Esempio n. 1
0
const MidiKeyMapping *
MidiDevice::getKeyMappingByName(const std::string &name) const
{
    for (KeyMappingList::const_iterator i = m_keyMappingList.begin();
         i != m_keyMappingList.end(); ++i) {
        if (i->getName() == name) return &(*i);
    }
    return 0;
}
Esempio n. 2
0
void
MidiDevice::mergeKeyMappingList(const KeyMappingList &keyMappingList)
{
    KeyMappingList::const_iterator it;
    KeyMappingList::iterator oIt;
    bool clash = false;

    for (it = keyMappingList.begin(); it != keyMappingList.end(); ++it)
    {
        for (oIt = m_keyMappingList.begin(); oIt != m_keyMappingList.end(); ++oIt)
        {
            if (it->getName() == oIt->getName())
            {
                clash = true;
                break;
            }
        }

        if (clash == false)
            addKeyMapping(*it);
        else
            clash = false;
    }
}
Esempio n. 3
0
std::string
MidiDevice::toXmlString() const
{
    std::stringstream midiDevice;

    midiDevice << "    <device id=\""  << m_id 
               << "\" name=\""         << m_name 
               << "\" direction=\""    << (m_direction == Play ?
                                           "play" : "record")
               << "\" variation=\""    << (m_variationType == VariationFromLSB ?
                                           "LSB" :
                                           m_variationType == VariationFromMSB ?
                                           "MSB" : "")
               << "\" connection=\""   << encode(m_connection)
               << "\" type=\"midi\">"  << std::endl << std::endl;

    midiDevice << "        <librarian name=\"" << encode(m_librarian.first)
               << "\" email=\"" << encode(m_librarian.second)
               << "\"/>" << std::endl;

    if (m_metronome)
    {
        // Write out the metronome - watch the MidiBytes
        // when using the stringstream
        //
        midiDevice << "        <metronome "
                   << "instrument=\"" << m_metronome->getInstrument() << "\" "
                   << "barpitch=\"" << (int)m_metronome->getBarPitch() << "\" "
                   << "beatpitch=\"" << (int)m_metronome->getBeatPitch() << "\" "
                   << "subbeatpitch=\"" << (int)m_metronome->getSubBeatPitch() << "\" "
                   << "depth=\"" << (int)m_metronome->getDepth() << "\" "
                   << "barvelocity=\"" << (int)m_metronome->getBarVelocity() << "\" "
                   << "beatvelocity=\"" << (int)m_metronome->getBeatVelocity() << "\" "
                   << "subbeatvelocity=\"" << (int)m_metronome->getSubBeatVelocity() 
                   << "\"/>"
                   << std::endl << std::endl;
    }

    // and now bank information
    //
    BankList::const_iterator it;
    InstrumentList::const_iterator iit;
    ProgramList::const_iterator pt;

    for (it = m_bankList.begin(); it != m_bankList.end(); ++it)
    {
        midiDevice << "        <bank "
                   << "name=\"" << encode(it->getName()) << "\" "
                   << "percussion=\"" << (it->isPercussion() ? "true" : "false") << "\" "
                   << "msb=\"" << (int)it->getMSB() << "\" "
                   << "lsb=\"" << (int)it->getLSB() << "\">"
                   << std::endl;

        // Not terribly efficient
        //
        for (pt = m_programList.begin(); pt != m_programList.end(); ++pt)
        {
            if (pt->getBank().partialCompare(*it))
            {
                midiDevice << "            <program "
                           << "id=\"" << (int)pt->getProgram() << "\" "
                           << "name=\"" << encode(pt->getName()) << "\" ";
                if (!pt->getKeyMapping().empty()) {
                    midiDevice << "keymapping=\"" 
                               << encode(pt->getKeyMapping()) << "\" ";
                }
                midiDevice << "/>" << std::endl;
            }
        }

        midiDevice << "        </bank>" << std::endl << std::endl;
    }

    // Now controllers (before Instruments, which can depend on 
    // Controller colours)
    //
    midiDevice << "        <controls>" << std::endl;
    ControlList::const_iterator cIt;
    for (cIt = m_controlList.begin(); cIt != m_controlList.end() ; ++cIt)
        midiDevice << cIt->toXmlString();
    midiDevice << "        </controls>" << std::endl << std::endl;

    // Add instruments
    //
    for (iit = m_instruments.begin(); iit != m_instruments.end(); ++iit)
        midiDevice << (*iit)->toXmlString();

    KeyMappingList::const_iterator kit;

    for (kit = m_keyMappingList.begin(); kit != m_keyMappingList.end(); ++kit)
    {
        midiDevice << "        <keymapping "
                   << "name=\"" << encode(kit->getName()) << "\">\n";

        for (MidiKeyMapping::KeyNameMap::const_iterator nmi =
                 kit->getMap().begin(); nmi != kit->getMap().end(); ++nmi) {
            midiDevice << "          <key number=\"" << (int)nmi->first
                       << "\" name=\"" << encode(nmi->second) << "\"/>\n";
        }

        midiDevice << "        </keymapping>\n";
    }

    midiDevice << "    </device>" << std::endl;

    return midiDevice.str();
}