(input->getDimensions() == 2) { filename = "Algorithms/SeededRegionGrowing/SeededRegionGrowing2D.cl"; } else { filename = "Algorithms/SeededRegionGrowing/SeededRegionGrowing3D.cl"; } int programNr = device->createProgramFromSource(std::string(FAST_SOURCE_DIR) + filename, buildOptions); mKernel = cl::Kernel(device->getProgram(programNr), "seededRegionGrowing"); mDimensionCLCodeCompiledFor = input->getDimensions(); mTypeCLCodeCompiledFor = input->getDataType(); }
void BinaryThresholding::execute() { if(!mLowerThresholdSet && !mUpperThresholdSet) { throw Exception("BinaryThresholding need at least one threshold to be set."); } Image::pointer input = getStaticInputData<Image>(0); Segmentation::pointer output = getStaticOutputData<Segmentation>(0); output->createFromImage(input); if(getMainDevice()->isHost()) { throw Exception("Not implemented yet."); } else { OpenCLDevice::pointer device = OpenCLDevice::pointer(getMainDevice()); cl::Program program; if(input->getDimensions() == 3) { program = getOpenCLProgram(device, "3D"); } else { program = getOpenCLProgram(device, "2D"); } cl::Kernel kernel; if(mLowerThresholdSet && mUpperThresholdSet) { kernel = cl::Kernel(program, "tresholding"); kernel.setArg(3, mLowerThreshold); kernel.setArg(4, mUpperThreshold); } else if(mLowerThresholdSet) { kernel = cl::Kernel(program, "thresholdingWithOnlyLower"); kernel.setArg(3, mLowerThreshold); } else { kernel = cl::Kernel(program, "thresholdingWithOnlyUpper"); kernel.setArg(3, mUpperThreshold); } cl::NDRange globalSize; OpenCLImageAccess::pointer access = input->getOpenCLImageAccess(ACCESS_READ, device); if(input->getDimensions() == 2) { OpenCLImageAccess::pointer access2 = output->getOpenCLImageAccess(ACCESS_READ_WRITE, device); kernel.setArg(0, *access->get2DImage()); kernel.setArg(1, *access2->get2DImage()); globalSize = cl::NDRange(output->getWidth(), output->getHeight()); } else { // TODO no 3d image write support OpenCLImageAccess::pointer access2 = output->getOpenCLImageAccess(ACCESS_READ_WRITE, device); kernel.setArg(0, *access->get3DImage()); kernel.setArg(1, *access2->get3DImage()); globalSize = cl::NDRange(output->getWidth(), output->getHeight(), output->getDepth()); } kernel.setArg(2, (uchar)mLabel); cl::CommandQueue queue = device->getCommandQueue(); queue.enqueueNDRangeKernel( kernel, cl::NullRange, globalSize, cl::NullRange ); } }
void ImageSlicer::execute() { Image::pointer input = getStaticInputData<Image>(); Image::pointer output = getStaticOutputData<Image>(); if(input->getDimensions() != 3) throw Exception("Image slicer can only be used for 3D images"); if(!mArbitrarySlicing && !mOrthogonalSlicing) throw Exception("No slice plane given to the ImageSlicer"); // TODO if(mOrthogonalSlicing) { orthogonalSlicing(input, output); } else { arbitrarySlicing(input, output); } }
/* void NoneLocalMeans::recompileOpenCLCode(Image::pointer input) { // Check if there is a need to recompile OpenCL code if (input->getDimensions() == mDimensionCLCodeCompiledFor && input->getDataType() == mTypeCLCodeCompiledFor && !recompile) return; OpenCLDevice::pointer device = getMainDevice(); recompile = false; std::string buildOptions = ""; const bool writingTo3DTextures = device->getDevice().getInfo<CL_DEVICE_EXTENSIONS>().find("cl_khr_3d_image_writes") != std::string::npos; if (!writingTo3DTextures) { switch (mOutputType) { case TYPE_FLOAT: buildOptions += " -DTYPE=float"; break; case TYPE_INT8: buildOptions += " -DTYPE=char"; break; case TYPE_UINT8: buildOptions += " -DTYPE=uchar"; break; case TYPE_INT16: buildOptions += " -DTYPE=short"; break; case TYPE_UINT16: buildOptions += " -DTYPE=ushort"; break; } } buildOptions += " -D WINDOW="; buildOptions += std::to_string((windowSize-1)/2); buildOptions += " -D GROUP="; buildOptions += std::to_string((groupSize-1)/2); std::string filename; //might have to seperate color vs gray here, for better runtime if (input->getDimensions() == 2) { if(k == 0){ filename = "Algorithms/NoneLocalMeans/NoneLocalMeans2Dconstant.cl"; }else if(k == 1){ filename = "Algorithms/NoneLocalMeans/NoneLocalMeans2Dgaussian.cl"; }else{ filename = "Algorithms/NoneLocalMeans/NoneLocalMeans2Dconstant.cl"; } //filename = "Algorithms/NoneLocalMeans/NoneLocalMeans2DgsPixelWise.cl"; //filename = "Algorithms/NoneLocalMeans/NoneLocalMeans2Dgs.cl"; //filename = "Algorithms/NoneLocalMeans/NoneLocalMeans2Dc.cl"; } else { filename = "Algorithms/NoneLocalMeans/NoneLocalMeans3Dgs.cl"; } int programNr = device->createProgramFromSource(std::string(FAST_SOURCE_DIR) + filename, buildOptions); mKernel = cl::Kernel(device->getProgram(programNr), "noneLocalMeans"); mDimensionCLCodeCompiledFor = input->getDimensions(); mTypeCLCodeCompiledFor = input->getDataType(); }*/ void NoneLocalMeans::execute() { Image::pointer input = getStaticInputData<Image>(0); Image::pointer output = getStaticOutputData<Image>(0); // Initialize output image ExecutionDevice::pointer device = getMainDevice(); if(mOutputTypeSet) { output->create(input->getSize(), mOutputType, input->getNrOfComponents()); output->setSpacing(input->getSpacing()); } else { output->createFromImage(input); } mOutputType = output->getDataType(); SceneGraph::setParentNode(output, input); if(device->isHost()) { switch(input->getDataType()) { fastSwitchTypeMacro(executeAlgorithmOnHost<FAST_TYPE>(input, output, groupSize, windowSize, denoiseStrength, sigma)); } } else { OpenCLDevice::pointer clDevice = device; recompileOpenCLCode(input); cl::NDRange globalSize; OpenCLImageAccess::pointer inputAccess = input->getOpenCLImageAccess(ACCESS_READ, device); if(input->getDimensions() == 2) { OpenCLImageAccess::pointer outputAccess = output->getOpenCLImageAccess(ACCESS_READ_WRITE, device); mKernel.setArg(2, (denoiseStrength*denoiseStrength)); mKernel.setArg(3, (sigma*sigma)); globalSize = cl::NDRange(input->getWidth(),input->getHeight()); mKernel.setArg(0, *inputAccess->get2DImage()); mKernel.setArg(1, *outputAccess->get2DImage()); clDevice->getCommandQueue().enqueueNDRangeKernel( mKernel, cl::NullRange, globalSize, cl::NullRange ); } else { // Create an auxilliary image //Image::pointer output2 = Image::New(); //output2->createFromImage(output); globalSize = cl::NDRange(input->getWidth(),input->getHeight(),input->getDepth()); if(clDevice->isWritingTo3DTexturesSupported()) { mKernel.setArg(2, (denoiseStrength*denoiseStrength)); mKernel.setArg(3, (sigma*sigma)); OpenCLImageAccess::pointer outputAccess = output->getOpenCLImageAccess(ACCESS_READ_WRITE, device); //OpenCLImageAccess::pointer outputAccess2 = output2->getOpenCLImageAccess(ACCESS_READ_WRITE, device); //cl::Image3D* image2; cl::Image3D* image; image = outputAccess->get3DImage(); //image2 = outputAccess->get3DImage(); mKernel.setArg(0, *inputAccess->get3DImage()); mKernel.setArg(1, *image); clDevice->getCommandQueue().enqueueNDRangeKernel( mKernel, cl::NullRange, globalSize, cl::NullRange ); }else{ mKernel.setArg(2, (denoiseStrength*denoiseStrength)); mKernel.setArg(3, (sigma*sigma)); OpenCLBufferAccess::pointer outputAccess = output->getOpenCLBufferAccess(ACCESS_READ_WRITE, device); mKernel.setArg(0, *inputAccess->get3DImage()); mKernel.setArg(1, *outputAccess->get()); clDevice->getCommandQueue().enqueueNDRangeKernel( mKernel, cl::NullRange, globalSize, cl::NullRange ); } } } }
#include "VTKImageImporter.hpp" #include "VTKImageExporter.hpp" #include "ImageImporter.hpp" using namespace fast; // TODO rewrite this test so that it doesn't use the vtk exporter TEST_CASE("Import an image from VTK to FAST", "[fast][VTK]") { ImageImporter::pointer importer = ImageImporter::New(); importer->setFilename(std::string(FAST_TEST_DATA_DIR) + "US-2D.jpg"); Image::pointer fastImage = importer->getOutput(); // VTK Export vtkSmartPointer<VTKImageExporter> vtkExporter = VTKImageExporter::New(); vtkExporter->SetInput(fastImage); vtkSmartPointer<vtkImageData> vtkImage = vtkExporter->GetOutput(); vtkExporter->Update(); // VTK Import example VTKImageImporter::pointer vtkImporter = VTKImageImporter::New(); vtkImporter->setInput(vtkImage); Image::pointer importedImage = vtkImporter->getOutput(); vtkImporter->update(); CHECK(fastImage->getWidth() == importedImage->getWidth()); CHECK(fastImage->getHeight() == importedImage->getHeight()); CHECK(fastImage->getDepth() == 1); CHECK(fastImage->getDimensions() == 2); CHECK(fastImage->getDataType() == TYPE_FLOAT); }
