//------------------------------------------------------------------------------ // setControlStickRollInput(Roll) -- Control inputs: normalized // roll: -1.0 -> max left; 0.0 -> center; 1.0 -> max right //------------------------------------------------------------------------------ void JSBSimModel::setControlStickRollInput(const LCreal roll) { if (fdmex == 0) return; JSBSim::FGFCS* FCS = fdmex->GetFCS(); if (FCS == 0) return; FCS->SetDaCmd(roll); }
//------------------------------------------------------------------------------ // setControlStickRollInput(Roll) -- Control inputs: normalized // roll: -1.0 -> max left; 0.0 -> center; 1.0 -> max right //------------------------------------------------------------------------------ void JSBSimModel::setControlStickRollInput(const double roll) { if (fdmex == nullptr) return; JSBSim::FGFCS* FCS = fdmex->GetFCS(); if (FCS == nullptr) return; FCS->SetDaCmd(roll); }