Esempio n. 1
0
	const Math::CVector3D	COALDevice::GetVelocity() const {
		Math::CVector3D	vResult;
		alGetListenerfv(AL_VELOCITY, vResult.GetPointer());
		return vResult;
	}
Esempio n. 2
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	void	COALDevice::SetVelocity(const Math::CVector3D& vVelocity) {
		alListenerfv(AL_VELOCITY, vVelocity.GetPointer());
	}
Esempio n. 3
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	const Math::CVector3D	COALDevice::GetPosition() const {
		Math::CVector3D	vResult;
		alGetListenerfv(AL_POSITION, vResult.GetPointer());
		return vResult;
	}
Esempio n. 4
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	void	COALDevice::SetPosition(const Math::CVector3D& vPosition) {
		alListenerfv(AL_POSITION, vPosition.GetPointer());
	}
Esempio n. 5
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	const Math::CVector3D	COALListener::GetVelocity() const {
		CR_ALBINDCHECK(this->m_pParent->GetContext());
		Math::CVector3D	vResult;
		alGetListenerfv(AL_VELOCITY, vResult.GetPointer());	CR_ALCHECK();
		return vResult;
	}
Esempio n. 6
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	const Math::CVector3D	COALListener::GetPosition() const {
		CR_ALBINDCHECK(this->m_pParent->GetContext());
		Math::CVector3D	vResult;
		alGetListenerfv(AL_POSITION, vResult.GetPointer());	CR_ALCHECK();
		return vResult;
	}
Esempio n. 7
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	void	COALListener::SetVelocity(const Math::CVector3D& vVelocity) {
		CR_ALBINDCHECK(this->m_pParent->GetContext());
		alListenerfv(AL_VELOCITY, vVelocity.GetPointer());	CR_ALCHECK();
	}
Esempio n. 8
0
	void	COALListener::SetPosition(const Math::CVector3D& vPosition) {
		CR_ALBINDCHECK(this->m_pParent->GetContext());
		alListenerfv(AL_POSITION, vPosition.GetPointer());	CR_ALCHECK();
	}