void SegmentationRenderer::draw(Matrix4f perspectiveMatrix, Matrix4f viewingMatrix, float zNear, float zFar, bool mode2D) { std::lock_guard<std::mutex> lock(mMutex); OpenCLDevice::pointer device = std::dynamic_pointer_cast<OpenCLDevice>(getMainDevice()); if(mColorsModified) { // Transfer colors to device (this doesn't have to happen every render call..) std::unique_ptr<float[]> colorData(new float[3*mLabelColors.size()]); std::unordered_map<int, Color>::iterator it; for(it = mLabelColors.begin(); it != mLabelColors.end(); it++) { colorData[it->first*3] = it->second.getRedValue(); colorData[it->first*3+1] = it->second.getGreenValue(); colorData[it->first*3+2] = it->second.getBlueValue(); } mColorBuffer = cl::Buffer( device->getContext(), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, sizeof(float)*3*mLabelColors.size(), colorData.get() ); } if(mFillAreaModified) { // Transfer colors to device (this doesn't have to happen every render call..) std::unique_ptr<char[]> fillAreaData(new char[mLabelColors.size()]); std::unordered_map<int, Color>::iterator it; for(it = mLabelColors.begin(); it != mLabelColors.end(); it++) { if(mLabelFillArea.count(it->first) == 0) { // Use default value fillAreaData[it->first] = mFillArea; } else { fillAreaData[it->first] = mLabelFillArea[it->first]; } } mFillAreaBuffer = cl::Buffer( device->getContext(), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, sizeof(char)*mLabelColors.size(), fillAreaData.get() ); } mKernel = cl::Kernel(getOpenCLProgram(device), "renderToTexture"); mKernel.setArg(2, mColorBuffer); mKernel.setArg(3, mFillAreaBuffer); mKernel.setArg(4, mBorderRadius); mKernel.setArg(5, mOpacity); for(auto it : mDataToRender) { Image::pointer input = std::static_pointer_cast<Image>(it.second); uint inputNr = it.first; if(input->getDimensions() != 2) throw Exception("SegmentationRenderer only supports 2D images. Use ImageSlicer to extract a 2D slice from a 3D image."); if(input->getDataType() != TYPE_UINT8) throw Exception("SegmentationRenderer only support images with dat type uint8."); // Check if a texture has already been created for this image if(mTexturesToRender.count(inputNr) > 0 && mImageUsed[inputNr] == input) continue; // If it has already been created, skip it // If it has not been created, create the texture OpenCLImageAccess::pointer access = input->getOpenCLImageAccess(ACCESS_READ, device); cl::Image2D *clImage = access->get2DImage(); // Run kernel to fill the texture cl::CommandQueue queue = device->getCommandQueue(); if (mTexturesToRender.count(inputNr) > 0) { // Delete old texture glDeleteTextures(1, &mTexturesToRender[inputNr]); mTexturesToRender.erase(inputNr); glDeleteVertexArrays(1, &mVAO[inputNr]); mVAO.erase(inputNr); } cl::Image2D image; cl::ImageGL imageGL; std::vector<cl::Memory> v; GLuint textureID; // TODO The GL-CL interop here is causing glClear to not work on AMD systems and therefore disabled /* if(DeviceManager::isGLInteropEnabled()) { // Create OpenGL texture glGenTextures(1, &textureID); glBindTexture(GL_TEXTURE_2D, textureID); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, input->getWidth(), input->getHeight(), 0, GL_RGBA, GL_FLOAT, 0); // Create CL-GL image imageGL = cl::ImageGL( device->getContext(), CL_MEM_READ_WRITE, GL_TEXTURE_2D, 0, textureID ); glBindTexture(GL_TEXTURE_2D, 0); glFinish(); mKernel.setArg(1, imageGL); v.push_back(imageGL); queue.enqueueAcquireGLObjects(&v); } else { */ image = cl::Image2D( device->getContext(), CL_MEM_READ_WRITE, cl::ImageFormat(CL_RGBA, CL_FLOAT), input->getWidth(), input->getHeight() ); mKernel.setArg(1, image); //} mKernel.setArg(0, *clImage); queue.enqueueNDRangeKernel( mKernel, cl::NullRange, cl::NDRange(input->getWidth(), input->getHeight()), cl::NullRange ); /*if(DeviceManager::isGLInteropEnabled()) { queue.enqueueReleaseGLObjects(&v); } else {*/ // Copy data from CL image to CPU auto data = make_uninitialized_unique<float[]>(input->getWidth() * input->getHeight() * 4); queue.enqueueReadImage( image, CL_TRUE, createOrigoRegion(), createRegion(input->getWidth(), input->getHeight(), 1), 0, 0, data.get() ); // Copy data from CPU to GL texture glGenTextures(1, &textureID); glBindTexture(GL_TEXTURE_2D, textureID); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, input->getWidth(), input->getHeight(), 0, GL_RGBA, GL_FLOAT, data.get()); glBindTexture(GL_TEXTURE_2D, 0); glFinish(); //} mTexturesToRender[inputNr] = textureID; mImageUsed[inputNr] = input; queue.finish(); } glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); drawTextures(perspectiveMatrix, viewingMatrix, mode2D); glDisable(GL_BLEND); }