Esempio n. 1
0
bool Checkin::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const Checkin&>(other) == *this;
}
bool RestListAvailReply::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const RestListAvailReply&>(other) == *this;
}
bool GoMessage::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const GoMessage&>(other) == *this;
}
Esempio n. 4
0
bool Player::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const Player&>(other) == *this;
}
bool ShipPlacementReply::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const ShipPlacementReply&>(other) == *this;
}
Esempio n. 6
0
bool Segment::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const Segment&>(other) == *this;
}
bool MoveResult::_equals(const mgen::MGenBase& other) const {
	return _type_id == other._typeId() && static_cast<const MoveResult&>(other) == *this;
}